Dungeon Crawl Stone Soup version 0.22-a0-252-gcace5d2 (webtiles) character file. 0 mhoghedin the Sneak (level 1, 16/16 HPs) Began as a Vampire Assassin on Mar 1, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). mhoghedin the Sneak (Vampire Assassin) Turns: 0, Time: 00:00:03 Health: 16/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions g - a potion of blood {@q1} Skills: + Level 1.7 Fighting + Level 2.1 Short Blades + Level 1.5 Throwing + Level 1.1 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, mhoghedin the Vampire Assassin. It is said that the Orb of Zot exists deep within this dungeon. Found two stairs. ###### #.>@.# #....# #....# #§§§§# #.§§§# #.§§.. ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Vampire Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_fog, serial_glass, glass_columns_c, glass_columns_a, fountainhead Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_fog, serial_glass, glass_columns_c, glass_columns_a, fountainhead Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------