Dungeon Crawl Stone Soup version 0.24-a0-307-gf989941 (webtiles) character file. Game seed: 553410904753905172 9 mhoghedin the Vexing (level 1, 0/17 HPs) Began as a Demigod Arcane Marksman on May 13, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:25 (543 turns). mhoghedin the Vexing (Demigod Arcane Marksman) Turns: 543, Time: 00:01:26 Health: 0/17 AC: 2 Str: 13 XL: 1 Next: 93% Magic: 3/4 EV: 12 Int: 17 God: Gold: 63 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . SeeInvis . h - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -7) A: high mp 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons e - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) h - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Missiles c - 5 javelins (quivered) d - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) Scrolls i - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions b - a potion of flight {unknown} g - a potion of curing {unknown} Comestibles f - 3 rations Skills: + Level 2.0 Fighting - Level 1.7 Throwing - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You barely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! Attack whom? Aim: a giant cockroach (clinging, resting) You reach to attack! The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. You see here 21 arrows. You open the door. There is an open door here. A bat comes into view. A bat is nearby! You see here 7 gold pieces. The bat hits you but does no damage. Attack whom? Aim: a bat You reach to attack! You barely miss the bat. The bat hits you. The bat closely misses you. You take 1 damage, and have 16/17 hp. You barely miss the bat. The bat hits you. The bat hits you but does no damage. You take 1 damage, and have 15/17 hp. You miss the bat. The bat misses you. The bat closely misses you. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. The bat misses you. The bat hits you. You hit the bat but do no damage. The bat misses you. The bat hits you. You take 1 damage, and have 14/17 hp. You hit the bat. You kill the bat! Your Fighting skill increases to level 2! No target in view! No target in view! No target in view! You now have 63 gold pieces (gained 7). You see here a bat corpse. j - a scroll labeled ORUSTR YDOAMY You see here a short sword. Done exploring. Done exploring. Done exploring. Okay, then. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. Okay, then. Unknown command. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. An adder comes into view. Found 16 gold pieces and a whip. Found an escape hatch in the ceiling. There is a stone staircase leading up here. An adder is nearby! You don't know that spell. You hit the adder but do no damage. The adder bites you. You take 1 damage, and have 15/17 hp. You hit the adder but do no damage. The adder bites you. You take 3 damage, and have 12/17 hp. You completely miss the adder. The adder bites you. The adder barely misses you. You take 3 damage, and have 9/17 hp. Unknown command. Aim: an adder (chance to defeat MR: 52%) The adder is outlined in light. The adder bites you but does no damage. You now have 3/4 mp. You hit the adder. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/17 hp. MASSIVE DAMAGE!! You hit the adder. The adder barely misses you. You hit the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 4 damage, and have 1/17 hp. MASSIVE DAMAGE!! Unknown command. You hit the adder. You die... ### # ..#.# ##$...# #@....# #.....S......# ###..........# #...........# ..<#.........# ...##.........# ... ##.#####.). .. .. ..# You could see an adder. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Demigod Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 14 | D:1 | Reached skill level 1 in Fighting 478 | D:1 | Reached skill level 2 in Fighting 542 | D:2 | HP: 1/17 [adder (4)] 543 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, serial_park_tiny_1 D:2: layout_rooms, lemuel_blue_sif_altar Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Throwing | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Action || total -------------------------++------- Melee: Spear || 21 Unarmed || 17 Short sword || 10 Throw: Javelin || 4 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, serial_park_tiny_1 D:2: layout_rooms, lemuel_blue_sif_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 16.3 | 60.2 | 264.0 Dungeon | 100.0 | 100.0 | 2.8 | 16.3 | 60.2 | 264.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------