Dungeon Crawl Stone Soup version 0.23-a0-269-g65e0026 (webtiles) character file. 52 mhoghedin the Skirmisher (level 3, -3/29 HPs) Began as a Mummy Fighter on Sept 30, 2018. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1318 turns). mhoghedin the Skirmisher (Mummy Fighter) Turns: 1318, Time: 00:02:28 Health: -3/29 AC: 7 Str: 19 XL: 3 Next: 60% Magic: 3/3 EV: 7 Int: 7 God: Gold: 75 SH: 9 Dex: 12 Spells: 2/2 levels left rFire x . . SeeInvis . f - +1 dagger (speed) rCold + + . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . i - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn k - ring of protection from cold {rC+, !d} MPRegen 0.08/turn d - ring of poison resistance {rPois, !d} @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 flail f - a +1 dagger of speed (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) i - a +0 helmet (worn) (You took it off Robin on level 1 of the Dungeon) Jewellery d - a ring of poison resistance (right hand) {rPois, !d} (You found it on level 1 of the Dungeon) k - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) Wands j - a wand of random effects (23) (You took it off Robin on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} h - a scroll of remove curse {unknown} Skills: + Level 3.4 Fighting + Level 2.1 Maces & Flails + Level 2.8 Armour + Level 2.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the worm! You closely miss the goblin. You hit the goblin. The goblin completely misses you. Your shield and scale mail prevent you from hitting the goblin. The goblin hits you but does no damage. You closely miss the goblin. You block the goblin's attack. Your shield prevents you from hitting the goblin. You barely miss the goblin. You block the goblin's attack. You hit the goblin but do no damage. You block the goblin's attack. You hit the goblin. You kill the goblin! No target in view! Things that are here: a club; a goblin corpse k - an encrusted wooden ring Found a stone staircase leading down. Found a stone staircase leading up. Health restored: 29 k - a ring of protection from cold (left hand) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin moves out of view. The hobgoblin is too close now for your liking. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin hits you but does no damage. You closely miss the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin but do no damage. You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Sigmund the Dreaded comes into view. He is wielding a scythe. You block the hobgoblin's attack. The hobgoblin hits you but does no damage. A leopard gecko comes into view. The leopard gecko hisses angrily. Your shield and scale mail prevent you from hitting the leopard gecko. The leopard gecko bites you. You block the hobgoblin's attack. You take 2 damage, and have 27/29 hp. You block the leopard gecko's attack. You hit the leopard gecko. You kill the leopard gecko! You hit the hobgoblin but do no damage. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You block the hobgoblin's attack. You hit the hobgoblin. You completely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin but do no damage. You hit the hobgoblin. You kill the hobgoblin! You see here a club. Things that are here: a club; a hobgoblin corpse; Health restored: 29 No target in view! You now have 63 gold pieces (gained 14). You now have 75 gold pieces (gained 12). Sigmund shouts! Sigmund is too close now for your liking. Sigmund is nearby! You hit Sigmund but do no damage. Sigmund closely misses you. Your shield and scale mail prevent you from hitting Sigmund. You block Sigmund's attack. d - a ring of poison resistance (right hand) You hit Sigmund. Your shield and scale mail prevent you from hitting Sigmund. Sigmund barely misses you. You hit Sigmund. You closely miss Sigmund. Sigmund points at you and mumbles some strange words. You are confused. Sigmund smiles chillingly. Sigmund hits you with a scythe! You take 7 damage, and have 22/29 hp. MASSIVE DAMAGE!! Sigmund hits you but does no damage. You bump into the rock wall. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you. You take 1 damage, and have 21/29 hp. You're too confused to attack without stumbling around! You feel less confused. You hit something. Something hits you. You take 5 damage, and have 16/29 hp. Unknown command. You miss something. Your scale mail prevents you from hitting something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 8/29 hp. MASSIVE DAMAGE!! You can't drink. You closely miss something. You closely miss something. Something hits you but does no damage. You closely miss something. You miss something. Something hits you! You die... ######...)........... ##..........##..####.### #..............!# #.....##....#.....# #.... #.....#.#....... #.....#.....#.#...##.. #.....#..##.#.#...# # #...{#..#+#..... ###@.#... ...#### ##.#.... ### ..#..... ...# ....# ....# ....# ...... #....## #.... There were no monsters in sight! Vanquished Creatures Robin (D:1) A worm (D:2) 2 leopard geckos 4 bats (D:1) A giant cockroach (D:1) 13 goblins 7 hobgoblins A kobold (D:1) A frilled lizard (D:2) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 113 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 639 | D:2 | Noticed Robin 703 | D:1 | HP: 5/24 [goblin/club[Robin] (7)] 716 | D:1 | Reached XP level 3. HP: 6/29 MP: 3/3 717 | D:1 | Reached skill level 2 in Maces & Flails 1010 | D:1 | Killed Robin 1248 | D:2 | Noticed Sigmund 1318 | D:2 | Slain by Sigmund Vault maps used: D:1: nzn_arrival_crosshair D:2: uniq_sigmund, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 2 | 2.1 Fighting | | 3.4 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Dagger || 164 Flail || 4 Armor: Scale mail || 48 Dodge: Dodged || 38 Block: Shield || 63 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 36 | 48.0 | 20 | 13 | 39.4 +---------+---------+-------+---------+---------+------- D:1 | 25 | 27 | 51.9 | 14 | 8 | 36.4 D:2 | 14 | 9 | 39.1 | 6 | 5 | 45.5 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: nzn_arrival_crosshair D:2: uniq_sigmund, uniq_robin, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 33.0 | 43.1 | 644.5 Dungeon | 100.0 | 100.0 | 2.2 | 33.0 | 43.1 | 644.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.5 +-------+-------+-------+-------+-------+----------------------