Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 11585919096070944989 1 mhoghedin the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on May 18, 2019. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (130 turns). mhoghedin the Magician (Mummy Wizard) Turns: 130, Time: 00:00:38 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 16% Magic: 1/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . d - +3 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +3 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery c - an uncursed ring of poison resistance {unknown} (You found it on level 1 of the Dungeon) Skills: + Level 0.0 Short Blades - Level 1.5 Dodging + Level 1.6 Stealth - Level 4.0 Spellcasting - Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 19% 2 N/A Call Imp Summ #....... 19% 2 N/A Slow Hex #....... 24% 2 N/A Conjure Flame Conj/Fire #....... 38% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 38% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, mhoghedin the Mummy Wizard. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You open the door. There is an open door here. There is an open door here. You open the door. As you open the door, it creaks loudly! You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Found a runed dagger. c - a bronze ring You see here a runed dagger. A rat comes into view. Aim: a rat (resting) The magic dart hits the rat. You kill the rat! You now have 4/5 mp. You see here a runed dagger. You see here a runed dagger. d - a runed dagger d - a +3 dagger (weapon) You aren't carrying any scrolls. Unknown command. Unknown command. Found a stone staircase leading down. MP restored: 5 A rat and a hobgoblin come into view. The hobgoblin shouts! Aim: a hobgoblin, wielding a +0 club You miscast Magic Dart. You are very lightly contaminated with residual magic. You feel a strange surge of energy! You now have 4/5 mp. Aim: a hobgoblin, wielding a +0 club You miscast Magic Dart. Nothing appears to happen. You now have 3/5 mp. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You take 7 damage, and have 6/13 hp. MASSIVE DAMAGE!! MP restored: 5 Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. The hobgoblin barely misses you. You now have 4/5 mp. Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/13 hp. MASSIVE DAMAGE!! You now have 3/5 mp. Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin closely misses you. You now have 2/5 mp. The rat closely misses you. Aim: a hobgoblin, wielding a +0 club (almost dead) The magic dart hits the rat. You kill the rat! Aim: a hobgoblin, wielding a +0 club (almost dead) The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 club. You die... ................... . ............... #. ........†..## #####.#####.##.####.## +..................... .#######.###.##.##.#.## .........# #.#......... ##########.###.##.##.#.#. .......@g............... ##.######.....##.##..... #..........%........... #.........###+###...... #..⌠....'## ##+.... ######......##.# ##... ..........###..# ###. .........#...## #. ........##.### You could see a hobgoblin. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 123 | D:1 | HP: 3/13 [hobgoblin/+0 club (3)] 130 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, columned_hall_lemuel Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 6 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, columned_hall_lemuel Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 64.6 | 130.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 64.6 | 130.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------