melvinkitnick Level 1 of the Dungeon (0, 0, D:1) a stone (3, -12, D:1) a +0 club (4, 0, D:1) a +0 dagger (5, -34, D:1) 11 bolts (6, -24, D:1) 11 bolts (6, 0, D:1) a +0 dagger (13, -36, D:1) 20 stones (33, -24, D:1) 22 sling bullets (38, -25, D:1) a +0 dagger (39, -27, D:1) a +0 club (45, -38, D:1) a +0 club (50, -36, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 2, D:2) a +0 club (9, -13, D:2) a +0 club (9, 37, D:2) 3 curare-tipped needles (18, -1, D:2) a +0 dagger (19, -4, D:2) a +0 club (37, 20, D:2) a +0 dagger (38, 4, D:2) a +0 pair of gloves (38, 12, D:2) 8 bolts (42, 4, D:2) a stone (43, 19, D:2) a cursed +0 dagger (44, 4, D:2) 10 stones a +1 hunting sling of freezing a +0 dagger (44, 39, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 15 stones (6, 9, D:3) a poisoned needle (7, -2, D:3) a +0 leather armour (10, -24, D:3) a +0 blowgun 16 poisoned needles (12, -24, D:3) a poisoned needle (12, -20, D:3) a +0 spear (12, 9, D:3) a +0 club (15, -22, D:3) a poisoned needle (15, -6, D:3) a +0 dagger (21, -24, D:3) a poisoned needle (23, -25, D:3) a +0 club a +0 blowgun 2 poisoned needles (26, -23, D:3) a +0 plate armour (28, -18, D:3) a +0 halberd (32, -25, D:3) 10 stones (45, -16, D:3) a poisoned needle (46, -19, D:3) 6 poisoned needles (46, -18, D:3) a poisoned needle (47, -21, D:3) 9 poisoned needles a +0 blowgun (48, -21, D:3) a +2 whip of distortion Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, -2, D:4) a +0 leather armour a +0 rapier (19, 12, D:4) a +0 hand axe a +0 club (20, 12, D:4) a +0 war axe a +0 ring mail a potion of degeneration (21, 9, D:4) a +0 flail (21, 12, D:4) a +0 hand axe a +0 chain mail (21, 18, D:4) 26 stones (35, -5, D:4) a +0 short sword (36, -8, D:4) a +0 quarterstaff of draining (39, 27, D:4) an uncursed ring of attention (44, 35, D:4) a +0 quarterstaff (45, -13, D:4) a +0 club Level 5 of the Dungeon (11, -14, D:5) the +2 leather armour "Doem" {rF++ rC+ MR- MP+9} It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (13, 8, D:5) a +0 robe a +0 dagger (14, 7, D:5) a +0 ring mail (14, 8, D:5) a +0 leather armour (14, 9, D:5) a +0 leather armour (16, 9, D:5) a +0 shortbow (18, 13, D:5) 18 bolts (18, 20, D:5) 14 stones (29, 6, D:5) a wand of polymorph (6) (37, -10, D:5) a +0 dagger (40, 15, D:5) a +0 spear (53, 4, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (2, -3, D:6) the -2 cloak of Mierph {*Corrode Int+3} It affects your intelligence (+3). It may corrode you when you take damage. (6, 9, D:6) a +0 club a +0 animal skin (10, 36, D:6) a wand of enslavement (6) (11, 4, D:6) a stone (13, 4, D:6) a cursed -3 club a +0 leather armour (14, 1, D:6) 23 stones (14, 8, D:6) a stone (14, 12, D:6) a stone (14, 23, D:6) a +0 battleaxe a +0 plate armour (15, 9, D:6) a +0 hunting sling 9 stones a +0 animal skin (16, 11, D:6) a +0 hunting sling 23 stones a +0 animal skin (16, 18, D:6) 14 sling bullets (18, 39, D:6) a +0 robe (19, 9, D:6) a wand of paralysis (8) (21, 16, D:6) a +0 hand axe (21, 43, D:6) a +1 halberd of venom a +0 robe (35, -2, D:6) a +2 trident of distortion (37, 37, D:6) 19 stones (40, 33, D:6) a +0 shortbow (47, 3, D:6) +0 ice dragon scales (48, 5, D:6) an uncursed staff of energy (49, 3, D:6) a +0 giant club Level 7 of the Dungeon (1, 8, D:7) a +0 dire flail a +0 plate armour (2, 8, D:7) a +0 flail (7, 8, D:7) a +0 mace (9, 8, D:7) a +0 trident (15, 20, D:7) a +0 giant spiked club (16, 24, D:7) a +0 falchion (17, 11, D:7) 19 stones (32, 8, D:7) a +0 giant club (42, -3, D:7) a +0 short sword a +0 leather armour (45, -6, D:7) a +0 dagger a +0 robe (54, 14, D:7) a +0 leather armour (61, 21, D:7) 8 stones Level 8 of the Dungeon [Shop] Hiuduuh's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (11, 12, D:8) a +0 flail (14, -22, D:8) 26 stones (20, 23, D:8) an uncursed amulet of rage (32, -23, D:8) a +0 hand axe a +0 animal skin (34, -3, D:8) a +0 leather armour (36, -3, D:8) a +0 leather armour (39, 7, D:8) a +0 plate armour (44, -14, D:8) a +0 dire flail a +0 giant club (44, -2, D:8) a cursed -2 great sword (53, -16, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a +0 robe (0, 5, D:9) a +0 pair of gloves (6, 26, D:9) a kobold corpse (8, 26, D:9) a black bear skeleton (9, 26, D:9) a hound skeleton (11, 26, D:9) 2 stones (12, 23, D:9) 3 stones (15, 13, D:9) a +0 war axe (15, 26, D:9) a +0 giant club a +0 giant club (15, 33, D:9) a stone (17, 15, D:9) a hippogriff skeleton (20, 23, D:9) 7 poisoned needles (22, 42, D:9) 9 stones (26, 14, D:9) a +0 short sword (26, 40, D:9) a stone (27, 16, D:9) a +0 club a +0 plate armour a +0 hand axe a +0 glaive (27, 17, D:9) a +0 dagger (32, 5, D:9) a +0 leather armour (32, 36, D:9) a +0 short sword 5 stones a +0 short sword a +0 ring mail (32, 37, D:9) a +0 dagger 15 stones (33, 26, D:9) a +0 ring mail (37, 19, D:9) an uncursed staff of conjuration (38, 5, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) a ration (1, 0, D:10) a scroll of fear (3, 15, D:10) a potion of heal wounds (5, 19, D:10) a +0 broad axe (5, 20, D:10) a potion of lignification (8, 13, D:10) a +0 flail (unseen) (15, 14, D:10) a +0 trident the Ecumenical Temple