mhoghedin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 1, D:1) a +0 short sword (20, -28, D:1) a cursed +0 whip a +0 dagger (20, -27, D:1) a +0 dagger (23, -26, D:1) a stone (24, 1, D:1) a stone (28, -30, D:1) a +0 short sword (33, -2, D:1) a +0 leather armour (44, -2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a scroll of immolation {!r} (4, 1, D:2) a +0 hunting sling (4, 17, D:2) a +0 whip (5, 22, D:2) a +0 ring mail (7, -6, D:2) a +0 club a cursed -1 whip (8, -8, D:2) a +0 whip (8, -7, D:2) a +0 halberd (8, -6, D:2) a +0 club (12, -16, D:2) a +0 short sword a stone (19, -13, D:2) 2 stones (19, -12, D:2) a stone (21, -8, D:2) a +0 scale mail (21, -6, D:2) a +0 dagger a +0 dagger a +0 dagger of venom (28, -7, D:2) a +0 scale mail (30, 5, D:2) a +0 club a scroll of noise {!r} a +0 dagger (40, -10, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a scroll of immolation (2, 7, D:3) a +0 chain mail (7, 23, D:3) a +0 club (11, 24, D:3) 8 stones (12, 33, D:3) a +0 scale mail (13, 9, D:3) a +0 club (27, 24, D:3) a cursed -3 short sword a +0 leather armour a +0 flail a +0 leather armour (27, 25, D:3) a +0 short sword (28, 25, D:3) a +0 club (30, 25, D:3) a +0 dagger a +0 robe (35, 7, D:3) a +0 club 4 stones (40, 34, D:3) a +0 mace (43, 1, D:3) a +0 short sword (50, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 3 javelins (8, 22, D:4) 16 sling bullets (18, 9, D:4) a +2 vampiric dagger {!w} (19, -8, D:4) a +0 quarterstaff (21, 12, D:4) a +0 flail (21, 13, D:4) a +0 dagger a +0 robe (22, 14, D:4) a +0 dagger a +0 robe (23, 12, D:4) 3 stones (24, 14, D:4) a stone (31, -3, D:4) a +0 robe (37, -4, D:4) a +0 club (44, -5, D:4) a book of Maledictions (57, 25, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Gaestaod's Weapon Emporium a +4 battleaxe of venom (327 gold) a +0 dagger (22 gold) a +0 mace (33 gold) 16 stones (17 gold) the +7 longbow "Piercer" {penet, EV-2} (508 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). 20 sling bullets (110 gold) 25 stones (27 gold) a +0 falchion (33 gold) a +0 whip (27 gold) a +0 war axe (38 gold) a +2 war axe of flaming (201 gold) (0, 0, D:5) 13 sling bullets (2, 49, D:5) a +0 club a cursed +0 ring mail (3, 30, D:5) a +0 chain mail (3, 49, D:5) a +0 club a cursed +0 leather armour a +0 flail (3, 50, D:5) a +0 club a +0 leather armour (7, 49, D:5) an uncursed amulet of rage {+Rage, !d} (10, -6, D:5) a +0 dagger (11, 8, D:5) an uncursed amulet of rage (12, 6, D:5) a +0 ring mail (13, -8, D:5) a book of Frost (18, 47, D:5) a +0 pair of boots (19, 26, D:5) a scroll of enchant weapon (21, 0, D:5) 14 bolts (23, 1, D:5) 5 stones (32, 41, D:5) a +0 ring mail (34, 29, D:5) 10 stones Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (1, 44, D:6) 17 stones (4, 34, D:6) 29 stones (5, 24, D:6) a +0 dagger of venom a cursed +0 ring mail (6, 24, D:6) a +0 whip a +0 hand axe (9, 11, D:6) a +0 club (10, 19, D:6) a cursed -1 scimitar (10, 25, D:6) a book of Maledictions (11, 13, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (12, 14, D:6) a +0 dagger a +0 robe a +0 flail a +0 chain mail (14, 11, D:6) 22 stones (16, 4, D:6) 19 poisoned needles (19, 39, D:6) 25 sling bullets (20, 53, D:6) a +0 scale mail (46, 23, D:6) a +0 giant club (47, 8, D:6) 15 poisoned needles (47, 55, D:6) a +0 ring mail (47, 56, D:6) a +0 robe a +0 dagger (48, 55, D:6) a +0 robe a +0 dagger (49, 11, D:6) 26 sling bullets (52, 53, D:6) a +0 battleaxe (53, 12, D:6) a cursed -1 dagger a +0 robe a +0 trident (54, 11, D:6) a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger (57, 53, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a scarf of