melvinkitnick Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -22, D:1) a +0 helmet (16, -37, D:1) 18 arrows (18, -5, D:1) a +0 dagger (27, 0, D:1) a +0 whip (28, -30, D:1) 27 arrows (29, -6, D:1) a +0 dagger (33, -4, D:1) a +0 robe (46, -16, D:1) a +0 club (46, -3, D:1) a +0 club (48, -12, D:1) a +0 club (48, -5, D:1) a +0 leather armour a +0 dagger (50, -34, D:1) a +0 club (55, -26, D:1) a +0 leather armour Level 2 of the Dungeon Level 3 of the Dungeon (0, 0, D:3) a +0 spear (still there?) 2 poisoned darts (still there?) (4, 0, D:3) a +0 spear (still there?) a poisoned dart (still there?) (7, -1, D:3) a +0 ring mail (26, 1, D:3) 4 large rocks (26, 43, D:3) a +0 dagger a +0 dagger (27, -3, D:3) a +0 short sword (35, -1, D:3) a potion of brilliance Level 4 of the Dungeon (2, -3, D:4) 2 boomerangs (18, -17, D:4) a +0 dagger a +0 robe (29, 6, D:4) a scroll of remove curse (29, 7, D:4) 15 stones (31, 4, D:4) 3 gold pieces (31, 9, D:4) 13 gold pieces (32, 7, D:4) a +0 leather armour (32, 9, D:4) a +0 ring mail (54, 0, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) the +2 quarterstaff "Ropru" {protect, Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). (21, -1, D:5) a +0 spear a +0 whip (21, 0, D:5) a +0 halberd Level 6 of the Dungeon Level 7 of the Dungeon (1, 12, D:7) a +0 short sword (1, 13, D:7) a +0 flail (2, 12, D:7) a +0 short sword (4, 12, D:7) a +0 hand axe (10, 4, D:7) 22 arrows (20, 42, D:7) a +0 giant club a +0 dagger a +0 short sword (20, 43, D:7) a +0 dire flail a +0 chain mail a +0 dagger a cursed -1 ring mail Level 8 of the Dungeon (4, -40, D:8) a +5 battleaxe a +0 robe (4, -39, D:8) a cursed +1 great sword a +0 robe (51, -42, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a potion of brilliance (5, -26, D:9) a +0 club (6, -26, D:9) a +0 club a +0 dagger a +0 robe (7, -13, D:9) a +0 glaive (13, -9, D:9) a +0 ring mail (34, -3, D:9) a +0 mace a +0 robe a +2 hand axe a +0 robe (48, -12, D:9) a +0 troll leather armour (62, -42, D:9) a +0 ring mail (63, -42, D:9) a +0 hand axe (64, -42, D:9) a +1 flail a +0 leather armour (65, -42, D:9) a +0 mace a +0 war axe 4 boomerangs a +0 leather armour Level 10 of the Dungeon (12, 41, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of air (0, 50, D:11) a large rock (2, 49, D:11) a large rock (4, 48, D:11) a large rock (5, 48, D:11) a large rock (49, 37, D:11) a +0 flail of protection (49, 38, D:11) a +0 club a +0 leather armour (50, 38, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 11, Lair:1) the +12 scimitar of Wetonniu {vorpal, Str+3 Int+2 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (-5). (7, 14, Lair:1) a +0 helmet (22, 19, Lair:1) a +0 war axe (48, 2, Lair:1) a +0 flail (56, 3, Lair:1) a +0 war axe Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (30, -11, Lair:3) a +0 scale mail (57, -27, Lair:3) a +2 vorpal hand axe Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (15, -12, Lair:5) a potion of brilliance Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of identify (8, 11, Lair:6) a +1 plate armour of positive energy (14, -27, Lair:6) a water moccasin corpse (20, -25, Lair:6) a water moccasin corpse (20, -24, Lair:6) a dream sheep corpse (23, -19, Lair:6) a +0 scimitar