Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 15930281791511211710 35 melvinkitnick the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Feb 3, 2024. Slain by a scorpion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (2087 turns). melvinkitnick the Conjurer (Demigod Conjurer) Turns: 2087, Time: 00:03:28 Health: 0/26 AC: 3 Str: 8 XL: 3 Next: 4% Magic: 1/9 EV: 12 Int: 24 God: Gold: 91 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . g - +1 short sword rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -10) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons g - a +1 short sword (weapon) Missiles f - 3 curare-tipped darts Armour a - a +1 robe (worn) e - a +2 buckler Scrolls d - a scroll of identify Potions b - a potion of magic c - 3 potions of mutation h - a potion of attraction i - a potion of brilliance Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 8% 2 Blink Tloc 4% N/A 19% 2 Lesser Beckoning Tloc 4% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (78% to hit) The searing ray hits the scorpion but does no damage. (Press . to maintain the ray.) The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. You feel very sick. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. You feel sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. The searing ray hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... .#...#####.##....# #.# .#.#.#####.#...(.# #.# ...#.......##....########## #.. #.############............# ### #.# #.#.########.# #.## #.### #.# ...# ##'## #.# #..# ##..s## #.# #..### ##....@## ##.# #..#.## ##.......## ##..### #.....####.........####.....##### ##.......+.........'............. ......####.........####.......### ####.## ##.......## ##......# #.# ##.....## ##.....# #.# ##...## #.....# #.# ##'## ###.### You could see a scorpion. Vanquished Creatures A dart slug (D:1) 4 bats 3 endoplasms A giant cockroach (D:2) 2 goblins 5 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:1) 4 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melvinkitnick the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 262 | D:1 | Found Yxidwolaho's General Store. 437 | D:1 | Reached skill level 4 in Conjurations 437 | D:1 | Reached XP level 2. HP: 12/20 MP: 7/7 440 | D:1 | Learned a level 2 spell: Searing Ray 1643 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 2079 | D:3 | Noticed a scorpion 2087 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, serial_shops, nicolae_shop_tiny_glass D:2: layout_loops_corners, basic_altar D:3: layout_basic, okawaru_metal_pillars_1_2, dk_yredelemnul_ordeal, gammafunk_ghost_mausoleum, st_stairs_11, kennysheep_another_room, roderic_filled_cross Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Short sword || 12 Dagger || 2 Cast: Magic Dart || 52 Searing Ray || 3 Use: Scroll || 7 Stab: Sleeping || 2 Armour: Robe || 14 Dodge: Dodged || 10