Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 12445932893968416044 527 melvinkitnick the Conjurer (level 7, -2/43 HPs) Began as a Deep Elf Conjurer on May 20, 2023. Was an Initiate of Sif Muna. Slain by a water moccasin (3 damage) ... on level 6 of the Dungeon. The game lasted 00:17:14 (5340 turns). melvinkitnick the Conjurer (Deep Elf Conjurer) Turns: 5340, Time: 00:17:15 Health: -2/43 AC: 5 Str: 4 XL: 7 Next: 3% Magic: 6/15 EV: 12 Int: 25 God: Sif Muna [......] Gold: 248 SH: 0 Dex: 13 Spells: 8/14 levels left rFire . . . p - +1 sling (freeze) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . n - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-2 -> -24) A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 248 gold pieces. Inventory: Hand Weapons o - a +1 falchion of electrocution p - a +1 sling of freezing (weapon) v - a +2 whip of draining Missiles l - 8 poisoned darts Armour a - a +0 robe (worn) n - a +2 helmet (worn) Jewellery e - a ring of protection from cold (left hand) Wands m - a wand of polymorph (10) r - a wand of iceblast (11) Scrolls c - a scroll of identify d - 2 scrolls of teleportation f - a scroll of blinking j - 2 scrolls of amnesia q - a scroll of enchant armour t - a scroll of fog Potions b - 2 potions of magic g - 2 potions of resistance h - 2 potions of mutation i - 2 potions of attraction k - 3 potions of curing s - a potion of might u - a potion of heal wounds w - 2 potions of berserk rage Skills: + Level 4.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting * Level 6.1 Conjurations - Level 4.0 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 70% 2d7 1% 2 d - Fulminant Prism Conj/Hex 15% 3d10 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Dazzling Flash Conj/Hex 60% N/A 3% 3 Ensorcelled Hibernation Hex/Ice 30% N/A 6% 2 Passwall Tmut/Erth 4% N/A 14% 2 Swiftness Air 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:2 Terence D:3 dig D:4 1 runed translucent door, sanka's ghost, novice DjFi Message History The water moccasin barely misses you. The searing ray misses the water moccasin. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. You finish channelling your searing ray. You feel very sick. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin barely misses you. The searing ray misses the water moccasin. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin completely misses you. Okay, then. The searing ray hits the water moccasin. The water moccasin is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You die... .########## ..../.S@..# #########.# #.# #.# #<# #.# #.# . #.# ##< >#. ..# #.. ... You could see a water moccasin. Vanquished Creatures An ice beast (D:5) A scorpion (D:5) 3 hounds A gnoll bouda (D:5) 2 jellies An orc wizard (D:5) Robin (D:3) 3 adders A shadow imp (D:6) 3 white imps 2 worms (D:3) 2 dart slugs 4 orcs 4 bats 4 endoplasms 4 giant cockroaches 18 goblins 9 hobgoblins 5 jackals 5 quokkas 8 ball pythons 4 frilled lizards 7 kobolds 5 rats 98 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melvinkitnick the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 293 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 296 | D:1 | Learned a level 2 spell: Searing Ray 654 | D:1 | Reached skill level 5 in Conjurations 1036 | D:2 | Found a broken altar of Ashenzari. 1196 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1706 | D:2 | Noticed Terence 2340 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2345 | D:3 | Learned a level 4 spell: Fulminant Prism 2619 | D:3 | Reached skill level 6 in Conjurations 2719 | D:3 | Noticed Robin 2740 | D:3 | Killed Robin 2741 | D:3 | Reached skill level 1 in Hexes 2926 | D:3 | Noticed a gnoll sergeant 3033 | D:3 | Found a basalt altar of Yredelemnul. 3076 | D:3 | Reached skill level 1 in Fighting 3430 | D:4 | Noticed sanka's ghost (novice DjFi) 3439 | D:4 | Found a runed translucent door. 3486 | D:4 | Found an ornate altar of the Wu Jian Council. 3551 | D:4 | Found a shimmering blue altar of Sif Muna. 3556 | D:4 | Became a worshipper of Sif Muna the Loreminder 3798 | D:4 | Reached XP level 5. HP: 29/29 MP: 9/13 4157 | D:5 | Entered Level 5 of the Dungeon 4344 | D:5 | Noticed an ice beast 4355 | D:5 | Killed an ice beast 4356 | D:5 | Reached XP level 6. HP: 36/36 MP: 2/14 4480 | D:5 | Found a staircase to the Ecumenical Temple. 4498 | Temple | Entered the Ecumenical Temple 4776 | D:5 | Found a glowing golden altar of the Shining One. 5204 | D:6 | Noticed a water moccasin 5224 | D:5 | Reached XP level 7. HP: 43/43 MP: 1/15 5340 | D:6 | HP: 1/43 [poisoned by a water moccasin] 5340 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring D:2: layout_loops_ring, basic_altar, st_stairs_13, minmay_misc_feat_five, uniq_terence D:3: kennysheep_goblin_castle, layout_basic, overflow_temple_1_default, hex_medium, lightli_corner_chamber D:4: layout_gridville, nicolae_sif_muna_little_library, nzn_wu_jian_council_hall, hellmonk_ghost_happy_afterlife D:5: layout_rooms, nicolae_tso_swordbearing_angel, minmay_temple_entry_mini_moons, st_stairs_4 D:6: layout_loops_ring, serial_shops, shop_coins Temple: regret_index_temple_generic_petals Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.0 Hexes | 2 4 | 4.0 Fighting | 1 2 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 14 | | || 14 Fire: Sling | | 76 | || 76 Throw: Dart | | 2 | || 2 Cast: Magic Dart | 31 | | || 31 Searing Ray | 20 | 29 | 2 || 51 Fulminant Prism | | 4 | || 4 Use: Scroll | 9 | 6 | 2 || 17 Stab: Sleeping | 1 | | || 1 Armour: Robe | 3 | 14 | || 17 Dodge: Dodged | 17 | 28 | 6 || 51