Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8871808869014590644 66 melejan the Gusty (level 3, -1/19 HPs) Began as a Deep Elf Air Elementalist on June 19, 2026. Slain by Terence ... wielding a +0 mace (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (1814 turns). melejan the Gusty (Deep Elf Air Elementalist) Turns: 1814, Time: 00:03:44 Health: -1/19 AC: 6 Str: 5 XL: 3 Next: 96% Magic: 4/10 EV: 11 Int: 21 God: Gold: 88 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Energy} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: channel magic (15%) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of energy (worn) Jewellery c - a +4 ring of protection (worn) Scrolls c - a scroll of revelation {unknown} e - 4 scrolls of identify {unknown} d - a scroll of immolation {unknown} h - a scroll of blinking {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of magic d - 7 potions of moonshine f - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting - Level 1.1 Conjurations * Level 4.7 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 24% N/A 14% 3 Static Discharge Conj/Air 32% 3-5/arc 16% 2 Airstrike Air 12% 2d(2-18) 34% 4 Teleport Other Tloc 4% N/A 56% 3 Sticky Flame Fire/Alch 4% 2d4 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magical energy flows into your mind! Terence hits you with a +0 mace. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 75% to hit) You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! Terence hits you with a +0 mace! Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 75% to hit) The zap misses Terence. Terence hits you with a +0 mace. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 75% to hit) The zap hits Terence. Terence is moderately wounded. Terence completely misses you. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 75% to hit) The zap hits Terence! Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 75% to hit) The zap hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 75% to hit) The zap hits Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." +............. .#######.##.... .+........+.... .#######'##.... ..........##### ............... ............... #####............... #..@@..............# #.###..............# #.######+### #.... #........# ## #........# #........# ####### #........#####...... ##........+.......... ............######.#### You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 6 hobgoblins 9 jackals A quokka (D:2) 6 ball pythons 8 bats 3 endoplasms (D:1) A frilled lizard (D:1) 8 goblins 2 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melejan the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 878 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 1465 | D:2 | Encountered Terence 1814 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, item_on_display_a_b, hex_medium, darby_raucous_goblin_parties D:2: layout_basic, hangedman_decor_peaks_small, st_stairs_10, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 4 | 4.7 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Shock || 130 Armour: Robe || 30 Dodge: Dodged || 34