melvinkitnick Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 6, D:1) a +0 short sword (8, 7, D:1) a +0 short sword (10, -31, D:1) a +0 short sword (12, -38, D:1) a +0 leather armour (14, -23, D:1) a +0 dagger a +0 dagger (17, -5, D:1) a +0 dagger (18, -33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -24, D:2) a +0 club (5, -26, D:2) a +0 short sword (5, -23, D:2) a +0 dagger (5, -11, D:2) a potion of attraction (7, -30, D:2) a +0 club (7, -27, D:2) a +0 club (11, -26, D:2) a potion of magic (12, -20, D:2) a +0 club (13, -12, D:2) a +0 robe (18, -22, D:2) a +0 club (20, -21, D:2) a +0 club (22, -15, D:2) a +0 scale mail (23, -8, D:2) 23 arrows (32, -11, D:2) a potion of heal wounds (37, -24, D:2) a cursed +0 dagger (37, -23, D:2) a cursed -2 club (37, -22, D:2) a +0 club (39, -24, D:2) a +0 animal skin a +0 falchion (40, -30, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -14, D:3) a +0 short sword (6, 27, D:3) a +0 hand axe (11, -14, D:3) a +0 rapier (11, 6, D:3) 16 bolts (18, 20, D:3) a potion of resistance (19, -8, D:3) a +0 leather armour (23, -23, D:3) a potion of attraction (23, 20, D:3) a potion of mutation (25, 1, D:3) a potion of lignification (26, 15, D:3) a +0 chain mail (29, -15, D:3) an uncursed amulet of inaccuracy (30, -10, D:3) a +0 dagger (42, -21, D:3) a +0 club (43, -21, D:3) a potion of flight (43, 3, D:3) a +0 robe (44, -19, D:3) a +0 war axe (46, 0, D:3) a +0 club Level 4 of the Dungeon [Shop] Qaawack's Antique Weapon Emporium a +0 mace (78 gold) the +4 dagger of the Volcano {vorpal, Dex+6} (1107 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). the +9 staff of Olgreb {rPois∞} (2600 gold) It grants immunity to poison. a +0 spear (78 gold) a +0 falchion (78 gold) the +8 long sword "Buaf" {pain, Dex+6} (1775 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). a +0 quarterstaff (104 gold) a +0 trident (91 gold) a +1 vorpal glaive (434 gold) a +0 whip (65 gold) the +3 mace of the Beginning {pain, *Rage rF+ MP+9 Str+7} (1768 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It protects you from fire. It affects your magic capacity (+9). It may make you go berserk in combat. a +1 flail of protection (291 gold) a +0 spear (78 gold) a +4 quick blade (962 gold) the +8 mace "Sowaff" {flame, +Rage} (1453 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. a +4 long sword of protection (681 gold) (0, 0, D:4) a +0 leather armour (9, -10, D:4) a +0 leather armour (13, 7, D:4) a +0 short sword a +0 leather armour (16, 20, D:4) 20 arrows (21, 21, D:4) a +0 giant club (25, 4, D:4) a cursed +0 ring mail (25, 5, D:4) 19 arrows (27, 0, D:4) a +0 mace (30, -31, D:4) a +0 arbalest (51, -19, D:4) a +0 mace (54, -13, D:4) a +0 plate armour (57, 13, D:4) 28 bolts (57, 15, D:4) a +6 ring of strength (61, -30, D:4) 2 potions of resistance Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance (11, 7, D:5) a potion of lignification (14, 33, D:5) a cursed +0 cloak (16, 34, D:5) a +0 mace (20, 1, D:5) a potion of curing (22, 20, D:5) a cursed -3 dagger (32, 19, D:5) a potion of resistance (32, 41, D:5) a +1 vorpal war axe (33, 2, D:5) a +0 mace (41, 14, D:5) a +0 battleaxe (44, 15, D:5) a +0 flail (55, 24, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Kuank's Book Shoppe a book of Necromancy (390 gold) a book of Fire (845 gold) a book of Debilitation (520 gold) a book of Conjurations (390 gold) a book of Misfortune (260 gold) the Disquisition on Earth and the Escort (893 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no a book of Party Tricks (650 gold) a book of Power (585 gold) a book of Callings (390 gold) a book of Conjurations (390 gold) a book of Flames (455 gold) (0, 24, D:6) a +0 dagger (5, 24, D:6) a +0 club (9, 0, D:6) a +0 dagger (9, 23, D:6) an uncursed staff of earth (10, 19, D:6) a +0 club a +0 club (10, 20, D:6) a cursed -1 club (11, 19, D:6) a +0 club (11, 24, D:6) a +0 dagger (14, -4, D:6) a +0 mace (16, 34, D:6) a +0 club (17, 20, D:6) a +0 whip (18, 19, D:6) a +0 dagger a +0 robe (19, 21, D:6) a +0 dagger (20, 16, D:6) a +0 battleaxe a +0 plate armour (23, 32, D:6) a potion of attraction (24, 23, D:6) a +0 club (25, 3, D:6) a +0 helmet (28, -3, D:6) a potion of curing (33, -5, D:6) a +0 hand axe (33, 16, D:6) a +0 leather armour a +0 whip (33, 17, D:6) a +0 robe a +0 dagger (33, 18, D:6) a +0 leather armour (37, 24, D:6) a +0 leather armour (41, 11, D:6) a potion of haste (43, 21, D:6) a +0 leather armour (50, 22, D:6) 2 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (15, -24, D:7) a +0 dagger a +0 robe (18, -29, D:7) a +0 dagger a +0 robe (19, -29, D:7) a +0 war axe (20, -29, D:7) a +0 dagger a +0 robe (29, 2, D:7) an arrow (30, 0, D:7) a +0 shortbow 19 arrows (36, 6, D:7) a potion of brilliance (44, -10, D:7) a throwing net (52, -4, D:7) a +0 ring mail the Ecumenical Temple