Dungeon Crawl Stone Soup version 0.21-a0-442-g848f44b (webtiles) character file. 9 mhoghedin the Magician (level 2, -3/23 HPs) Began as a Draconian Wizard on Nov 14, 2017. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (109 turns). mhoghedin the Magician (Draconian Wizard) Turns: 109, Time: 00:01:35 Health: -3/23 AC: 4 Str: 9 XL: 2 Next: 3% Magic: 0/6 EV: 12 Int: 18 God: Gold: 8 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . a - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, magic resistance 1, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 hat (worn) Books b - a book of Minor Magic Comestibles c - a bread ration {@e1} f - a meat ration {@e2} Skills: + Level 1.2 Fighting + Level 1.1 Short Blades - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed door Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to hostile enchantments. (MR+) Message History You closely miss the jackal. Your tail-slap misses the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the goblin. Your tail-slap misses the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You hit the hobgoblin but do no damage. Your tail-slap misses the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 11/15 hp. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You take 6 damage, and have 6/15 hp. MASSIVE DAMAGE!! It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You regain control of your magic. You feel resistant to hostile enchantments. The hobgoblin closely misses you. Unknown command. Unknown command. Unknown command. Aim: a hobgoblin, wielding a club (unusually agile) The magic dart hits the hobgoblin. The hobgoblin hits you but does no damage. You now have 3/4 mp. Aim: a hobgoblin, wielding a club (lightly wounded, unusually agile) The magic dart hits the hobgoblin. The hobgoblin misses you. You now have 2/4 mp. Aim: a hobgoblin, wielding a club (lightly wounded, unusually agile) The magic dart hits the hobgoblin. The hobgoblin misses you. You now have 1/4 mp. Aim: a hobgoblin, wielding a club (severely wounded, unusually agile) The magic dart hits the hobgoblin. The hobgoblin hits you but does no damage. A leopard gecko comes into view. You now have 0/4 mp. The leopard gecko hisses angrily. You hit the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 1! You hit the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 5/16 hp. You barely miss the jackal. The jackal completely misses you. You hit the jackal. You kill the jackal! Your Short Blades skill increases to level 1! You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. x2 Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal bites you but does no damage. You now have 0/4 mp. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. Your tail-slap misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/16 hp. You completely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/23 hp. The leopard gecko closely misses you. Okay, then. Unknown command. Here: a leopard gecko (clinging) The floor. Unknown command. The leopard gecko bites you but does no damage. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/23 hp. Aim: a leopard gecko (lightly wounded, clinging) The magic dart hits the leopard gecko. The leopard gecko closely misses you. You now have 0/6 mp. You hit the leopard gecko. The leopard gecko bites you but does no damage. You hit the leopard gecko but do no damage. The leopard gecko bites you. You die... .... .......>. ... #.....# #.. ######.# # #.. #...)..# #.#.. ####.###### #....##....###### #.......†....## ##.##..#########..##..# #...........l@........# #...###+#######'###...# #.. #..⌠...>...⌠..# ..# #. #......<......# ... # +⌠....###....⌠+ ## #.............# #######+####### #.JhgsJhsJJwrJ# #....shhsrhh..# You could see a leopard gecko. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Draconian Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 3 | D:1 | Found a runed door. 74 | D:1 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 74 | D:1 | Lost mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 74 | D:1 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 79 | D:1 | Reached skill level 1 in Fighting 82 | D:1 | Reached skill level 1 in Short Blades 89 | D:1 | HP: 4/16 [jackal (2)] 91 | D:1 | Reached XP level 2. HP: 6/23 MP: 0/6 105 | D:1 | HP: 1/23 [leopard gecko (2)] 109 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_caged_fury Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Short Blades | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Short sword || 41 Tailslap || 2 Cast: Magic Dart || 7 Use: Potion || 1 Armor: Skin || 17 Dodge: Dodged || 33 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 7 | 0.0 | 109 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 7 | 0.0 | 109 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_caged_fury Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 19.3 | 109.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 19.3 | 109.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------