melvinkitnick Level 1 of the Dungeon (5, 5, D:1) 21 stones (9, 32, D:1) a +0 club (23, 3, D:1) a +0 flail (24, 21, D:1) a +0 dagger (37, 38, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 18, D:2) a +0 mace (1, 15, D:2) a +3 quarterstaff of chaos (1, 17, D:2) a +0 cloak (4, 35, D:2) 2 stones a +0 whip (5, -10, D:2) 19 arrows (7, 25, D:2) 26 stones (27, 27, D:2) a +0 short sword a +0 leather armour (32, 3, D:2) 15 stones a +0 dagger a +0 hunting sling (35, 45, D:2) a +0 club 4 stones (43, -3, D:2) 24 stones (43, 0, D:2) a +0 leather armour (48, 4, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) 22 stones (1, 1, D:3) a +0 club a +0 club (2, 2, D:3) a +0 dagger a +0 dagger a +0 animal skin a +0 mace (3, 1, D:3) a +0 club a +0 club (3, 3, D:3) a +0 club (12, -12, D:3) a +0 dagger (13, -3, D:3) 19 stones (17, -17, D:3) a +0 dagger (19, 25, D:3) a +0 club (25, -27, D:3) 16 stones (30, -15, D:3) 8 stones (30, 6, D:3) a +0 club (37, 4, D:3) a +0 hand axe (37, 14, D:3) a +0 leather armour (40, 2, D:3) a +0 whip (47, -5, D:3) a +0 whip (47, -3, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (12, 2, D:4) a +0 ring mail (24, 14, D:4) 15 stones (28, 33, D:4) 18 stones (43, 8, D:4) a +0 scimitar a +0 robe (45, 7, D:4) a +0 flail a +0 leather armour (45, 34, D:4) a +0 plate armour (47, 13, D:4) a +0 quarterstaff (49, 1, D:4) a +0 robe (56, 16, D:4) a +0 whip (56, 44, D:4) a +0 vampiric dagger 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of protection (2, -2, D:5) a +0 falchion a +0 leather armour (3, 1, D:5) a +0 halberd a +0 spear (5, 4, D:5) a +0 leather armour a +0 short sword (5, 5, D:5) a +0 robe a +0 dagger (6, -13, D:5) a +1 short sword of speed (6, -11, D:5) a +0 morningstar (7, -9, D:5) 23 sling bullets (10, 22, D:5) a +0 whip (11, 9, D:5) a +0 leather armour (17, -23, D:5) 16 arrows (27, -22, D:5) a +0 chain mail (31, -17, D:5) a +0 spear a +0 robe (33, 2, D:5) a +0 giant spiked club (34, 14, D:5) a +0 flail (36, -21, D:5) 11 stones (41, 8, D:5) an amulet of faith Level 6 of the Dungeon [Shop] Didwataid's Antique Weapon Shop a +0 hand axe (99 gold) a +0 whip (82 gold) a +0 dagger (66 gold) a +0 dagger (66 gold) a +0 spear (99 gold) the +6 rapier of Magnificence {spect, rPois Str+3 Int-3} (1689 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). Int: It affects your intelligence (-3). rPois: It protects you from poison. the +11 plutonium sword {Contam Stlth-} (3300 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 war axe (115 gold) a +0 whip (82 gold) a +0 morningstar (132 gold) (0, 0, D:6) a +2 vorpal spear (9, 1, D:6) a +0 ring mail a +0 club (11, 3, D:6) a +0 whip (12, 3, D:6) a +0 giant club (29, 7, D:6) a +0 short sword a +0 dagger a +0 club a +0 ring mail a +0 dagger a +0 robe (30, 7, D:6) a +0 short sword (34, -32, D:6) a scroll of noise (37, -45, D:6) a +0 whip a +0 leather armour (38, -43, D:6) a +0 dagger (39, -40, D:6) 14 arrows (39, -21, D:6) a +0 tower shield (39, -13, D:6) a +0 spear (40, -27, D:6) a +0 mace (42, 7, D:6) 10 stones (46, -16, D:6) a +0 broad axe (56, 7, D:6) a +0 whip a +0 club a +0 mace a +0 leather armour (57, 7, D:6) a +0 trident a +0 chain mail (59, -19, D:6) a +0 leather armour (59, -11, D:6) a +0 dagger a +0 robe (59, -10, D:6) a +0 flail a +0 short sword a +1 trident of venom a +0 chain mail (59, 7, D:6) a +0 whip a +0 scale mail (65, -34, D:6) 28 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, 17, D:7) a +1 whip of freezing a +0 robe (3, 21, D:7) a +0 mace (10, 29, D:7) a +0 leather armour (13, -5, D:7) a +1 dagger of speed a +0 robe (13, -4, D:7) a +0 war axe a +0 robe a +0 club a +0 leather armour (13, -3, D:7) a +0 whip (14, -5, D:7) a +0 hand axe a +0 ring mail (14, 14, D:7) a +0 scimitar a +0 robe (16, 9, D:7) a +0 robe a +0 spear (17, 3, D:7) a +0 robe a +4 great sword (20, 21, D:7) a +0 ring mail (21, 0, D:7) a +0 war axe 50 stones (37, 18, D:7) 19 arrows a +0 shortbow (43, 32, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, -16, D:8) a +0 short sword (1, 31, D:8) a +0 chain mail (2, 39, D:8) a +0 spear (4, 19, D:8) a +0 shortbow 24 arrows (12, 44, D:8) 29 stones (15, -12, D:8) a +0 ring mail (15, 20, D:8) the +6 scale mail "Useuphoo" {Drain MP+9 Int+3} Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. a +0 robe the +0 robe of Meruih {rF+ Will- Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It decreases your willpower. (21, 24, D:8) 16 bolts (24, 1, D:8) 23 bolts (39, -14, D:8) a +0 whip 5 stones (39, -3, D:8) a +0 tower shield (40, -15, D:8) a +0 club 5 stones (40, -14, D:8) a +0 dagger a stone (41, -16, D:8) a +0 club