melvinkitnick Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -39, D:1) a +0 large shield (9, -21, D:1) a +0 club a +0 dagger (13, -58, D:1) a +0 short sword (18, -24, D:1) a +0 whip (19, -22, D:1) a +0 animal skin (19, -20, D:1) a +1 whip of venom (19, -11, D:1) a +0 club (20, -49, D:1) a +0 robe (29, -42, D:1) a +0 robe (31, -43, D:1) a +0 leather armour (35, -27, D:1) 11 poisoned needles (49, -29, D:1) a +0 short sword (53, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 0, D:2) a +0 robe (26, 30, D:2) a +0 club a +0 whip (27, 30, D:2) a cursed -2 dagger (27, 36, D:2) 17 poisoned needles (33, 39, D:2) a +0 dagger (35, 10, D:2) a +0 dagger (39, 1, D:2) a +0 dagger (43, 44, D:2) a +0 dagger (48, 41, D:2) a +0 leather armour (51, 20, D:2) a +0 scythe a +0 robe (53, 21, D:2) a +0 club a -1 whip Level 3 of the Dungeon (0, 0, D:3) a cursed -1 spear (10, -14, D:3) a +0 club (18, -1, D:3) a +0 whip (21, -3, D:3) a +0 dagger (26, -24, D:3) a +0 club (27, -24, D:3) a +0 short sword (33, -45, D:3) a +1 spear of venom a +0 flail of protection a +0 ring mail (35, -35, D:3) a cursed +0 leather armour (41, -36, D:3) a +0 dagger (43, -34, D:3) a +0 short sword (44, -35, D:3) a +0 short sword (51, -34, D:3) a +0 club Level 4 of the Dungeon [Shop] Uthriepa's Antique Weapon Shop a +0 long sword (73 gold) a +1 falchion of slicing (241 gold) a +0 flail (73 gold) a +0 club (21 gold) a +0 club (21 gold) a +0 club (21 gold) a +1 dagger of draining (222 gold) a +2 fustibalus of flaming (819 gold) the cursed +1 arbalest "Xiegh" {venom, rF- rN+++ MP-9 Dex+9} (596 gold) It poisons the ammo it fires. It affects your dexterity (+9). It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your magic capacity (-9). It has a curse placed upon it. a +0 rapier (84 gold) a +0 flail (73 gold) a +0 rapier (84 gold) a +0 quarterstaff (84 gold) (0, 0, D:4) a +0 club a cursed -2 leather armour (2, 0, D:4) a +0 falchion 2 tomahawks of returning (2, 1, D:4) a +0 war axe (14, -23, D:4) a +0 hand axe a +0 robe (21, 8, D:4) a +0 robe a +0 dagger (22, 7, D:4) a +0 whip (23, 6, D:4) a cursed +0 robe a +0 dagger (25, -14, D:4) a +0 robe a +0 dagger (25, 8, D:4) a +0 dagger a +0 robe (26, -14, D:4) a +0 scale mail a +0 hand axe (27, -3, D:4) a +0 short sword a +0 ring mail (28, -16, D:4) a +0 robe a +0 dagger (29, -3, D:4) a +0 dagger a cursed +0 robe (30, -16, D:4) a +0 morningstar (37, 12, D:4) a +0 falchion (39, 2, D:4) a +0 robe (43, -9, D:4) a +0 ring mail (46, -1, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) a +1 trident of freezing (0, 2, D:5) a +0 dagger a +0 robe (0, 21, D:5) a +0 short sword (1, -1, D:5) a +0 hand axe (6, 15, D:5) a +0 whip (7, 14, D:5) a cursed -1 flail a +0 scale mail (10, -15, D:5) a +0 ring mail (16, 19, D:5) a +0 spear (21, 5, D:5) a +0 short sword a +0 leather armour (27, 22, D:5) 5 arrows (28, 22, D:5) 14 gold pieces (32, 17, D:5) a +0 giant spiked club (34, 19, D:5) a +0 leather armour (34, 23, D:5) 23 sling bullets (37, -18, D:5) 29 arrows (38, -11, D:5) an arrow (40, -11, D:5) 19 arrows a +0 shortbow (52, 14, D:5) a +0 giant spiked club (54, -9, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe "Put-Me-On" {MR+} (1330 gold) It affects your resistance to hostile enchantments. the amulet "Xokeihel" {Faith -Tele rPois rF+ rC+} (5960 