melvinkitnick Level 1 of the Dungeon (4, -4, D:1) a +0 whip (15, 0, D:1) a +0 dagger (22, -5, D:1) a +0 club (23, -6, D:1) 26 stones (23, 8, D:1) 8 stones (25, -10, D:1) a +0 mace (27, 24, D:1) 24 stones (32, -1, D:1) 25 sling bullets (42, 13, D:1) a cursed +0 dagger (42, 14, D:1) 4 stones (43, -19, D:1) a +0 dagger (43, 14, D:1) a +0 dagger (43, 19, D:1) 2 stones (44, 14, D:1) a +0 short sword (45, 15, D:1) a +0 robe (45, 20, D:1) a stone (50, 22, D:1) a +0 robe (53, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (2, -1, D:2) a +0 club 25 stones a +0 leather armour (13, 3, D:2) a +0 ring mail (15, 8, D:2) 19 arrows (16, -2, D:2) a +0 leather armour (20, -15, D:2) a +0 mace (27, -21, D:2) a +0 club (28, 2, D:2) a stone (28, 3, D:2) a stone (28, 4, D:2) a stone (28, 8, D:2) a +0 hand axe 17 stones a +0 chain mail (28, 28, D:2) a potion of degeneration (30, -21, D:2) a +0 short sword (32, 7, D:2) a +0 short sword (32, 11, D:2) a scroll of noise a potion of degeneration (37, 0, D:2) 13 poisoned needles (37, 11, D:2) a stone (38, 12, D:2) a stone a cursed -3 dagger a potion of degeneration (38, 13, D:2) a stone (40, 12, D:2) a +0 short sword (42, -2, D:2) 2 stones (42, 0, D:2) a stone (42, 1, D:2) a stone (43, 8, D:2) a +0 club (43, 9, D:2) a +0 club (45, 16, D:2) a stone (46, 10, D:2) 22 stones (53, -3, D:2) a +0 hand axe (56, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 8 arrows (4, -20, D:3) a +0 hand axe 6 tomahawks of returning a +0 ring mail (6, -15, D:3) a +0 hand axe (12, 5, D:3) a +0 dagger 3 stones (13, 5, D:3) a +0 dagger (14, 4, D:3) a stone (16, -20, D:3) a +0 dagger a +0 leather armour (18, -4, D:3) a +0 shield (20, -26, D:3) 5 stones (30, 12, D:3) a +0 falchion (30, 13, D:3) a +0 hand axe (31, -38, D:3) a cursed -3 scythe a +0 robe (31, -8, D:3) a +0 club (31, 13, D:3) a +0 dagger (32, 12, D:3) a tomahawk (33, 11, D:3) a tomahawk (33, 12, D:3) a tomahawk (34, -36, D:3) a +0 ring mail (36, -5, D:3) a +0 dagger (39, 5, D:3) a +1 dagger of venom (40, -13, D:3) a +0 flail a +0 ring mail (41, -21, D:3) 15 sling bullets (41, 5, D:3) a +0 club (45, -24, D:3) a +0 dagger a +0 robe a +0 dagger of freezing a +0 robe (51, 5, D:3) 23 stones (53, -6, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (11, 5, D:4) a +0 hunting sling (15, 15, D:4) a +0 robe (17, 47, D:4) a +0 ring mail (19, 20, D:4) a +0 whip (21, 40, D:4) a +0 club (23, 21, D:4) 27 arrows (34, 35, D:4) a +0 dagger (34, 56, D:4) a scroll of random uselessness (46, 11, D:4) 17 arrows (46, 61, D:4) 27 sling bullets Level 5 of the Dungeon (0, 0, D:5) 27 stones (6, 14, D:5) a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe (21, 2, D:5) a +0 halberd (22, 2, D:5) a cursed -1 spear (22, 3, D:5) a +0 club (29, -17, D:5) 17 sling bullets (37, 41, D:5) a +0 dagger (37, 42, D:5) a +0 dagger a +0 leather armour (38, 39, D:5) a +0 dagger a +0 robe (42, 16, D:5) a +2 ring of intelligence Level 6 of the Dungeon (0, 0, D:6) the +1 quarterstaff of Death's Door {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. The Shining One disapproves of the use of such an item. a +2 quarterstaff of chaos (7, 6, D:6) a +0 robe (16, 15, D:6) a +0 hunting sling (17, 15, D:6) a +0 flail a +0 whip (18, 14, D:6) a +0 flail (18, 15, D:6) a +0 whip (18, 16, D:6) a +0 giant club a +0 giant club (19, 14, D:6) a +0 whip (22, -11, D:6) 13 arrows (25, -8, D:6) a +0 club (31, 2, D:6) a +0 flail (32, 2, D:6) a +1 whip of flaming a +0 club (32, 3, D:6) a +0 club (32, 17, D:6) a +0 