Dungeon Crawl Stone Soup version 0.22-a0-136-g83a10e5 (webtiles) character file. 60 mhoghedin the Skirmisher (level 4, -1/40 HPs) Began as a Ghoul Monk on Feb 3, 2018. Slain by a leopard gecko (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (1418 turns). mhoghedin the Skirmisher (Ghoul Monk) Turns: 1418, Time: 00:02:06 Health: -1/40 AC: 2 Str: 15 XL: 4 Next: 6% Magic: 3/3 EV: 13 Int: 5 God: Gold: 87 SH: 0 Dex: 11 Spells: 3/3 levels left rFire x . . SeeInvis . - Unarmed rCold + + . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn j - ring of ice {rC+, rF-} MPRegen 0.08/turn (no ring) @: rotting, hasted, very quick A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of ice (left claw) {rC+, rF-} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of identify f - 2 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} h - a scroll of immolation {unknown} k - a scroll of random uselessness {unknown} Comestibles b - 3 rations Skills: + Level 4.0 Fighting + Level 3.3 Dodging - Level 2.1 Stealth + Level 4.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 varam's ghost, amateur NaFi Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Done exploring. Done exploring. No target in view! (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a club. You see here 14 sling bullets. There is a stone staircase leading down here. You climb downwards. A ball python, an adder, a goblin and 2 giant lizards come into view. The leopard gecko hisses angrily. The goblin shouts! You hear a shout! The ball python hisses angrily. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The ball python barely misses you. The ball python misses you. A kobold comes into view. You scratch the ball python. You kill the ball python! Your Fighting skill increases to level 4! Your Unarmed Combat skill increases to level 4! You scratch the adder. The adder barely misses you. You completely miss the adder. The adder bites you. The adder barely misses you. A bat comes into view. You take 5 damage, and have 28/33 hp. You scratch the adder but do no damage. The goblin hits you with a club. The leopard gecko bites you but does no damage. The adder barely misses you. You scratch the adder. The leopard gecko closely misses you. The goblin misses you. The adder bites you. You scratch the adder. You kill the adder! You have reached level 4! The frilled lizard hisses angrily. You hear a bark! The bat closely misses you. The bat hits you but does no damage. The leopard gecko bites you but does no damage. The frilled lizard moves out of view. The goblin hits you but does no damage. A jackal comes into view. The jackal barks! You hear an angry hiss. You regained 3 hp, and now have 31/40 hp. MP restored: 3 2 jackals and a player ghost come into view. Varam's ghost turns its malevolent gaze towards you. The bat completely misses you. The bat barely misses you. The kobold hits you. The leopard gecko closely misses you. You take 3 damage, and have 28/40 hp. A jackal comes into view. The bat completely misses you. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. A hobgoblin comes into view. It is wielding a club. You are feeling hungry. The bat closely misses you. The hobgoblin moves out of view. A hobgoblin comes into view. It was a potion of haste. You feel yourself speed up. The bat closely misses you. The bat hits you but does no damage. The leopard gecko bites you. The kobold throws a stone. The stone misses you. The leopard gecko bites you. You take 5 damage, and have 23/40 hp. The bat hits you but does no damage. The bat closely misses you. A hobgoblin comes into view. It is wielding a club. The bat hits you. You take 1 damage, and have 22/40 hp. The hobgoblin shouts! The bat barely misses you. The bat barely misses you. The hobgoblin shouts! You scratch the bat. You kill the bat! The jackal stops to sniff the ground. The hobgoblin hits you with a club. The hobgoblin hits you with a club! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 10/40 hp. MASSIVE DAMAGE!! The hobgoblin hits you but does no damage. It was a potion of lignification. You feel woody for a moment. You barely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/40 hp. You scratch the hobgoblin. The hobgoblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/40 hp. You barely miss the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You take 5 damage, and have 1/40 hp. As you read the scroll labeled BECAEF LINE, it crumbles to dust. It is a scroll of identify. d - a scroll of fear The hobgoblin misses you. The hobgoblin barely misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The kobold looks frightened! The hobgoblin looks frightened! x3; The jackal looks frightened! x3 Varam's ghost is unaffected. The leopard gecko bites you. You die... ##.....<.# #..(.....# ## #####..##....♣#♣.♣ .........(...K.... .........#...h♣.♣.♣) .........#.......... ######.......g#.♣.♣ ###....#W#...# ###..g@#.## #.....l..g# #.#...g...# #...h.....# #.#.......# #.#..?....# .......... ..........#. ....#######.. You could see a leopard gecko, 2 jackals, 2 hobgoblins, a goblin and a kobold (fleeing). Vanquished Creatures An adder (D:3) An ooze (D:2) 2 dart slugs 2 leopard geckos (D:1) 7 bats 2 giant cockroaches (D:1) 5 goblins 3 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) 2 ball pythons 2 frilled lizards 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 175 | D:1 | Reached XP level 2. HP: 23/26 MP: 1/1 327 | D:1 | Reached skill level 3 in Dodging 376 | D:1 | Reached XP level 3. HP: 29/33 MP: 2/2 1390 | D:3 | Reached skill level 4 in Fighting 1390 | D:3 | Reached skill level 4 in Unarmed Combat 1395 | D:3 | Reached XP level 4. HP: 31/40 MP: 3/3 1396 | D:3 | Noticed varam's ghost (amateur NaFi) 1409 | D:3 | HP: 10/40 [hobgoblin/club (7)] 1414 | D:3 | HP: 1/40 [hobgoblin/club (5)] 1418 | D:3 | Slain by a leopard gecko Vault maps used: D:1: nzn_arrival_settlement, nrook_mini_backslash D:3: lightli_temple_of_fire, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_corner_1, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Fighting | 4 | 4.0 Unarmed Combat | 4 | 4.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 74 | 4 || 78 Punch | 1 | || 1 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Stab: Sleeping | 5 | || 5 Eat: Chunk | 1 | || 1 Armor: Robe | 10 | 5 || 15 Dodge: Dodged | 45 | 16 || 61 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 87 | 0.0 | 0 | 37 | 0.0 | 1418 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 44 | 0.0 | 0 | 23 | 0.0 | 766 D:2 | 0 | 27 | 0.0 | 0 | 11 | 0.0 | 622 D:3 | 0 | 16 | 0.0 | 0 | 3 | 0.0 | 30 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nzn_arrival_settlement, nrook_mini_backslash D:3: lightli_temple_of_fire, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_corner_1, uniq_robin, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 0.0 | 84.4 | 458.0 Dungeon | 100.0 | 100.0 | 3.1 | 0.0 | 84.4 | 458.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------