a +0 whip a +0 short sword (43, 9, D:8) a +0 short sword (44, 8, D:8) a +0 leather armour a +0 short sword (47, 30, D:8) a +2 whip of flaming (48, 0, D:8) a +0 ring mail (48, 8, D:8) a +0 leather armour a +0 club (48, 17, D:8) a +1 pair of boots (48, 22, D:8) a +0 leather armour a +0 flail (49, 25, D:8) a +0 chain mail a +0 whip Level 9 of the Dungeon [Shop] Dicitas's Weapon Shoppe a +0 glaive (104 gold) a +2 flail of draining (292 gold) the +3 trident "Kiugyxac" {spect, rElec rPois Dex+2} (737 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 hunting sling (24 gold) 17 stones (27 gold) the +9 shortbow "Reeleor" {vorpal, rF++ rC+ Dex-2} (1228 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. rC: It protects you from cold. a +0 mace (48 gold) a +3 dire flail of draining (387 gold) 24 stones (38 gold) [Shop] Hueditur's Distillery a potion of attraction (45 gold) a potion of heal wounds (75 gold) a potion of haste (150 gold) a potion of lignification (45 gold) a potion of brilliance (60 gold) a potion of attraction (45 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) a potion of flight (45 gold) [Shop] Pueshra's Antique Armour Shoppe the +1 pair of boots of Gifuas {rPois rN+ Regen+ Str+4} (1032 gold) Str: It affects your strength (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a +0 ring mail (124 gold) a +0 scale mail (124 gold) a +0 scale mail (124 gold) a +0 plate armour (713 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 plate armour (713 gold) [Shop] Diexuf's Book Shoppe a book of Rime (308 gold) a Trismegistus Codex (308 gold) a book of the Warp (352 gold) a book of the Wilderness (418 gold) a book of Armaments (396 gold) an Inescapable Atlas (374 gold) a book of Cantrips (132 gold) a book of Decay (330 gold) Zuwkoenty's Catalogue of the Escort and Translocation (484 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Call Canine Familiar Summoning 3 no c - Gell's Gravitas Translocation 3 no d - Iskenderun's Mystic Blast Conjuration/Translocation 4 no e - Summon Cactus Giant Summoning 6 no a manual of Bows (880 gold) [Shop] Manothow's Antique Armour Shoppe a +0 ring mail (116 gold) a +0 ring mail (116 gold) the +3 chain mail "Xeyfary" {rF+ Slay+2} (1215 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. a +0 robe (20 gold) a +0 leather armour (58 gold) the +0 chain mail "Ele Fitu" {rPois rN+} (577 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 plate armour of fire resistance (870 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) (0, 0, D:9) a staff of earth (1, -2, D:9) a boomerang (16, 6, D:9) a +0 shortbow 21 arrows (20, 21, D:9) a +0 giant club a +0 giant club (45, 8, D:9) a +0 mace (59, 29, D:9) a +0 chain mail Level 10 of the Dungeon (2, 0, D:10) a +0 ring mail (13, 27, D:10) a +0 leather armour (15, -3, D:10) a +0 scale mail (19, 43, D:10) a +0 pair of boots (21, -8, D:10) a +0 war axe (22, 0, D:10) a scroll of noise (33, 27, D:10) a +0 trident (34, -4, D:10) a +0 quarterstaff (42, 9, D:10) a +0 trident a +0 scale mail (42, 17, D:10) a +0 whip of electrocution (43, 9, D:10) a +0 whip (43, 17, D:10) a +0 spear (45, 17, D:10) a +0 club (46, 10, D:10) a +0 shortbow 16 arrows (54, 3, D:10) 22 arrows (55, 33, D:10) a +0 short sword 2 stones (59, 32, D:10) a +0 shortbow 22 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (2, 23, Lair:1) 9 arrows (3, 4, Lair:1) 28 sling bullets (13, 30, Lair:1) 11 stones (19, 28, Lair:1) the +6 long sword of Qazlal's Displeasure {vamp, rF+ rC+ rCorr MP-9} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rC: It protects you from cold. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (20, 26, Lair:1) a scroll of enchant weapon (20, 30, Lair:1) 21 gold pieces (38, 33, Lair:1) a +0 ring mail (40, 34, Lair:1) a +0 quarterstaff (64, 20, Lair:1) a +0 short sword (64, 47, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 32 stones (4, 21, Lair:2) a +0 dagger (12, 21, Lair:2) a +0 rapier (still there?) a +0 robe (still there?) a +0 buckler (still there?) a potion of curing (still there?) a scroll of enchant armour (still there?) 16 gold pieces (still there?) a spriggan corpse (skeletalised by now) (still there?) (14, 24, Lair:2) an elephant corpse (skeletalised by now) (19, -13, Lair:2) a +0 leather armour (22, 25, Lair:2) an elephant corpse (24, 28, Lair:2) an elephant corpse (31, 2, Lair:2) a curare-tipped dart (31, 3, Lair:2) 2 poisoned darts (32, 2, Lair:2) a poisoned dart (37, -13, Lair:2) a +4 ring of slaying a +2 pair of gloves of infusion (39, 15, Lair:2) 15 arrows (41, -3, Lair:2) a +0 cloak (47, 12, Lair:2) a +0 hand axe