mhoghedin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 3, D:1) a +0 club (7, 4, D:1) a +0 hand axe (9, 18, D:1) a +0 whip (11, 7, D:1) a +0 dagger (18, 7, D:1) a +0 ring mail (23, -2, D:1) a +0 club (29, 34, D:1) a +0 dagger (33, 0, D:1) 23 poisoned needles (34, 17, D:1) a +0 club (34, 31, D:1) a +0 leather armour (45, 21, D:1) a +0 club (47, 10, D:1) a +0 whip (48, 41, D:1) 5 stones (50, 4, D:1) a +0 club a +0 dagger a +0 club (55, 28, D:1) a +0 club (56, 6, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 21 arrows (2, -7, D:2) a stone (4, -10, D:2) a stone (4, -9, D:2) a +0 rapier (9, -11, D:2) a +0 club (10, -18, D:2) a +0 ring mail (15, -23, D:2) a +0 hunting sling (15, 0, D:2) 20 stones (21, 2, D:2) a +0 dagger 38 stones a +0 robe (37, -18, D:2) a +0 scale mail (38, -4, D:2) a +0 club (40, -11, D:2) a +0 ring mail (47, -15, D:2) a +0 club (48, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 battleaxe (1, 5, D:3) a +0 ring mail (5, -19, D:3) a +0 flail (5, -5, D:3) 15 arrows (7, -26, D:3) 12 stones (11, -40, D:3) a -3 dagger a +0 dagger (17, -12, D:3) a +0 short sword a +0 leather armour (19, -32, D:3) a +0 dagger (19, -13, D:3) a +0 dagger a +0 ring mail (20, -32, D:3) a +0 dagger (21, -11, D:3) a +0 short sword (22, -40, D:3) 12 gold pieces (24, -15, D:3) 17 arrows (27, -5, D:3) a +0 chain mail (39, -36, D:3) 22 arrows (41, -20, D:3) 8 poisoned needles (42, -21, D:3) a +4 quarterstaff of chaos (45, -10, D:3) a +0 dagger (46, -28, D:3) a +0 club a cursed -2 scale mail (46, -26, D:3) a +0 dagger 4 stones (55, -17, D:3) an uncursed ring of teleportation {+/*tele, !d} an uncursed ring of loudness {Stlth-} (55, -15, D:3) a +0 mace (59, -35, D:3) a +0 mace a +0 scale mail Level 4 of the Dungeon [Shop] Zuisen's Weapon Boutique the +0 sword of Power (1120 gold) a +0 short sword (42 gold) a +2 falchion of flaming (243 gold) the cursed +1 falchion of the Wasteland {vamp, rPois} (310 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It has a curse placed upon it. a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 shortbow (42 gold) 2 tomahawks (14 gold) a +0 hand axe (42 gold) the +2 dagger "Conservator" {venom, rPois MR+ Str-5 Dex+3} (350 gold) It poisons the flesh of those it strikes. It affects your strength (-5). It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. 5 exploding tomahawks (70 gold) a +0 short sword (42 gold) 18 poisoned needles (100 gold) 6 tomahawks (42 gold) (0, 0, D:4) a +0 robe (2, -7, D:4) a +0 spear (5, -10, D:4) a +0 robe a +0 scythe (5, -8, D:4) 32 arrows (6, -31, D:4) a +0 club (9, -35, D:4) a cursed -1 dagger (9, -31, D:4) a +0 scale mail a +0 war axe (10, -31, D:4) a +1 trident of protection (21, -21, D:4) a +2 flail of holy wrath (22, -25, D:4) a +0 robe a +0 dagger (24, -24, D:4) a +0 whip (26, -6, D:4) a +1 flail of protection a +0 leather armour (30, -25, D:4) a +0 robe (33, -25, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 6 steel tomahawks (9, 26, D:5) a +0 whip (15, 4, D:5) a +0 halberd (18, 6, D:5) a +0 club (18, 10, D:5) a cursed -3 dagger (33, 22, D:5) a +0 robe (45, 20, D:5) a +0 trident