Dungeon Crawl Stone Soup version 0.22-a0-252-gcace5d2 (webtiles) character file. 11 mhoghedin the Conjurer (level 2, 7/11 HPs) Began as a Felid Conjurer on Mar 1, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (427 turns). mhoghedin the Conjurer (Felid Conjurer) Turns: 427, Time: 00:00:44 Health: 7/11 AC: 1 Str: 4 XL: 2 Next: 17% Magic: 2/6 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of lignification {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The leopard gecko completely misses you. The leopard gecko misses you. You scratch the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. You bite the leopard gecko, but do no damage. The leopard gecko bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/7 hp. MASSIVE DAMAGE!! You miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko barely misses you. You scratch the leopard gecko. The leopard gecko completely misses you. You scratch the leopard gecko. The leopard gecko misses you. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. You scratch the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. c - a chunk of flesh {@w0} You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great. Unknown command. Health restored: 7 You open the door. There is an open door here. A leopard gecko comes into view. A leopard gecko is nearby! The leopard gecko hisses angrily. The leopard gecko misses you. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko closely misses you. You now have 3/4 mp. Aim: a leopard gecko (moderately wounded, clinging) The magic dart hits the leopard gecko. The leopard gecko misses you. You now have 2/4 mp. Aim: a leopard gecko (almost dead, clinging) The magic dart hits the leopard gecko. You kill the leopard gecko! Your Conjurations skill increases to level 4! You now have 1/4 mp. You start resting. MP restored: 4 Unknown command. Okay, then. Unknown command. You see here a leopard gecko corpse. A ball python and a jackal come into view. There are monsters nearby! Aim: a ball python (resting) The magic dart hits the ball python. You kill the ball python! You now have 3/4 mp. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! You hear a bark! You hear an angry hiss. You now have 2/4 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. A jackal comes into view. You now have 1/4 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Health restored: 11 You now have 0/6 mp. You don't have enough magic to cast that spell. You completely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! A jackal comes into view. The jackal bites you. You take 2 damage, and have 6/11 hp. Aim: a jackal The magic dart hits the jackal. The jackal misses you. You now have 0/6 mp. The jackal barely misses you. Aim: a jackal The magic dart hits the jackal. The jackal misses you. x2 You now have 0/6 mp. The jackal barely misses you. The jackal completely misses you. The jackal misses you. You scratch the jackal but do no damage. The jackal completely misses you. The jackal misses you. You barely miss the jackal. You kill the jackal! The jackal misses you. You scratch the jackal but do no damage. The jackal completely misses you. You scratch the jackal. The jackal barely misses you. You scratch the jackal. The jackal closely misses you. The jackal barely misses you. You miss the jackal. The jackal completely misses you. You scratch the jackal. You kill the jackal! You see here a jackal corpse. #..#........# #.#.# #..#........# #.#.# #..#........###.#.# #.................. #..############.#.# #..###.......##.#.# #>...'........#†#.# ##.###........#.#.# #@# ########...#.# #.# ##..#.# #.# #..#.# #.# ##.# # #.# #.. # #.# #... #.# #..## #.# ... ##.######## There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 49 | D:1 | HP: 1/7 [leopard gecko (5)] 330 | D:1 | Reached skill level 4 in Conjurations 376 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 427 | D:1 | Quit the game Vault maps used: D:1: lightli_molten_gateway, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_s, minmay_misc_feat_rugged Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.1 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 24 Bite || 2 Cast: Magic Dart || 9 Stab: Sleeping || 1 Eat: Chunk || 1 Dodge: Dodged || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 8 | 0.0 | 427 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 8 | 0.0 | 427 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lightli_molten_gateway, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_s, minmay_misc_feat_rugged Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 66.0 | 13.6 | 427.0 Dungeon | 100.0 | 100.0 | 0.0 | 66.0 | 13.6 | 427.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------