Dungeon Crawl Stone Soup version 0.24-a0-275-g6f7e2cb (webtiles) character file. Game seed: 16397895073274146720 254 mhoghedin the Destroyer (level 6, 0/35 HPs) Began as a Tengu Conjurer on Apr 28, 2019. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:07:49 (2869 turns). mhoghedin the Destroyer (Tengu Conjurer) Turns: 2869, Time: 00:07:49 Health: 0/35 AC: 2 Str: 8 XL: 6 Next: 15% Magic: 2/10 EV: 15 Int: 17 God: Gold: 233 SH: 0 Dex: 15 Spells: 2/9 levels left rFire . . . SeeInvis . b - +2 dagger (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -2), flying quickly and evasively, quick A: beak, talons 3, able to fly a: Stop Flying You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons b - a +2 dagger of electrocution (weapon) (You took it off a goblin on level 3 of the Dungeon) Missiles d - a javelin of penetration (quivered) Armour a - a +0 robe (worn) Wands n - a wand of polymorph (12) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of enchant weapon {unknown} g - 2 scrolls of enchant armour {unknown} i - 2 scrolls of remove curse j - a scroll of immolation {unknown} l - a scroll of magic mapping {!r} m - a scroll of fog {unknown} Potions e - 3 potions of agility Comestibles c - 2 rations h - a chunk of flesh {@w0} Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 9.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 #...... b - Searing Ray Conj ####.. 1% 2 ###.... x - Iskenderun's Mystic Conj ####.... 4% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ###... 9% 3 ###.... Force Lance Conj/Tloc ###..... 30% 4 #####.. Fulminant Prism Conj/Hex ###....... 30% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Wu Jian The Shining One Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Message History Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! MP restored: 9 Throwing (i - inventory) d - 4 javelins of penetration (quivered) Aim: an ogre, wielding a +0 giant club You throw a javelin of penetration. The javelin of penetration pierces through the scorpion but does no damage. The javelin of penetration pierces through the ogre. Throwing (i - inventory) d - 3 javelins of penetration (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded) You throw a javelin of penetration. The javelin of penetration pierces through the scorpion. The javelin of penetration pierces through the ogre. The scorpion completely misses you. The scorpion closely misses you. Throwing (i - inventory) d - 2 javelins of penetration (quivered) Aim: an ogre, wielding a +0 giant club (moderately wounded) You throw a javelin of penetration. The javelin of penetration pierces through the scorpion. The javelin of penetration pierces through the ogre. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 5 damage, and have 25/30 hp. Unknown command. Aim: an ogre, wielding a +0 giant club (heavily wounded) The searing ray hits the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you! You take 10 damage, and have 15/30 hp. MASSIVE DAMAGE!! You now have 7/9 mp. The searing ray hits the scorpion but does no damage. You feel sick. The scorpion barely misses you. You now have 6/9 mp. The searing ray hits the scorpion! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You take 6 damage, and have 9/30 hp. You now have 5/9 mp. The searing ray hits the scorpion! You kill the scorpion! Your Conjurations skill increases to level 8! The searing ray hits the ogre! You finish channeling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 8/30 hp. You now have 4/9 mp. Unknown command. Okay, then. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 7/30 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 6/30 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 5/30 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/30 hp. Okay, then. Unknown command. Unknown command. Aim: an ogre, wielding a +0 giant club (almost dead) The orb of energy hits the ogre! You kill the ogre! Your Conjurations skill increases to level 9! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The orb of energy explodes! You are feeling hungry. * * * LOW HITPOINT WARNING * * * You feel sick. You now have 1/10 mp. Okay, then. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/35 hp. Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/35 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/35 hp. You die... ..... ######## O#.. #......########.#.# #......@.........<# #.####)########...# ##########.# #.# ...# #..........# #.# ####...#### #.####...>.# #.#####...(...... #)# #.###.# #.......##...#### #.## #†# #.############ ...# ...###.###........ ...# .........#.####### #..# There were no monsters in sight! Vanquished Creatures An ogre (D:4) A scorpion (D:4) An iguana (D:4) 3 adders 2 oozes 3 worms 2 leopard geckos 3 orcs 7 giant cockroaches 5 goblins 3 hobgoblins A quokka (D:2) A ball python (D:3) 5 bats 3 frilled lizards 6 kobolds 3 rats 50 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:3) 5 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 137 | D:1 | Reached skill level 1 in Fighting 521 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 781 | D:1 | Learned a level 2 spell: Searing Ray 1201 | D:2 | Reached skill level 2 in Fighting 1439 | D:2 | Reached XP level 3. HP: 15/21 MP: 2/7 1442 | D:2 | Reached skill level 6 in Conjurations 1800 | D:2 | Found a glowing golden altar of the Shining One. 1971 | D:2 | Found an ornate altar of the Wu Jian Council. 2124 | D:3 | Reached XP level 4. HP: 26/26 MP: 4/8 2328 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2395 | D:3 | Reached skill level 7 in Conjurations 2746 | D:4 | Gained mutation: You can fly continuously. [Tengu growth] 2746 | D:4 | Reached XP level 5. HP: 30/30 MP: 3/9 2836 | D:4 | Found a shattered altar of Ashenzari. 2836 | D:4 | Noticed an ogre 2850 | D:4 | Reached skill level 8 in Conjurations 2851 | D:4 | HP: 7/30 [poisoned by a scorpion] 2857 | D:4 | Killed an ogre 2857 | D:4 | Reached skill level 9 in Conjurations 2857 | D:4 | Reached XP level 6. HP: 5/35 MP: 1/10 2857 | D:4 | HP: 4/35 [poisoned by a scorpion] 2863 | D:4 | HP: 2/35 [poisoned by a scorpion] 2869 | D:4 | Succumbed to a scorpion's poison Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic D:2: layout_rooms, nicolae_overflow_hidden_temple, nicolae_tso_swordbearing_angel, lemuel_doored_altar D:3: layout_rooms, first_ration, minmay_gold_behind_fungi D:4: layout_loops_ring, overflow_temple_1_default, kennysheep_big_empty_room, minmay_increasing_density, uniq_natasha, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Conjurations | 6 7 9 | 9.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Peck | 2 | 5 || 7 Whip | 8 | || 8 Kick | 4 | 9 || 13 Dagger | | 26 || 26 Throw: Javelin | 12 | 7 || 19 Cast: Magic Dart | 34 | 3 || 37 Searing Ray | 5 | 5 || 10 Iskenderun's Myst | | 1 || 1 Abil: Fly | | 1 || 1 Use: Scroll | | 5 || 5 Stab: Sleeping | | 1 || 1 Eat: Chunk | 4 | 3 || 7 Armor: Robe | 3 | 3 || 6 Dodge: Dodged | 23 | 17 || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 364 | 0 | 0.0 | 50 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 62 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 49 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 237 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic D:2: layout_rooms, nicolae_overflow_hidden_temple, nicolae_tso_swordbearing_angel, lemuel_doored_altar D:3: layout_rooms, first_ration, minmay_gold_behind_fungi D:4: layout_loops_ring, overflow_temple_1_default, kennysheep_big_empty_room, minmay_increasing_density, uniq_natasha, uniq_duvessa Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 30.9 | 55.8 | 705.0 Dungeon | 100.0 | 100.0 | 1.7 | 30.9 | 55.8 | 705.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.0 +-------+-------+-------+-------+-------+----------------------