melvinkitnick Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (8, 1, D:1) a +0 robe {*no*} (9, 10, D:1) 19 bolts (13, -26, D:1) a +0 dagger {don't train} a +0 dagger {don't train} (14, -27, D:1) a +0 whip {don't train} (15, 3, D:1) a +0 cloak {*no*} (16, 2, D:1) a +0 plate armour (25, -16, D:1) 5 stones {don't train} (26, -10, D:1) 19 stones (29, -22, D:1) a +0 dagger {don't train} (34, -25, D:1) a stone (35, -25, D:1) a stone (37, -10, D:1) a +0 flail {don't train} (41, -17, D:1) a +0 club {don't train} (51, -29, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) 10 bolts (10, -17, D:2) a +0 ring mail (10, -2, D:2) 15 sling bullets {don't train} (14, -7, D:2) 31 arrows (14, 11, D:2) a +0 club {don't train} a +0 dagger {don't train} (15, 10, D:2) a +0 club (19, -9, D:2) a +0 club {don't train} (19, 6, D:2) a +0 pair of gloves {*no*} (24, -12, D:2) 12 arrows (29, -12, D:2) a +0 scale mail (31, -1, D:2) a +0 cloak {*no*} (37, 16, D:2) a stone (38, 11, D:2) a stone (49, -2, D:2) a +1 dagger {don't train} (50, 13, D:2) a +0 club {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -6, D:3) a stone (12, -27, D:3) a +0 dagger {don't train} (20, -3, D:3) 12 bolts (20, 3, D:3) a +0 robe {*no*} a +0 dagger {don't train} (21, 2, D:3) a cursed -3 club {don't train} (22, -8, D:3) a +0 ring mail {*no*} a +0 falchion {don't train} (23, -8, D:3) a +0 flail {don't train} (24, -19, D:3) a +0 hand axe {don't train} a +0 leather armour {*no*} (25, -18, D:3) a +0 dagger {don't train} a +0 robe {*no*} (27, -18, D:3) a +0 dagger (28, -20, D:3) a +0 hand axe (28, -15, D:3) a stone (29, -20, D:3) a +2 mace of protection {don't train} (30, -20, D:3) a +0 mace {don't train} (30, -16, D:3) a +0 chain mail (32, -17, D:3) a +0 hunting sling {don't train} a +0 dagger {don't train} 35 stones {don't train} (40, -4, D:3) a +0 club {don't train} (44, 4, D:3) a cursed +0 leather armour (47, -10, D:3) a +0 dagger (48, 6, D:3) 13 stones Level 4 of the Dungeon [Shop] Daxail's Jewellery Boutique an uncursed amulet of magic regeneration (330 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of ice (275 gold) an uncursed amulet of guardian spirit (330 gold) the amulet of Toipewot {RegenMP MR+ Stlth+} (499 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed amulet of the acrobat (330 gold) an uncursed ring of see invisible (165 gold) a +4 ring of protection (396 gold) a +6 ring of dexterity (643 gold) an uncursed ring of positive energy (220 gold) a +6 ring of intelligence (643 gold) a +6 ring of dexterity (643 gold) (0, 0, D:4) a +0 ring mail {*no*} (6, -9, D:4) a cursed -1 great sword {don't train} (11, 20, D:4) 31 arrows (19, 10, D:4) a +0 pair of boots of rampaging {*no*} (24, 23, D:4) a +0 short sword (31, 10, D:4) 7 gold pieces (31, 11, D:4) a +0 scale mail (32, 10, D:4) a +0 ring mail (33, 10, D:4) 9 gold pieces (33, 11, D:4) 20 gold pieces (36, 22, D:4) 16 stones (38, 24, D:4) a +0 leather armour (39, 5, D:4) 17 stones (41, 10, D:4) a +0 giant club {don't train} (42, 10, D:4) a +0 giant club {don't train} (46, 2, D:4) a +0 falchion (51, -6, D:4) a cursed -2 falchion (55, -9, D:4) a +2 vorpal hand axe {don't train} a boomerang of dispersal {don't train} a cursed +0 ring mail {*no*} (56, -10, D:4) a poisoned dart {don't train} (57, -10, D:4) a +0 hand axe (59, 10, D:4) a poisoned dart {don't train} (62, -10, D:4) 8 bolts