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It protects you from cold. It protects you from poison. It prevents most forms of teleportation. the ring "Wumm" {rCorr rF+} (3400 gold) [ring of resist corrosion] It protects you from fire. the +1 robe of Gozag's Delight {rF+ rC+ rCorr Str-2} (2810 gold) It affects your strength (-2). It protects you from fire. It protects you from cold. It provides partial protection from all sources of acid and corrosion. (0, 0, D:6) a +0 club (0, 3, D:6) a +0 morningstar a +0 scale mail (1, 0, D:6) a +0 ring mail (3, 48, D:6) 29 sling bullets (23, 19, D:6) a +0 dagger a +0 robe (26, 18, D:6) a +0 ring mail (34, 49, D:6) a +0 shortbow 12 arrows (43, 21, D:6) a +0 shortbow 20 arrows (44, 23, D:6) 3 arrows (45, -3, D:6) 8 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 22, D:7) a +0 mace (1, 23, D:7) a +0 flail a +0 leather armour (1, 24, D:7) a +0 flail (12, 15, D:7) a +0 scale mail (14, -8, D:7) a +0 leather armour (15, -1, D:7) 18 sling bullets (20, 3, D:7) 3 curare-tipped needles (27, 0, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 flail (8, -27, D:8) the +0 long sword "Gohassef" {slice, rElec rF+ MP-9 Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It insulates you from electricity. It affects your magic capacity (-9). (17, -53, D:8) a +0 ring mail (26, -54, D:8) a +0 rapier (26, -46, D:8) a +0 giant spiked club (31, 3, D:8) a +0 spear (32, -41, D:8) a +0 shield (44, 1, D:8) a +0 spear a +0 whip (45, 1, D:8) a +0 club a +0 spear a +0 scale mail (46, 1, D:8) a +0 spear (47, -53, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a cursed +0 spear a +0 robe (1, -32, D:9) a +0 giant club (2, -16, D:9) 30 sling bullets (21, -11, D:9) a +0 mace (23, -32, D:9) the +0 cloak of Pandemonium {*Slow +Inv rF- Regen+} It makes you vulnerable to fire. It lets you turn invisible. It increases your rate of regeneration. It may slow you when you take damage. (25, -32, D:9) a +0 whip (25, -16, D:9) 14 arrows (26, -35, D:9) a +0 shortbow 26 arrows (27, -34, D:9) a +0 trident a +0 scale mail (28, -34, D:9) a +0 spear (28, -13, D:9) a cursed +2 flail a +0 robe a cursed +0 dagger a +0 robe (29, -10, D:9) a +0 halberd a +0 robe (30, -9, D:9) a +0 great sword a +0 robe (41, -25, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Ciguv's Distillery a potion of might (52 gold) a potion of cancellation (104 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) a potion of agility (52 gold) (0, 0, D:10) a book of Minor Magic (3, 7, D:10) a +0 giant spiked club (10, 0, D:10) 3 large rocks (25, 12, D:10) 13 bolts (28, 9, D:10) a +0 flail of protection (36, -33, D:10) a +0 giant spiked club a +0 giant club (43, -13, D:10) a potion of degeneration (51, 11, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 14 arrows (8, -5, D:11) a +0 leather armour (17, 11, D:11) a +0 robe a +0 giant club (17, 13, D:11) a +1 robe (18, 13, D:11) a +0 quarterstaff of freezing (20, 26, D:11) 23 sling bullets (22, 12, D:11) a +0 war axe (22, 22, D:11) a +0 rapier (27, 11, D:11) a +0 hunting sling (28, -3, D:11) a +0 robe a +3 scimitar of flaming (29, 4, D:11) 2 scrolls of torment (34, 15, D:11) a +1 great sword of holy wrath (40, 27, D:11) a +0 flail (41, 12, D:11) a +0 bardiche (46, 27, D:11) a +3 morningstar a cursed -2 mace (48, 24, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) 16 arrows (4, -13, D:12) a +0 shortbow 21 arrows (7, -18, D:12) a +0 scale mail (7, -16, D:12) 6 gold pieces (11, -16, D:12) an uncursed amulet of faith (11, -15, D:12) 8 gold pieces (18, -7, D:12) a +0 leather armour (21, -23, D:12) a +0 giant spiked club a +0 great mace of protection (21, -18, D:12) a +0 flail a +0 club (22, -18, D:12) a +0 short sword a +0 chain mail (24, -14, D:12) a +0 leather armour (28, -20, D:12) a +0 short sword (28, -19, D:12) a +0 dagger a +0 club (29, -18, D:12) a +0 whip a +0 whip (30, -18, D:12) a +0 shortbow 12 arrows Level 13 of the Dungeon (0, 0, D:13) a cursed +0 longbow 18 arrows (1, -3, D:13) an arrow (1, 19, D:13) a +0 scale mail (3, 2, D:13) a +3 short sword of freezing a +0 ring mail (4, 3, D:13) a +1 flail of freezing a cursed +0 robe a +3 scimitar a +0 robe (7, -11, D:13) a cursed -3 dagger (12, -5, D:13) a +0 troll leather armour (13, 25, D:13) a +0 longbow (13, 31, D:13) a +0 mace (14, 7, D:13) a +0 halberd (15, 25, D:13) 16 arrows (17, 5, D:13) a +3 mace a +0 ring mail (19, -15, D:13) a +2 hand axe of chopping (21, 8, D:13) a +0 longbow 16 arrows (22, 7, D:13) a scroll of random uselessness (26, 29, D:13) 17 sling bullets (27, 11, D:13) an arrow (29, 20, D:13) a +0 giant spiked club a +0 giant spiked club (34, -5, D:13) a +3 dagger a +0 robe (35, -7, D:13) a +0 mace (35, -5, D:13) a +0 short sword a +0 leather armour (37, -8, D:13) a cursed -2 war axe a +0 plate armour (40, 19, D:13) a +0 shortbow 23 arrows (40, 26, D:13) an arrow (40, 34, D:13) an uncursed staff of conjuration (43, 31, D:13) a +0 shortbow 23 arrows (44, 32, D:13) a +0 leather armour (45, 37, D:13) a +0 robe (46, 32, D:13) 4 arrows (47, 2, D:13) a +0 longbow (47, 20, D:13) a +0 scale mail (48, 2, D:13) a +0 mace (50, 2, D:13) a +0 hand crossbow (50, 30, D:13) a cursed +0 chain mail (51, 2, D:13) 14 bolts (51, 8, D:13) a +0 troll leather armour (51, 32, D:13) a +0 buckler (52, 9, D:13) a +0 flail (52, 20, D:13) a +0 triple crossbow of freezing (54, 11, D:13) a +0 mace (54, 16, D:13) 25 arrows (55, 27, D:13) a +0 dagger a +0 chain mail (57, 31, D:13) a cursed amulet of inaccuracy Level 14 of the Dungeon (5, -4, D:14) a cursed -1 glaive (41, 6, D:14) 5 large rocks (unseen) (44, -2, D:14) 10 poisoned needles (44, -1, D:14) a sack of spiders (44, 0, D:14) 10 poisoned needles (44, 19, D:14) a +2 battleaxe a +0 plate armour (45, -3, D:14) a potion of curing (45, 1, D:14) 13 stones (46, -5, D:14) 16 gold pieces (46, -3, D:14) a Young Poisoner's Handbook (46, 1, D:14) the +0 scale mail of Proximity {-Tele Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It prevents most forms of teleportation. (47, -3, D:14) a +0 dagger (47, 1, D:14) 21 arrows (48, -2, D:14) 12 stones (48, -1, D:14) an uncursed ring of stealth (48, 0, D:14) 3 javelins (48, 1, D:14) a large rock (49, -5, D:14) a ration the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe (unseen) (1, 1, Bailey) a +0 war axe (unseen) (3, 1, Bailey) a +0 hand axe (unseen) (4, 1, Bailey) a +0 war axe (unseen) (5, 2, Bailey) a cursed -2 hand axe (unseen) (6, -10, Bailey) a +0 hand axe a +0 leather armour (6, -8, Bailey) a cursed -1 war axe a +0 ring mail (6, 1, Bailey) a +0 hand axe (unseen) (9, 2, Bailey) a +0 hand axe (unseen)