mhoghedin Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -9, D:1) 17 sling bullets (4, -37, D:1) an uncursed ring of flight {+Fly, !d} (4, 0, D:1) a +0 club (10, -38, D:1) a +0 club (14, 7, D:1) a +0 plate armour (28, -14, D:1) a +0 hand axe (30, 14, D:1) a +0 chain mail (32, -23, D:1) a ration (34, -2, D:1) a +0 robe (48, -4, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -2, D:2) a +0 robe (21, -6, D:2) a +0 mace (28, 10, D:2) a +0 short sword a +0 leather armour (29, 10, D:2) a +0 leather armour a cursed -2 dagger a +0 robe (32, -16, D:2) a +0 robe (35, -16, D:2) a +0 club (37, -30, D:2) a +0 ring mail (42, -16, D:2) a +0 whip 16 stones a +0 robe (43, -3, D:2) a +0 rapier (50, -16, D:2) a +0 club (61, 8, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -25, D:3) a +0 short sword 5 stones (5, 22, D:3) a +0 hand axe a +0 large shield (8, -28, D:3) a +0 robe (9, -19, D:3) 19 arrows (11, -35, D:3) a +0 club (23, 9, D:3) a +0 short sword of draining (30, -24, D:3) a +0 club (33, -38, D:3) a +0 dagger a +0 hunting sling 24 stones (40, -29, D:3) a +0 flail (52, 12, D:3) a +1 flail of protection a +0 ring mail (54, 12, D:3) a +0 dagger a +0 leather armour (55, -38, D:3) a +0 halberd (55, -37, D:3) a +0 club a +0 spear a +0 club Level 4 of the Dungeon [Shop] Toipa's Distillery a potion of cancellation (112 gold) a potion of heal wounds (70 gold) 2 potions of flight (84 gold) a potion of agility (56 gold) a potion of agility (56 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) a potion of flight (42 gold) 2 potions of haste (280 gold) a potion of might (56 gold) (0, 0, D:4) a +1 scale mail of fire resistance (4, 44, D:4) a +0 dagger (11, 16, D:4) a +0 short sword (12, 15, D:4) a +0 club a +0 ring mail (14, 3, D:4) 20 stones (22, 5, D:4) 28 arrows (27, 23, D:4) a +0 club (39, 39, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (18, 10, D:5) a +0 quarterstaff (28, 9, D:5) a +0 rapier (45, 5, D:5) 12 sling bullets (46, 14, D:5) a +0 buckler Level 6 of the Dungeon [Shop] Utatog's Weapon Shop the cursed +1 dagger of the Ten Suns {flame, Dex+5} (300 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It has a curse placed upon it. the +1 mace of Light {venom, +Blink +Rage Str-4} (230 gold) It poisons the flesh of those it strikes. It affects your strength (-4). It lets you blink. It lets you go berserk. the +4 whip "Alinluom" {drain, rPois SInv} (518 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you see invisible. a +0 scimitar (52 gold) a +0 dagger (26 gold) a +0 bardiche (117 gold) a +0 club (13 gold) a +0 rapier (52 gold) (0, 0, D:6) a +0 trident (8, 2, D:6) a +0 dagger (10, 4, D:6) a +0 giant spiked club (11, 0, D:6) a +0 dagger a +0 robe (12, 1, D:6) a +0 mace a +0 leather armour (14, 31, D:6) a +0 hand axe (19, 44, D:6) a +0 dagger a +0 robe (20, 39, D:6) a cursed -2 dagger (20, 40, D:6) a +0 trident (23, 6, D:6) a +0 scale mail (26, 37, D:6) a +0 club a +0 leather armour (29, 4, D:6) 15 arrows (39, 21, D:6) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (54, 8, D:6) an uncursed amulet of the acrobat a +4 hand axe 5 curare-tipped needles Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 1, D:7) an arrow (1, -36, D:7) a +0 trident (1, -35, D:7) a cursed -3 dagger a +0 robe a +0 flail (1, -34, D:7) a +0 short sword (1, 0, D:7) a +0 shortbow 23 arrows a wand of random effects (11) (2, -35, D:7) a +0 hand axe (6, -46, D:7) a +0 giant club a +0 giant club (9, -45, D:7) a +0 scale mail (17, -35, D:7) a +0 dagger (19, 0, D:7) a +0 club a +0 spear (20, 0, D:7) a +0 whip a +0 robe (21, 0, D:7) a +0 whip a +0 halberd (26, 2, D:7) a +0 dagger (28, -6, D:7) a +0 ring mail (28, -1, D:7) a +0 arbalest (28, 1, D:7) a +0 dagger of distortion {!w} a +0 robe (29, 2, D:7) a +0 flail (31, -1, D:7) a +0 club a +0 ring mail (40, -41, D:7) a +0 halberd 3 javelins a +0 plate armour (41, -42, D:7) a +0 dagger a +0 robe (43, -42, D:7) a javelin (44, 13, D:7) a +0 hand axe a +0 plate armour a +0 falchion (46, -2, D:7) a +0 whip (46, 0, D:7) 27 stones (47, -33, D:7) a +0 shortbow 28 arrows (47, -28, D:7) an arrow (59, -39, D:7) 12 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (4, 13, D:8) a +0 flail (5, -18, D:8) 3 stones a +0 club (5, -17, D:8) a +0 dagger (6, -15, D:8) 14 arrows (6, -14, D:8) 11 stones (6, 13, D:8) a +0 spear (8, -14, D:8) a +0 chain mail (11, -5, D:8) a +0 mace (11, 3, D:8) a +0 dire flail a +0 plate armour (15, -3, D:8) a +0 dagger a +0 robe (18, 5, D:8) 10 stones (18, 13, D:8) 17 arrows (28, 10, D:8) 14 arrows (29, -10, D:8) 17 arrows (34, 10, D:8) 17 stones (36, 17, D:8) a +0 ring mail (41, -5, D:8) 13 poisoned needles (46, 0, D:8) a scroll of immolation (49, 11, D:8) the +9 hand axe "Vatec" {flame, Str+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 flail 2 tomahawks a +0 leather armour (2, 3, D:9) a tomahawk (3, 4, D:9) a tomahawk (4, 4, D:9) a tomahawk (5, 4, D:9) 3 large rocks {!d} (5, 5, D:9) a +0 flail (still there?) a large rock {!d} (still there?) (7, -3, D:9) an uncursed staff of conjuration the Ecumenical Temple