Dungeon Crawl Stone Soup version 0.21-a0-434-g806c6c2 (webtiles) character file. 33 mhoghedin the Conjurer (level 3, 14/14 HPs) Began as a Felid Conjurer on Nov 8, 2017. Quit the game on level 3 of the Dungeon. The game lasted 00:08:03 (3755 turns). mhoghedin the Conjurer (Felid Conjurer) Turns: 3755, Time: 00:08:04 Health: 14/14 AC: 1 Str: 4 XL: 3 Next: 12% Magic: 7/7 EV: 18 Int: 17 God: Gold: 110 SH: 0 Dex: 16 Spells: 0/6 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Scrolls d - 2 scrolls of teleportation {unknown} e - 2 scrolls of enchant armour {unknown} f - a scroll of noise {unknown} i - a scroll of enchant weapon {unknown} l - a scroll of remove curse m - a scroll of recharging n - 2 scrolls of identify {unknown} Potions c - 2 potions of curing g - 2 potions of berserk rage {unknown} h - a potion of flight {unknown} j - a potion of lignification {unknown} k - a potion of invisibility {unknown} Books a - a book of Conjurations Comestibles b - 3 meat rations {@e2} Skills: + Level 3.1 Dodging + Level 3.3 Stealth - Level 2.0 Spellcasting + Level 4.8 Conjurations + Level 1.3 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 4% 2 ###.... c - Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Your magical contamination has completely faded away. You start resting. Health restored: 14; MP restored: 7 There is a stone staircase leading down here. You climb downwards. An adder comes into view. The adder hisses angrily. The adder closely misses you. There is a stone staircase leading up here. Aim: an adder The spray of energy hits the adder. The adder is dazzled. The adder bites you. You take 2 damage, and have 12/14 hp. You now have 4/7 mp. Aim: an adder (heavily wounded, blind) The searing ray hits the adder. (Press . to maintain the ray.) The adder closely misses you. You now have 2/7 mp. The searing ray hits the adder. You kill the adder! You have reached level 4! Extra life! You regained 4 hp, and now have 16/18 hp. You now have 1/8 mp. You see here an adder corpse. You butcher the adder corpse. o - 2 chunks of flesh {@w0} There is a stone staircase leading up here. You start resting. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great. You regained 2 mp, and now have 3/8 mp. An orc is nearby! Aim: an orc, wielding a flail The magic dart hits the orc. Aim: an orc, wielding a flail (heavily wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. You feel a strange surge of energy! You now have 2/8 mp. Aim: an orc, wielding a flail (heavily wounded) The magic dart hits the orc. You kill the orc! You now have 1/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Your magical contamination has completely faded away. Health restored: 18 You regained 2 mp, and now have 3/8 mp. You start resting. MP restored: 8 You climb upwards. There is a stone staircase leading down here. You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. Okay, then. Unknown command. Unknown command. Unknown command. n - 2 scrolls labeled QEAKLI AXUTZ (gained 1) Things that are here: a flail; an orc corpse Things that are here: a leather armour; a flail Found a stone staircase leading down. The orc priest is too close now for your liking. An orc priest is nearby! Aim: an orc priest, wearing a chain mail (hasn't noticed you) The spray of energy hits the orc priest. The orc priest shouts! The orc priest is dazzled. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! You take 11 damage, and have 7/18 hp. MASSIVE DAMAGE!! You now have 5/8 mp. Aim: an orc priest, wearing a chain mail (blind) The searing ray hits the orc priest. (Press . to maintain the ray.) You now have 3/8 mp. The orc priest shouts! You now have 2/8 mp. The searing ray misses the orc priest. You now have 1/8 mp. Aim: an orc priest, wearing a chain mail (blind, hasn't noticed you) The magic dart hits the orc priest. The orc priest shouts! The orc priest is no longer blind. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... You are now level 3! You rejoin the land of the living... Health restored: 14; MP restored: 7 .....ยง.^.^..........# ......#..#.#..<.....# ......#.............# ..##.##.............# .## #####.##..###### .# #.##..#### .# #.##..#.. .# # ####.##..#.# .# #.##........#@# ####...........#.# ...####.##.##..#.. .#......##.....#.## ...###..###....... ..####..###...#### #....#........# ..##.#.######## ..##.#.# There were no monsters in sight! Vanquished Creatures 2 adders An ooze (D:1) A dart slug (D:1) 2 leopard geckos (D:2) 3 orcs (D:3) A ball python (D:2) A giant cockroach (D:1) 8 goblins 4 hobgoblins 6 jackals 3 kobolds 6 bats 5 frilled lizards 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 217 | D:1 | Reached skill level 4 in Conjurations 288 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 560 | D:1 | Learned a level 2 spell: Searing Ray 1312 | D:1 | Reached XP level 3. HP: 14/14 MP: 3/7 1512 | D:2 | Learned a level 3 spell: Dazzling Spray 2028 | D:2 | Reached skill level 3 in Stealth 2636 | D:3 | Noticed an ice beast 3100 | D:3 | Reached skill level 3 in Dodging 3100 | D:3 | Reached skill level 1 in Hexes 3241 | D:3 | HP: 3/14 [orc priest/divine providence (11)] 3512 | D:3 | Reached XP level 4. HP: 16/18 MP: 2/8 3754 | D:3 | Killed from afar by an orc priest 3755 | D:3 | Reached XP level 3. HP: -6/14 MP: 0/7 3755 | D:3 | Quit the game Vault maps used: D:1: wheals_arrival_linesprint, st_stairs_9, minmay_tromino_v4_b D:2: serial_aquarium, aquarium_bridge_square, aquarium_bridge_straight, aquarium_window_1, aquarium_window_fake, aquarium_view_4, aquarium_view_2d, aquarium_pool_side D:3: lemuel_coloured_pillars_altar, grunt_qazlal_sundering, first_bread Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.8 Stealth | 3 | 3.3 Dodging | 3 | 3.1 Hexes | 1 | 1.3 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 79 | 3 || 82 Searing Ray | 6 | 1 || 7 Dazzling Spray | 4 | 1 || 5 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Eat: Chunk | 9 | 2 || 11 Armor: Skin | 3 | || 3 Dodge: Dodged | 27 | || 27 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 110 | 0.0 | 0 | 47 | 0.0 | 3755 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 41 | 0.0 | 0 | 22 | 0.0 | 1443 D:2 | 0 | 38 | 0.0 | 0 | 16 | 0.0 | 1665 D:3 | 0 | 31 | 0.0 | 0 | 9 | 0.0 | 647 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: wheals_arrival_linesprint, st_stairs_9, minmay_tromino_v4_b D:2: serial_aquarium, aquarium_bridge_square, aquarium_bridge_straight, aquarium_window_1, aquarium_window_fake, aquarium_view_4, aquarium_view_2d, aquarium_pool_side D:3: lemuel_coloured_pillars_altar, grunt_qazlal_sundering, first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 45.8 | 40.3 | 1199.0 Dungeon | 100.0 | 100.0 | 4.2 | 45.8 | 40.3 | 1199.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.7 +-------+-------+-------+-------+-------+----------------------