giant spiked club (33, 2, D:6) a +3 spear (33, 4, D:6) a +0 scale mail a +0 spear (39, 3, D:6) a +0 dagger a +0 ring mail (51, -8, D:6) a +0 dagger a +0 ring mail (52, -7, D:6) a +0 dagger a +0 robe (52, -6, D:6) a +0 club a +0 leather armour (52, 2, D:6) a +0 dagger of electrocution a +0 scale mail (53, 2, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 robe (55, 5, D:6) a +0 long sword (57, 5, D:6) a +0 spear (57, 9, D:6) a tomahawk (58, -13, D:6) 20 stones (58, 5, D:6) a +0 whip a +0 falchion a +0 leather armour a +0 spear (59, 6, D:6) a +0 hand axe a +0 leather armour 2 tomahawks (59, 7, D:6) a +0 giant spiked club a +0 flail a +0 whip a +0 leather armour a +0 flail a +0 short sword a +0 club a +0 leather armour (59, 8, D:6) a tomahawk a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 16 sling bullets (0, 33, D:7) a +0 dagger a +0 robe (2, 28, D:7) a +0 mace (4, -4, D:7) a wand of random effects (20) (7, 34, D:7) a +0 ring mail (23, -8, D:7) 20 bolts (26, 11, D:7) a wand of random effects (29) Level 8 of the Dungeon [Shop] Hema's Assorted Antiques a +0 plate armour (368 gold) a lamp of fire (640 gold) a +0 leather armour (32 gold) a book of Dreams (1200 gold) a scroll of enchant weapon (120 gold) a potion of ambrosia (128 gold) a +2 shortbow of freezing (278 gold) (0, 0, D:8) a +0 dagger a +1 robe of fire resistance (3, -3, D:8) a +0 shortbow (5, 3, D:8) a +0 halberd (5, 10, D:8) a +1 scale mail (6, 3, D:8) a +0 shortbow 21 arrows (6, 4, D:8) a +0 dagger a +0 leather armour (7, 4, D:8) a +0 flail 5 tomahawks a +0 ring mail (8, 7, D:8) a +0 leather armour (16, -9, D:8) a +0 giant club a +0 giant club (19, 22, D:8) a +0 giant spiked club a cursed +0 giant club (20, 1, D:8) 14 stones (21, -16, D:8) a +0 blowgun (28, -16, D:8) 16 poisoned needles (34, -10, D:8) a potion of degeneration (43, 5, D:8) 26 arrows (49, -12, D:8) 29 stones (52, 5, D:8) a +0 centaur barding Level 9 of the Dungeon (0, 0, D:9) 21 gold pieces (1, 0, D:9) a scroll of immolation (2, -1, D:9) a wand of flame (41) (6, 15, D:9) a +0 troll leather armour (11, -39, D:9) an uncursed ring of attention (20, -38, D:9) an arrow (20, -34, D:9) a +0 shortbow 22 arrows (21, -39, D:9) a +0 shortbow 16 arrows (21, -23, D:9) a +0 whip a +0 short sword (21, -22, D:9) a +0 dagger a +0 blowgun (22, -23, D:9) 2 curare-tipped needles (26, -37, D:9) an arrow (29, 0, D:9) a +0 scale mail (32, -4, D:9) 23 arrows (35, -13, D:9) 25 sling bullets (36, 18, D:9) 20 stones (41, -22, D:9) 6 curare-tipped needles Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (0, 19, D:10) an uncursed staff of conjuration (2, 28, D:10) a +1 leather armour of fire resistance (8, 43, D:10) 16 stones (13, 17, D:10) an uncursed staff of cold a +2 robe of cold resistance (14, -3, D:10) a +2 mace a +0 robe (14, -2, D:10) a +0 mace a +0 robe (18, -2, D:10) a +0 trident a +0 robe (18, 47, D:10) a wand of random effects (17) (30, 9, D:10) an arrow (30, 17, D:10) a scroll of vulnerability (31, 10, D:10) 10 arrows a cursed -3 shortbow (35, 3, D:10) a +0 robe a +0 dagger a +0 club a +0 dagger a +0 robe (36, 3, D:10) a +0 ring mail a +0 whip (36, 4, D:10) a +0 leather armour a +0 club (36, 17, D:10) 21 arrows (45, 9, D:10) a +0 robe of positive energy (48, 7, D:10) a cursed -2 war axe (49, -11, D:10) a +0 club (51, 40, D:10) a +0 giant club a +0 giant club (54, 15, D:10) a +0 hand axe (54, 19, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Qemnoise's Distillery a potion of might (44 gold) a potion