melvinkitnick Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -2, D:1) a +0 short sword (3, -9, D:1) 14 stones (13, 8, D:1) 3 stones (14, 4, D:1) a +0 short sword (19, -25, D:1) 14 stones (22, -5, D:1) a +0 chain mail (23, -32, D:1) a +0 whip 3 stones (23, -14, D:1) 16 bolts (25, -2, D:1) a +0 club (26, -21, D:1) a +0 pair of gloves (32, 2, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 17 bolts (3, -17, D:2) 16 stones (4, -30, D:2) a +0 club (4, 1, D:2) a +0 short sword a stone (5, -21, D:2) a cursed -1 dagger (11, -12, D:2) a +0 ring mail (11, -10, D:2) 20 arrows (15, -25, D:2) 12 sling bullets (16, -7, D:2) an uncursed ring of teleportation (17, -25, D:2) a +0 dagger (24, 22, D:2) a +0 hand axe (27, -21, D:2) a +0 club (40, -34, D:2) a cursed -3 dagger 4 stones (40, -12, D:2) a +0 flail (48, 9, D:2) a cursed -2 pair of boots (51, -13, D:2) a +3 flail of protection (55, -32, D:2) a +0 ring mail (58, -11, D:2) a +0 club (62, -20, D:2) a +0 spear (63, -16, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, 1, D:3) 3 tomahawks (8, 1, D:3) a +0 ring mail (12, -3, D:3) 28 stones (17, 19, D:3) 15 stones (20, 8, D:3) a +0 leather armour (23, -3, D:3) a +0 dagger (29, 21, D:3) a +0 dagger (29, 29, D:3) 15 sling bullets (30, -2, D:3) a +0 short sword (43, -12, D:3) 23 stones (48, 10, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (4, -7, D:4) a +0 spear (10, -32, D:4) a cursed -1 mace 6 javelins (11, -23, D:4) a +0 leather armour (27, -26, D:4) 18 arrows (27, -7, D:4) 4 poisoned javelins (32, 8, D:4) 19 stones (35, 5, D:4) a +0 chain mail (37, -17, D:4) a scroll of immolation (53, -29, D:4) 3 javelins Level 5 of the Dungeon [Shop] Bekeulask's Antique Weapon Emporium the +5 spear of the Suns {protect, rElec SInv} (1263 gold) It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It lets you see invisible. a cursed -1 shortbow (2 gold) a +2 rapier of venom (453 gold) the +10 spear of Fate {pierce, *Contam rPois rF+ Dex+4} (2038 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. the +7 long sword of Guwkod Ocuq {venom, rF++ MR+ Str-4 Stlth+} (1719 gold) It poisons the flesh of those it strikes. It affects your strength (-4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 quarterstaff (108 gold) a +0 dagger (54 gold) a +0 spear (81 gold) a +5 spear of venom (826 gold) (0, 0, D:5) 17 stones (8, 23, D:5) a +0 trident (9, 24, D:5) a +0 morningstar a cursed -1 dagger a +0 robe a +2 dagger of flaming a +0 ring mail (10, 24, D:5) a +0 club (26, 27, D:5) a +0 scale mail (32, 20, D:5) a +0 broad axe (37, 23, D:5) 16 stones (39, 40, D:5) a cursed +0 leather armour (41, 9, D:5) 8 bolts (49, 20, D:5) a +0 quarterstaff (52, 16, D:5) a +0 dagger a +0 robe (53, 16, D:5) a +0 whip (54, 15, D:5) a +0 mace a +0 leather armour (54, 16, D:5) a +0 war axe a +0 ring mail (58, 13, D:5) a +0 chain mail (61, 19, D:5) a +0 short sword (63, 31, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Hugeb's Assorted Antiques a scroll of teleportation (99 gold) a +0 falchion (99 gold) a scroll of remove curse (99 gold) a +0 plate armour (759 gold) a wand of enslavement (18) (660 gold) a +1 halberd of protection (389 gold) a scroll of identify (66 gold) a potion of magic (264 gold) a wand of iceblast (13) (561 gold) a scroll of identify (66 gold) an uncursed staff of summoning (825 gold) (0, 0, D:6) a +0 giant club (5, -17, D:6) a +0 bardiche (5, 1, D:6) a potion of degeneration (10, -12, D:6) a +0 ring mail (25, 3, D:6) a tomahawk (26, 2, D:6) a +0 flail (27, 1, D:6) a +0 short sword 4 