Dungeon Crawl Stone Soup version 0.22-a0-252-gcace5d2 (webtiles) character file. 0 mhoghedin the Covered (level 1, 13/13 HPs) Began as a Formicid Wanderer on Mar 1, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (0 turns). mhoghedin the Covered (Formicid Wanderer) Turns: 0, Time: 00:00:28 Health: 13/13 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 4/4 levels left rFire . . . SeeInvis + a - +2 shortbow rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow (weapon) c - a +0 hand crossbow g - a +0 dagger Missiles b - 24 arrows (quivered) d - 18 bolts Armour f - a +0 robe (worn) Potions e - a potion of curing Comestibles h - a ration Skills: + Level 0.0 Fighting - Level 1.5 Bows - Level 3.2 Armour - Level 2.4 Stealth - Level 2.1 Spellcasting Level 1.2 Earth Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, mhoghedin the Formicid Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found two stairs. Unknown command. Unknown command. Your library has no spells. You don't know any spells. Unknown command. Unknown command. ##+###+## #...#...# #...#.>.# #...#...# #.@.#.>.# #...#...# #...#.>.# #...#...# ##+###+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Formicid Wanderer began the quest for the Orb. 0 | D:1 | mhoghedin set off with: a +2 shortbow, 24 arrows, a +0 hand crossbow, 18 bolts, a potion of curing, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_up_and_down Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_up_and_down Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------