of magic (88 gold) 2 potions of haste (220 gold) 2 potions of invisibility (176 gold) a potion of heal wounds (55 gold) a potion of resistance (110 gold) a potion of haste (110 gold) a potion of lignification (33 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) 2 potions of curing (66 gold) a potion of heal wounds (55 gold) a potion of might (44 gold) (0, 0, D:11) a tomahawk a +0 mace (1, 0, D:11) 2 tomahawks (1, 11, D:11) 18 stones (3, 0, D:11) a +0 whip a tomahawk (4, 1, D:11) a +0 glaive a +0 chain mail (4, 2, D:11) a tomahawk (5, -9, D:11) 23 bolts (9, 12, D:11) 20 sling bullets (10, 9, D:11) 20 arrows (12, -14, D:11) 17 stones (17, 23, D:11) a +0 rapier (28, 30, D:11) 12 stones (29, 2, D:11) a +0 ring mail (31, -10, D:11) a scroll of noise (31, -8, D:11) a +0 buckler (32, 13, D:11) a +0 hand axe (32, 19, D:11) a +0 leather armour (32, 30, D:11) a +0 dagger (34, 21, D:11) a +0 giant spiked club a +0 giant spiked club (40, 1, D:11) 23 stones (45, 28, D:11) a +0 buckler a +1 cloak (46, 28, D:11) the +9 falchion of the Hero {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. (48, 12, D:11) a +0 executioner's axe (53, 14, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (9, -21, Lair:1) 20 stones (20, -9, Lair:1) a +0 leather armour (20, -8, Lair:1) 7 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 leather armour of cold resistance (7, 5, Lair:2) 20 arrows (8, 31, Lair:2) 29 bolts (12, -3, Lair:2) 26 arrows (30, -11, Lair:2) 19 stones (33, -12, Lair:2) 8 arrows (45, 22, Lair:2) a +0 war axe a +0 robe (47, 21, Lair:2) a +0 halberd a +0 robe (47, 22, Lair:2) a +1 long sword of slicing a +0 robe (56, -6, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (14, -7, Lair:3) a +2 great mace of draining a +0 leather armour (15, 11, Lair:3) a +0 falchion (22, -5, Lair:3) 28 bolts (25, -4, Lair:3) a +0 hunting sling of flaming (43, -10, Lair:3) 15 stones (57, 2, Lair:3) 21 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 arrows (21, 33, Lair:4) a +0 short sword (41, 8, Lair:4) 17 bolts Level 1 of the Shoals (0, 0, Shoals:1) a sea snake corpse (skeletalised by now) (3, -1, Shoals:1) a scroll of immolation (21, -16, Shoals:1) a scroll of identify (25, -11, Shoals:1) a sea snake corpse (26, -12, Shoals:1) a poisoned javelin (27, -13, Shoals:1) a +0 quarterstaff a +0 hunting sling 11 stones (27, -12, Shoals:1) a +0 quarterstaff a +0 hunting sling 12 sling bullets a faun corpse (27, -11, Shoals:1) a +0 spear (unseen) (27, -2, Shoals:1) a book of Air (28, -12, Shoals:1) a +0 quarterstaff a +0 hunting sling 15 sling bullets (28, -2, Shoals:1) a wand of scattershot (3) (29, -13, Shoals:1) a sling bullet (29, -2, Shoals:1) the ring "Ugonn" {rC+ rN+} [ring of protection from cold] It protects you from cold. It protects you from negative energy. (30, -16, Shoals:1) a poisoned javelin (30, -13, Shoals:1) a sling bullet (30, -2, Shoals:1) a potion of heal wounds (31, -13, Shoals:1) a sling bullet (31, -2, Shoals:1) a +5 short sword of speed (34, -11, Shoals:1) a wind drake skeleton (34, -8, Shoals:1) a +0 spear a +0 hunting sling 9 sling bullets (34, -6, Shoals:1) a stone (34, -4, Shoals:1) a stone (35, -14, Shoals:1) a sling bullet (35, -7, Shoals:1) a +0 club (unseen) (35, -6, Shoals:1) 5 stones (35, -5, Shoals:1) a +0 club (unseen) (36, -7, Shoals:1) a stone (36, -6, Shoals:1) a +0 quarterstaff (unseen) (37, -21, Shoals:1) a +0 scale mail (37, -8, Shoals:1) 3 stones (37, -4, Shoals:1) a stone (42, -14, Shoals:1) a ration