tomahawks of returning (28, -27, D:6) 15 arrows (28, 1, D:6) a +0 short sword a cursed +0 ring mail a +1 dagger of freezing a tomahawk (30, 1, D:6) a tomahawk (37, -38, D:6) a +0 giant spiked club (37, -8, D:6) a cursed -3 club (38, -9, D:6) a +0 leather armour (38, -8, D:6) a +0 dagger a +0 robe (40, -8, D:6) 20 arrows (46, -9, D:6) a +0 robe (49, -17, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) 17 bolts (3, 4, D:7) a +0 war axe (4, 2, D:7) a +0 war axe (5, 2, D:7) a +0 trident (6, 6, D:7) a +0 robe a +0 dagger (19, 3, D:7) a +0 morningstar (29, -18, D:7) 25 arrows (38, -15, D:7) a +0 spear (39, -2, D:7) 24 arrows a +0 shortbow (47, -23, D:7) a +0 giant club (47, -9, D:7) a +0 plate armour (53, -13, D:7) 14 sling bullets (54, 5, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, 0, D:8) a +0 helmet (7, -7, D:8) a +0 halberd a +0 chain mail (11, 7, D:8) a +0 short sword (14, -8, D:8) 19 arrows (17, -10, D:8) a +0 hand axe (17, -9, D:8) a +2 hand axe of flaming a +0 leather armour a +0 flail of crushing (18, 4, D:8) 20 arrows (19, -12, D:8) 2 stones (20, 1, D:8) a +0 robe a cursed -1 dagger (20, 11, D:8) a +0 chain mail a +0 flail (21, 1, D:8) a +0 chain mail a +0 flail (22, 11, D:8) a +0 chain mail a cursed -1 flail (22, 13, D:8) a +0 short sword (22, 23, D:8) 4 large rocks (23, 12, D:8) 2 tomahawks (24, 12, D:8) a tomahawk (31, -30, D:8) a +0 cloak (42, -20, D:8) a stone a cursed +0 whip (42, -15, D:8) a +0 short sword (43, -21, D:8) a stone (43, -19, D:8) a +0 short sword a +0 blowgun (43, -18, D:8) 3 stones a +0 club (43, -17, D:8) 3 stones a +0 dagger (43, -16, D:8) 4 stones (43, -15, D:8) 2 stones (43, 21, D:8) a +0 hand axe (49, -10, D:8) a +0 giant club a +0 giant club (51, 2, D:8) a cursed +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (3, -9, D:9) an uncursed ring of attention (17, -28, D:9) a +0 mace (21, -42, D:9) 21 stones (21, 1, D:9) 3 stones (22, 1, D:9) a stone (22, 3, D:9) 2 stones (23, 2, D:9) a +0 dagger 4 stones (23, 3, D:9) a +0 dagger (26, 4, D:9) a +0 short sword (27, 4, D:9) a +0 whip a stone (31, -9, D:9) a +0 arbalest (39, -27, D:9) a +0 war axe (43, -4, D:9) 30 stones (49, -13, D:9) a +0 spear (50, -11, D:9) a +0 halberd a +0 club (51, -13, D:9) a +0 spear (51, -12, D:9) a +0 whip (51, -11, D:9) a +0 leather armour a +0 club (56, -40, D:9) a +0 hunting sling (57, -22, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 20 sling bullets (5, -24, D:10) a +0 giant spiked club (13, -31, D:10) a +1 ring mail of fire resistance (14, -31, D:10) a +0 hand axe (15, -30, D:10) a +0 morningstar (15, -29, D:10) a +0 trident (21, -25, D:10) a +0 centaur barding (24, 14, D:10) a -3 ring of dexterity (34, -8, D:10) the cursed +0 pair of gloves of the Villain {rPois rF- Dex+9} It affects your dexterity (+9). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. (50, -34, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) 17 gold pieces (5, -16, D:11) 19 gold pieces (still there?) 19 gold pieces (still there?) (5, -15, D:11) 11 gold pieces (still there?) 11 gold pieces (still there?) (6, -13, D:11) 33 gold pieces (7, -19, D:11) a +0 dagger (7, -16, D:11) a large rock (7, -13, D:11) 37 gold pieces (still there?) 16 gold pieces (still there?) 2 large rocks (still there?) (10, 14, D:11) 17 gold pieces (16, 11, D:11) 15 gold pieces (unseen) (17, 9, D:11) 22 gold pieces (19, 2, D:11) 7 gold pieces (22, 9, D:11) 26 gold pieces (24, 3, D:11) 17 gold pieces (28, 12, D:11) 10 gold pieces (unseen) (30, 13, D:11) 4 gold pieces (36, 1, D:11) 8 gold pieces