Dungeon Crawl Stone Soup version 0.22-a0-292-g0df9d5f (webtiles) character file. 1 mhoghedin the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Mar 23, 2018. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (105 turns). mhoghedin the Grave Robber (Ghoul Necromancer) Turns: 105, Time: 00:00:45 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 1/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, mhoghedin the Ghoul Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the large door. A bat comes into view. A bat is nearby! Aim: a bat (resting, chance to defeat MR: 73%) The bat writhes in agony! You kill the bat! You now have 1/2 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is a large open door here. A gnoll comes into view. It is wielding a halberd. A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You don't know that spell. Unknown command. Unknown command. You start resting. MP restored: 2 The gnoll shouts! Aim: a gnoll, wielding a halberd (chance to defeat MR: 68%) The gnoll writhes in agony! You now have 1/2 mp. Aim: a gnoll, wielding a halberd (moderately wounded, chance to defeat MR: 68%) The gnoll struggles to resist. You now have 0/2 mp. Aim: a gnoll, wielding a halberd (moderately wounded, chance to defeat MR: 68%) You miscast Pain. You are very lightly contaminated with residual magic. The world around you seems to dim momentarily. You now have 0/2 mp. The gnoll closely misses you. Aim: a gnoll, wielding a halberd (moderately wounded, chance to defeat MR: 68%) The gnoll struggles to resist. The gnoll misses you. You now have 0/2 mp. A goblin comes into view. The goblin shouts! Your magical contamination has completely faded away. A rat comes into view. Aim: a gnoll, wielding a halberd (moderately wounded, chance to defeat MR: 68%) Okay, then. Unknown command. The rat barely misses you. Found a stone staircase leading down. The rat bites you. You take 1 damage, and have 13/14 hp. The rat barely misses you. You see here a dagger. b - a dagger The goblin completely misses you. The gnoll hits you from afar with a halberd. The rat misses you. The goblin closely misses you. You take 4 damage, and have 9/14 hp. MASSIVE DAMAGE!! MP restored: 2 The rat completely misses you. The gnoll hits you but does no damage. The rat twitches its whiskers. The gnoll barely misses you. The rat bites you. The goblin hits you. You take 4 damage, and have 5/14 hp. MASSIVE DAMAGE!! The gnoll barely misses you. The goblin barely misses you. Aim: a gnoll, wielding a halberd (lightly wounded, chance to defeat MR: 68%) The rat writhes in agony! The rat bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/14 hp. MASSIVE DAMAGE!! You now have 1/2 mp. The rat bites you. You die... .......#......###########.# # .......#>.................... .. .......#.............####.#.##..# .......#........................ .......#......###....####.#.#.# ######.#%.....# #g...# ......# #.#.#+#### #....#.##g...# #.#.#.######rg..#.......+ #.#........@....####....###. #........................... ####.......#....#####.#.###. ...........#....# #...# ####.......#......####''#### ##########.....##.......# #.....##...≈P..# #.....##....≈..# #.....###P..≈≈P# You could see a gnoll, a goblin and a rat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 104 | D:1 | HP: 2/14 [rat (3)] 105 | D:1 | Slain by a rat Vault maps used: D:1: lightli_arrival_windingriver, minmay_misc_feat_five Action || total -------------------------++------- Cast: Pain || 5 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lightli_arrival_windingriver, minmay_misc_feat_five Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.7 | 24.8 | 105.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.7 | 24.8 | 105.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------