Dungeon Crawl Stone Soup version 0.23-a0-295-g2e428d4 (webtiles) character file. 80 mhoghedin the Skirmisher (level 4, 36/39 HPs) Began as a Centaur Fighter on Oct 4, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:13 (1012 turns). mhoghedin the Skirmisher (Centaur Fighter) Turns: 1012, Time: 00:02:14 Health: 36/39 AC: 8 Str: 18 XL: 4 Next: 18% Magic: 4/4 EV: 5 Int: 7 God: Gold: 58 SH: 8 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . h - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: mildly poisoned (36 -> 33), very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) h - a +1 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Scrolls e - a scroll of identify {unknown} i - a scroll of noise {unknown} Potions d - a potion of might g - a potion of haste {unknown} j - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 3.6 Fighting + Level 2.5 Polearms + Level 2.6 Armour + Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History The goblin hits you but does no damage. Attack whom? Aim: a goblin You hit the goblin. You block the goblin's attack. The goblin completely misses you. You block the goblin's attack. Attack whom? Aim: a goblin (severely wounded) You hit the goblin. You kill the goblin! You block the goblin's attack. Attack whom? Aim: a goblin, wielding a club and wearing a robe You barely miss the goblin. Your kick misses the goblin. The goblin barely misses you. Attack whom? Aim: a goblin, wielding a club and wearing a robe You closely miss the goblin. You kick the goblin, but do no damage. The goblin hits you but does no damage. Attack whom? Aim: a goblin, wielding a club and wearing a robe You hit the goblin. You kill the goblin! Attack whom? That would be overly suicidal. Okay, then. Unknown command. Unknown command. Things that are here: a goblin corpse x2 Attack whom? Aim: a hobgoblin, wielding a club You reach to attack! Your shield and scale mail prevent you from hitting the hobgoblin. You block the hobgoblin's attack. Attack whom? Aim: a hobgoblin, wielding a club You hit the hobgoblin. The hobgoblin hits you but does no damage. Attack whom? Aim: a hobgoblin, wielding a club (heavily wounded) You hit the hobgoblin. You kill the hobgoblin! Attack whom? Aim: a worm You completely miss the worm. You kick the worm! The worm bites you. You take 6 damage, and have 10/31 hp. Attack whom? Aim: a worm (heavily wounded) You hit the worm. You kick the worm! You kill the worm! You have reached level 4! You feel agile. You regained 3 hp, and now have 13/38 hp. MP restored: 4 You start resting. All of the chunks of flesh in your inventory have rotted away. Something unseen opens the door. You regained 3 hp, and now have 16/38 hp. Welcome back, mhoghedin the Centaur Fighter. Things that are here: a robe; a club You start resting. A hobgoblin comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin shouts! Things that are here: a goblin corpse x2 You see here a club. You puncture the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. Health restored: 38 h - a shiny helmet; j - a glowing cyan potion You now have 58 gold pieces (gained 5). Items here: )) [ ÷÷÷ a club; an animal skin; a falchion; a goblin skeleton; a hobgoblin skeleton a goblin skeleton An adder comes into view. The adder hisses angrily. Your shield prevents you from hitting the adder. You kick the adder! The adder bites you but does no damage. The adder barely misses you. You completely miss the adder. Your kick misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You take 1 damage, and have 37/38 hp. You hit the adder. You kill the adder! You feel sick. You start putting on your armour. You continue putting on your shiny helmet. You feel sick. You continue putting on your shiny helmet. x2 You feel sick. You continue putting on your shiny helmet. You finish putting on your +1 helmet. You take 1 damage, and have 36/39 hp. Found a stone staircase leading up. You see here an adder corpse. #.#.#...)..+..#.... #.#.#.P..P.+..'.. #.#.#...)÷.#..# #.#.#..P......# #.#.#####P##..# #.#..........†##+# #.#..########.##.# #.#<.........).#.# #.@.........[÷##.## ###......#.#.....#. ...####.#.....#. ....# # #....... ....# #.....#. #.#.# #..##.#. .... #..##.#. .. .. ....##.#. #.#..##.#. There were no monsters in sight! Vanquished Creatures Robin (D:2) An adder (D:2) An ooze (D:1) 2 worms (D:2) 3 dart slugs (D:1) 2 giant cockroaches (D:1) 8 hobgoblins 3 kobolds (D:1) 2 ball pythons (D:1) 6 bats (D:1) 3 frilled lizards 11 goblins A rat (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Centaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 168 | D:1 | Reached skill level 2 in Polearms 176 | D:1 | Reached XP level 2. HP: 16/26 MP: 2/2 434 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 622 | D:1 | You fall through a shaft! 719 | D:2 | Noticed Robin 732 | D:2 | Killed Robin 762 | D:2 | Reached XP level 4. HP: 13/38 MP: 4/4 1012 | D:2 | Quit the game Vault maps used: D:1: saegor_arrival_simple_a, hangedman_decor_growths D:2: cheibrodos_old_hovel, uniq_robin, uniq_terence Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.5 Fighting | | 3.6 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 110 | 4 || 114 Kick | 20 | 1 || 21 Armor: Scale mail | 39 | 2 || 41 Dodge: Dodged | 19 | 1 || 20 Block: Shield | 43 | || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 34 | 29.6 | 32 | 12 | 27.3 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 25 | 34 | 57.6 | 4 | 12 | 75.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: saegor_arrival_simple_a, hangedman_decor_growths D:2: cheibrodos_old_hovel, uniq_robin, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 52.8 | 24.9 | 506.0 Dungeon | 100.0 | 100.0 | 0.0 | 52.8 | 24.9 | 506.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.5 +-------+-------+-------+-------+-------+----------------------