Dungeon Crawl Stone Soup version 0.22-a0-136-g83a10e5 (webtiles) character file. 0 mhoghedin the Chiller (level 1, 10/10 HPs) Began as a Deep Elf Ice Elementalist on Feb 2, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (23 turns). mhoghedin the Chiller (Deep Elf Ice Elementalist) Turns: 23, Time: 00:00:24 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Frost Comestibles c - 2 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting Level 1.1 Conjurations + Level 3.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, mhoghedin the Deep Elf Ice Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Found a ration. Found a staircase leading out of the dungeon. c - 2 rations (gained 1) You open the gate. There is an open gate here. A hobgoblin comes into view. It is wielding a club. Okay, then. #.# #.# #.# #.# #.# #.# #.# #.# #@# #.# #.# #.# # #.# #. #.# #.##.######.# #...........# #..##'''##..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Deep Elf Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 23 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_windows_large_door, minivault_4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 23 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_windows_large_door, minivault_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 78.3 | 23.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 78.3 | 23.0 +-------+-------+-------+-------+-------+----------------------