Dungeon Crawl Stone Soup version 0.26-a0-1181-gd376ed14c5 (webtiles) character file. Game seed: 15237942773706903171 23 melvinkitnick the Conjurer (level 2, -6/19 HPs) Began as a Mummy Conjurer on Dec 26, 2020. Mangled by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (333 turns). melvinkitnick the Conjurer (Mummy Conjurer) Turns: 333, Time: 00:01:50 Health: -6/19 AC: 2 Str: 10 XL: 2 Next: 75% Magic: 0/6 EV: 12 Int: 17 God: Gold: 20 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . SeeInvis . b - +0 mace rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting * Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 60% 3% 1 b - Searing Ray Conj 30% 5% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 18% 24% 3 Fulminant Prism Conj/Hex 4% 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is severely wounded. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 0% to evade) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! You die... #.........# ..... #.........# .... #.........# ######## ... #.........# #....... ..##.........# #......# ..##...)#######.(....# #.##.......#(##......# #.##....##...##......# #..g.@#†##...##......# #.###....#.).÷.......# #†# ##.......##......# #.. ###....(........# #)#. #...÷#..........# ..#.##.##...........## .## #.. ##..........## . ... ##....[...... .# ##. ..........## You could see a gnoll. Vanquished Creatures A gnoll (D:1) A ball python (D:1) 2 bats (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melvinkitnick the Mummy Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 207 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/6 312 | D:1 | Learned a level 2 spell: Searing Ray 333 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.8 Action || total -------------------------++------- Melee: Mace || 8 Cast: Magic Dart || 24 Searing Ray || 1 Armor: Robe || 10 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 335 | 335 | 0 | 109 | 88 | 1 | 335.0 | Dungeon | 335 | 335 | 0 | 109 | 88 | 1 | 335.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 335 daAuts