mhoghedin Level 2 of the Dungeon (3, 9, D:2) 20 bolts (18, 1, D:2) a cursed +0 dagger (28, 7, D:2) 14 sling bullets (28, 34, D:2) a +0 dagger (29, -1, D:2) a +0 club (36, 5, D:2) a +0 club (37, -1, D:2) a +0 club (42, 5, D:2) 13 poisoned needles (44, -2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 14, D:3) 7 arrows (6, -11, D:3) a +0 scythe a cursed +0 robe (7, 17, D:3) 23 sling bullets (12, 11, D:3) 21 arrows (13, -15, D:3) 20 arrows (20, -16, D:3) 19 sling bullets (29, 16, D:3) a +0 mace (30, 19, D:3) a -3 ring of slaying a +4 quarterstaff of chaos (38, 8, D:3) a +0 club (40, 4, D:3) a +0 dagger (40, 8, D:3) a +0 mace a +0 chain mail Level 4 of the Dungeon [Shop] Rimmirgh's Elemental Accessories a phial of floods (520 gold) the Guide on the Arsonist (624 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 a lightning rod (4/4) (520 gold) [Shop] Foocvakh's Distillery a potion of cancellation (112 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of mutation (112 gold) a potion of agility (56 gold) a potion of ambrosia (112 gold) (2, -9, D:4) a +3 dagger of flaming (4, -10, D:4) a +0 flail a +0 leather armour (10, 23, D:4) a +0 dagger (12, 34, D:4) a +0 club a cursed +0 ring mail a +0 dagger (14, 33, D:4) a +0 hand axe a +0 ring mail (15, -23, D:4) 13 sling bullets (26, -17, D:4) a +0 robe (26, -13, D:4) a +0 flail (27, -20, D:4) a +0 dagger (29, -20, D:4) 21 sling bullets (29, -8, D:4) a +0 mace (29, 20, D:4) a +0 rapier (32, -11, D:4) a +0 robe (35, -14, D:4) a +0 dagger (40, 4, D:4) a +0 ring mail (46, 3, D:4) a cursed +0 spear Level 5 of the Dungeon (1, -1, D:5) a +1 pair of gloves (7, 9, D:5) a +0 robe a +0 dagger a +0 rapier a +0 leather armour (7, 10, D:5) a +0 scale mail a +0 whip of flaming (8, 10, D:5) a +0 mace a +0 war axe a +0 chain mail (9, 10, D:5) a +0 club (10, 36, D:5) 3 poisoned needles (20, 24, D:5) 16 poisoned needles (23, 6, D:5) a +0 chain mail (24, 22, D:5) a +0 shortbow 7 arrows (24, 25, D:5) an arrow (25, 26, D:5) an arrow (25, 27, D:5) 2 arrows (25, 45, D:5) a +0 chain mail (34, 40, D:5) a large rock (46, 38, D:5) a +0 pair of boots (58, 46, D:5) a +0 flail a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 22 sling bullets (9, -10, D:6) a +0 spear (10, -9, D:6) a +0 club (10, 9, D:6) a +0 trident of venom (11, -24, D:6) 13 bolts (11, -9, D:6) a +0 whip (12, -8, D:6) a +0 robe (13, 4, D:6) a +0 robe (19, -20, D:6) a +0 giant spiked club (22, -27, D:6) a +0 leather armour a tomahawk a +0 club (23, -26, D:6) a tomahawk (31, -10, D:6) a +0 rapier (37, -6, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (1, 18, D:7) a cursed -1 halberd a +0 plate armour (1, 19, D:7) a +0 flail a +0 ring mail (1, 20, D:7) a +0 dagger a +0 robe (4, -10, D:7) 22 bolts (4, -7, D:7) 6 poisoned needles (8, 28, D:7) a +0 chain mail (12, 28, D:7) 12 bolts (14, 20, D:7) a +0 whip a +0 leather armour (16, 20, D:7) a +0 dagger a +0 robe (18, -4, D:7) 23 arrows (26, -1, D:7) a +0 chain mail a cursed -3 short sword a +0 dagger a +0 robe (27, 0, D:7) a +0 club (28, 24, D:7) a +0 giant club (30, 6, D:7) a +0 flail a +0 ring mail (31, 4, D:7) 17 bolts (31, 23, D:7) a +0 club a +4 blowgun 19 poisoned needles (32, 23, D:7) a +0 whip a +0 blowgun 14 poisoned