Dungeon Crawl Stone Soup version 0.21-a0-417-g0adc95b (webtiles) character file. 4 mhoghedin the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Nov 3, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (572 turns). mhoghedin the Vexing (Felid Enchanter) Turns: 572, Time: 00:00:49 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/4 EV: 18 Int: 16 God: Gold: 21 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} Books a - a book of Maledictions Comestibles b - a meat ration {@e2} Skills: + Level 2.8 Dodging + Level 4.1 Stealth + Level 1.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, mhoghedin the Felid Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a leather armour, 21 gold pieces and 16 stones. Found a staircase leading out of the dungeon. Unknown command. You now have 6 gold pieces. There is a dry fountain here. You now have 21 gold pieces (gained 15). You open the door. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A bat comes into view. There is an open door here. The bat misses you. You closely miss the giant cockroach. The bat completely misses you. x2 The giant cockroach bites you. x2 You take 3 damage, and have 4/7 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the giant cockroach but do no damage. The bat closely misses you. The giant cockroach closely misses you. You barely miss the giant cockroach. Your bite misses the giant cockroach. The bat hits you. The giant cockroach closely misses you. You take 1 damage, and have 3/7 hp. You scratch the giant cockroach but do no damage. The bat hits you but does no damage. The giant cockroach misses you. The bat misses you. The bat completely misses you. There is an open door here. The bat misses you. x2 The bat completely misses you. Unknown command. The bat barely misses you. You don't know that spell. Okay, then. Unknown command. Unknown command. Aim: a bat (chance to defeat MR: 69%) The bat is outlined in light. The bat completely misses you. The bat hits you. You take 1 damage, and have 3/7 hp. You now have 3/4 mp. You scratch the bat but do no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/7 hp. You scratch the bat. You kill the bat! Aim: a giant cockroach (clinging, chance to defeat MR: 69%) The giant cockroach is outlined in light. The giant cockroach barely misses you. You now have 2/4 mp. You scratch the giant cockroach but do no damage. Your bite misses the giant cockroach. The giant cockroach closely misses you. You scratch the giant cockroach but do no damage. The giant cockroach closely misses you. The giant cockroach barely misses you. You scratch the giant cockroach. You kill the giant cockroach! You see here a bat corpse. You butcher the bat corpse. c - a chunk of flesh {@w0} You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great. Health restored: 7; MP restored: 4 You start waiting. Done waiting. Unknown command. There is an open door here. You open the door. There is an open door here. c - a scroll labeled HEROXZ UTECVAI 2 jackals come into view. Found a stone staircase leading down. There are monsters nearby! A jackal comes into view. You pounce on the unaware helpless jackal! You claw the jackal! You kill the jackal! The jackal barks! x2 The jackal bites you. You take 3 damage, and have 4/7 hp. MASSIVE DAMAGE!! Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal closely misses you. You now have 3/4 mp. You scratch the jackal. The jackal completely misses you. x2 You scratch the jackal but do no damage. The jackal misses you. You scratch the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/7 hp. MASSIVE DAMAGE!! You scratch the jackal. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal misses you. You scratch the jackal but do no damage. The jackal misses you. You scratch the jackal but do no damage. The jackal bites you. You die... #####.##.#.#.# #.#.# # #..#.#.#.# #.#.# # #..#.#.#.# #.# ##.#.#.#.# #.# ..#.#.# #.# ..#.#.# #.# #.#.#.# #.# #.#.#####.#.# #.#....@hh#.# #.#########.# #.#########.### #.............# ###########.### ### You could see 2 jackals. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 572 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_stone_temple_mockup Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Corona || 3 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Skin || 1 Dodge: Dodged || 26 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 572 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 572 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_stone_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 59.1 | 34.4 | 572.0 Dungeon | 100.0 | 100.0 | 0.0 | 59.1 | 34.4 | 572.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------