repulsion (3, -4, D:7) 22 stones (7, 12, D:7) 21 arrows (8, 4, D:7) 9 sling bullets (13, -15, D:7) a +0 robe (13, -13, D:7) 7 tomahawks of returning (21, -10, D:7) 11 sling bullets (22, -1, D:7) a +0 scimitar (22, 2, D:7) a +0 leather armour (23, -9, D:7) 21 stones (24, 4, D:7) a +0 leather armour (28, -9, D:7) 14 stones (34, -13, D:7) a +0 long sword (35, -4, D:7) 13 poisoned needles (42, -2, D:7) a +0 dire flail a +0 scale mail (50, 20, D:7) 23 stones (53, 6, D:7) the cursed +1 hand axe of Arrival {chop, rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (53, 20, D:7) a +0 short sword (54, 17, D:7) a +0 dagger a +0 robe (54, 19, D:7) a cursed -3 hand axe (56, 18, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (4, 15, D:8) a book of Cantrips (9, 36, D:8) a +0 giant club (11, -2, D:8) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (12, 52, D:8) a scroll of random uselessness (20, 22, D:8) 23 sling bullets (22, 11, D:8) 21 stones (22, 50, D:8) a cursed -3 giant spiked club (27, 19, D:8) a +0 short sword a cursed +0 leather armour (27, 40, D:8) a +0 leather armour (28, 19, D:8) a +0 dagger of venom a +0 robe (28, 21, D:8) a +0 dagger (29, 19, D:8) a +0 ring mail a tomahawk (30, 18, D:8) a +0 whip a cursed +0 leather armour a +0 mace a tomahawk a +0 chain mail (30, 19, D:8) a +0 dagger a +0 robe (30, 23, D:8) 2 tomahawks (42, -7, D:8) a +0 dagger a +0 robe (46, 24, D:8) 9 stones (49, 5, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 20, D:9) a +0 chain mail (1, 0, D:9) a +0 mace (1, 1, D:9) a +0 hand axe a +0 scale mail (1, 2, D:9) a +0 mace (1, 3, D:9) a +0 hand axe a +0 ring mail (12, -9, D:9) a +0 giant club a cursed -2 giant club (14, -26, D:9) 17 stones (16, -26, D:9) 13 stones (19, 17, D:9) a +0 giant club (23, -4, D:9) a +0 long sword a +0 plate armour (23, -1, D:9) a +0 hand axe (23, 12, D:9) a +0 war axe (24, -2, D:9) a +2 trident of piercing (24, -1, D:9) a +0 club a +0 leather armour (37, -32, D:9) a +0 trident (40, -35, D:9) a +0 halberd a +0 spear a +0 flail a +0 spear (41, -14, D:9) 15 sling bullets (48, 9, D:9) a +0 short sword (59, -28, D:9) a scroll of amnesia (59, -4, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 23 stones (1, 25, D:10) a +0 war axe (3, 22, D:10) a +0 dagger a +0 robe (3, 27, D:10) a +0 short sword (4, 26, D:10) a +0 club a +0 leather armour (6, -9, D:10) a +0 giant club (12, -10, D:10) 14 bolts (13, 35, D:10) an arrow (15, 27, D:10) a +0 arbalest (16, 18, D:10) a book of Clouds (18, 15, D:10) 11 arrows a +0 shortbow (18, 16, D:10) an arrow (21, 13, D:10) 20 bolts (28, 1, D:10) a +0 shortbow 21 arrows (32, -3, D:10) a +0 dagger (37, 1, D:10) a +1 spear a +0 animal skin Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (0, 34, Lair:1) a +0 ring mail (4, 2, Lair:1) 22 arrows (4, 39, Lair:1) 23 arrows (6, -9, Lair:1) a +0 cloak (7, 14, Lair:1) 32 bolts (16, 7, Lair:1) a scroll of noise (20, 16, Lair:1) 10 bolts (22, 0, Lair:1) 19 stones (44, -12, Lair:1) 2 scrolls of random uselessness (46, -4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Callings (3, -30, Lair:2) 6 tomahawks (9, -7, Lair:2) a cursed +0 ring mail (13, 8, Lair:2) a +0 club (17, 6, Lair:2) a book of Enchantments (23, -7, Lair:2) a +0 dagger (26, -17, Lair:2) a +0 mace (28, -16, Lair:2) a +0 trident (28, 4, Lair:2) 13 poisoned needles (39, 13, Lair:2) a bullfrog skeleton (41, -16, Lair:2) a wolf corpse (skeletalised by now) (42, -17, Lair:2) a wolf skeleton (42, -16, Lair:2) a wolf skeleton (44, -35, Lair:2) a +1 morningstar of protection (47, -3, Lair:2) 21 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (22, 0, Lair:3) a +0 trident