needles (33, 23, D:7) a +0 short sword (33, 24, D:7) a poisoned needle (39, -5, D:7) a +0 flail a +0 mace (39, -4, D:7) a +0 falchion a +0 leather armour (40, 22, D:7) a cursed -2 whip (42, 18, D:7) a +2 long sword of flaming (42, 26, D:7) a stone (54, -9, D:7) 2 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 plate armour (0, 2, D:8) a +0 dagger a +0 robe (0, 3, D:8) a +0 dagger a +0 robe (8, 14, D:8) a +1 great sword of freezing a +0 robe (11, -4, D:8) a +2 flail of holy wrath a +0 leather armour (12, -2, D:8) a +0 war axe (15, -3, D:8) a +0 giant club a +0 dagger a +0 robe (16, -4, D:8) a +0 dagger a +0 robe (16, 4, D:8) a +0 robe a +0 vampiric hand axe {!w} (16, 5, D:8) a +0 robe a cursed +0 great sword (19, -2, D:8) 2 tomahawks (26, 26, D:8) a +3 scale mail (31, -8, D:8) 7 curare-tipped needles (37, -15, D:8) a +0 quarterstaff (40, -22, D:8) a +0 leather armour (43, 11, D:8) 19 bolts (48, 7, D:8) a cursed +0 short sword a +0 robe an uncursed ring of flight {+Fly, !d} (48, 13, D:8) a +0 giant club Level 9 of the Dungeon (4, 12, D:9) 17 poisoned needles (8, 18, D:9) a potion of degeneration {!q} (17, -15, D:9) a +0 mace a +0 chain mail a +0 chain mail (19, -14, D:9) a +0 short sword (21, -15, D:9) a +0 dagger a +0 robe (22, -2, D:9) 3 tomahawks (23, -3, D:9) a +0 club (26, -15, D:9) a +0 leather armour (27, -3, D:9) a +0 trident a +0 chain mail a +0 halberd a +0 chain mail (28, -3, D:9) a +0 mace (38, 1, D:9) a +0 short sword a +0 scale mail (40, -1, D:9) a +0 short sword a +0 leather armour (45, 19, D:9) a cursed +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (2, 45, D:10) a +0 dagger a +0 leather armour (3, 55, D:10) a +0 dagger (4, 45, D:10) a +0 falchion (5, 45, D:10) a +0 mace a cursed +0 chain mail (6, 19, D:10) an uncursed ring of stealth {Stlth+} 7 curare-tipped needles the +6 battleaxe of the Endless Places {chop, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). an uncursed staff of cold {rC+} an uncursed staff of cold {rC+} the +0 chain mail "Resor" {rC- MR+ Regen+ Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (6, 29, D:10) a +0 shortbow 13 arrows (8, 43, D:10) a +0 chain mail (9, 31, D:10) an arrow (11, 32, D:10) an arrow (12, 32, D:10) 3 arrows (12, 33, D:10) 2 arrows (12, 47, D:10) a +0 troll leather armour {regen} (17, 54, D:10) a +0 leather armour (19, 35, D:10) a +0 short sword (20, 61, D:10) 6 javelins (24, 54, D:10) 18 poisoned needles (31, 11, D:10) a +0 hat (33, 38, D:10) 25 bolts (39, 36, D:10) a +3 battleaxe of flaming (40, 39, D:10) a +0 flail (40, 57, D:10) a ration (40, 58, D:10) a ration (41, 57, D:10) a +0 hand axe (41, 58, D:10) a ration (42, 36, D:10) a +0 dagger (42, 38, D:10) a +2 quarterstaff of crushing (42, 58, D:10) a ration (44, 29, D:10) a +0 mace a +1 chain mail of poison resistance (44, 37, D:10) a +0 mace (45, 27, D:10) a +2 whip of electrocution (45, 57, D:10) a +0 short sword (45, 58, D:10) a +0 scimitar a +0 plate armour (46, 26, D:10) 23 bolts (46, 27, D:10) a +0 club a +0 ring mail (46, 56, D:10) a +0 dagger a +0 flail a +0 leather armour (47, 26, D:10) a +2 robe of positive energy (52, 47, D:10) a +0 robe (53, 19, D:10) a +0 club (61, 61, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a ration (6, -17, D:11) a scroll of identify (19, -11, D:11) the amulet of Sumojiod {Inacc *Drain rElec rC+ rN+++} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. It insulates you from electricity. It renders you almost immune to negative energy. It causes draining when unequipped. an uncursed ring of positive energy {rN+} an uncursed amulet of the acrobat an uncursed ring of positive energy {rN+} an uncursed amulet of harm (21, -8, D:11) 16 sling bullets (22, -5, D:11) a +0 mace Level 1 of the Lair of Beasts (0, 40, Lair:1) a +0 rapier (19, 10, Lair:1) 11 arrows (21, 12, Lair:1) 5 gold pieces (23, 24, Lair:1) a +2 demon whip of draining (30, 10, Lair:1) a +0 hunting sling (30, 55, Lair:1) an uncursed ring of flight {+Fly, !d} (33, 56, Lair:1) 5 javelins (40, 30, Lair:1) an uncursed amulet of the acrobat (41, 51, Lair:1) a +1 pair of gloves (50, -1, Lair:1) a +0 ring mail (50, 52, Lair:1) a +2 robe a +0 scimitar of flaming (55, 35, Lair:1) a +0 scale mail (56, -2, Lair:1) 21 sling bullets (56, 34, Lair:1) a +2 double sword of freezing 3 javelins a +0 chain mail (56, 36, Lair:1) a javelin (58, 0, Lair:1) a +0 quarterstaff (59, 51, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of boots (6, -32, Lair:2) a +0 flail (12, -39, Lair:2) a +0 hand axe (26, -22, Lair:2) 2 scrolls of random uselessness (37, 5, Lair:2) an uncursed ring of flight (43, -35, Lair:2) 18 bolts (60, -7, Lair:2) a +1 dagger (63, 1, Lair:2) a +0 blowgun Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (9, -11, Lair:3) a +0 glaive (30, -21, Lair:3) 24 sling bullets (41, -15, Lair:3) a +0 lajatang (46, -30, Lair:3) 18 bolts (56, 13, Lair:3) 20 bolts (59, 15, Lair:3) a +3 dagger of venom a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 arrows (0, 14, Lair:4) a +0 spear (1, 4, Lair:4) a +0 trident a +0 arbalest (6, -5, Lair:4) a +0 trident (14, -9, Lair:4) a +0 trident (22, -33, Lair:4) a +0 short sword (48, -18, Lair:4) a +0 robe a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a ration (1, -1, Lair:5) a potion of cancellation (2, 0, Lair:5) a potion of haste (7, 5, Lair:5) a +0 shield (14, 29, Lair:5) 15 stones (24, 10, Lair:5) a +0 leather armour (27, -6, Lair:5) 29 bolts (27, 2, Lair:5) a +0 trident (28, 12, Lair:5) a cursed -2 leather armour (43, -8, Lair:5) a +0 rapier (46, 3, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scimitar (6, 39, Lair:6) a +0 war axe (8, 21, Lair:6) a scroll of noise (9, 21, Lair:6) a book of the Warp (10, 21, Lair:6) a +2 hat (14, 27, Lair:6) a +0 chain mail (30, 31, Lair:6) a +0 club (31, 26, Lair:6) a +0 leather armour (34, 34, Lair:6) a +0 rapier a +0 robe (35, 35, Lair:6) a +0 rapier a +0 robe a +0 buckler (37, 36, Lair:6) a +0 rapier a +0 robe (43, 40, Lair:6) a +0 short sword a +0 robe (43, 41, Lair:6) a +0 short sword a +0 robe of positive energy (44, 40, Lair:6) a +0 spear (46, 34, Lair:6) a +0 spear (48, 34, Lair:6) a +0 dagger a +0 robe a +0 buckler (48, 46, Lair:6) a +0 short sword a +0 robe a +0 buckler (50, 45, Lair:6) a +1 rapier of venom a +0 robe a +0 rapier a +0 robe (51, 45, Lair:6) a +0 dagger a +0 robe (52, 45, Lair:6) a +0 helmet (53, 47, Lair:6) a +0 pair of boots (54, 46, Lair:6) a +3 hand axe of electrocution (58, 39, Lair:6) 10 arrows