megamataman Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a cursed -2 club (3, 28, D:1) a +0 club (8, 27, D:1) 15 stones (14, -7, D:1) a +0 dagger (24, 43, D:1) a +0 dagger (29, 13, D:1) a cursed +0 robe (34, 18, D:1) a stone (37, 0, D:1) a +0 falchion a +0 scale mail (42, 34, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 34 stones (10, 29, D:2) a +0 ring mail (11, 21, D:2) a +0 whip (12, 6, D:2) a cursed -1 club (13, 23, D:2) a +0 long sword a +0 chain mail (13, 24, D:2) a +0 club (14, 21, D:2) a +0 dagger (17, 33, D:2) a +0 helmet (28, 21, D:2) a +0 club (29, 1, D:2) 22 bolts (29, 15, D:2) a +0 spear (29, 33, D:2) a +0 club (30, 16, D:2) a +0 spear (31, 16, D:2) a cursed +0 short sword a +0 leather armour a +0 halberd (31, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 tomahawks (12, 4, D:3) a +0 ring mail a +0 short sword a +0 leather armour (14, 16, D:3) 22 stones (20, 12, D:3) 25 bolts (21, 0, D:3) a +0 ring mail (24, 4, D:3) a cursed staff of cold (24, 17, D:3) a +0 long sword (25, 35, D:3) 16 stones (26, -9, D:3) 19 stones (26, 15, D:3) 2 stones (26, 19, D:3) a +0 trident (26, 34, D:3) 19 poisoned needles (27, 12, D:3) a stone (28, 0, D:3) a stone (28, 11, D:3) 2 stones (30, 37, D:3) a +0 flail a cursed +0 leather armour a +0 short sword a +0 leather armour a +0 whip a +0 chain mail (32, 19, D:3) a +0 club (39, 23, D:3) 19 arrows (44, 11, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 dagger a +0 helmet a +0 animal skin a +0 club (2, 0, D:4) a +0 club (3, 0, D:4) a +0 club (34, -14, D:4) 18 stones (37, 4, D:4) 18 bolts (44, -28, D:4) a +0 great sword (48, -8, D:4) a +0 leather armour (62, -33, D:4) a +0 whip of flaming a stone (62, -29, D:4) a stone (63, -29, D:4) a stone (64, -33, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -13, D:5) a +0 scale mail (3, 12, D:5) a +0 short sword (5, 10, D:5) a +0 mace (5, 11, D:5) a +0 scale mail (12, -16, D:5) a Young Poisoner's Handbook (15, -6, D:5) a +1 dire flail of pain a +0 leather armour (26, 0, D:5) 26 bolts (31, 10, D:5) 27 stones (43, -13, D:5) a cursed +0 short sword Level 6 of the Dungeon (0, 0, D:6) 21 stones (13, 20, D:6) a +0 rapier (16, 12, D:6) 13 sling bullets (16, 25, D:6) a +0 spear (20, 18, D:6) 11 stones (20, 27, D:6) a +0 shortbow 3 arrows (20, 29, D:6) 6 arrows (20, 31, D:6) an arrow (25, 22, D:6) a throwing net (25, 24, D:6) a +0 spear (26, 3, D:6) 14 stones (36, 31, D:6) 21 stones (37, 30, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 18 arrows (3, 0, D:7) 10 stones (11, -31, D:7) a +0 giant spiked club (15, -11, D:7) a +0 dagger (15, 1, D:7) a +0 chain mail (22, -10, D:7) a +0 falchion a +0 short sword a +0 ring mail (23, -10, D:7) a +3 dagger a +0 robe (23, -9, D:7) a +0 hand axe a +0 plate armour (25, 3, D:7) a +0 whip (27, 0, D:7) a +0 flail (27, 2, D:7) a +0 ring mail (27, 6, D:7) the +2 shortbow "Nyjuveuz" {flame, +Blink rPois Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from poison. It lets you blink. (31, -6, D:7) a +0 giant club (40, -37, D:7) 29 arrows (41, 4, D:7) a +0 shortbow 25 arrows (42, 0, D:7) an arrow (42, 1, D:7) an arrow (42, 2, D:7) 2 arrows (46, -27, D:7) a +0 trident a +0 ring mail (47, -24, D:7) a +2 dagger of venom (49, -6, D:7) a book of Conjurations (50, -23, D:7) a +0 quarterstaff (52, -27, D:7) a throwing net Level 8 of the Dungeon (0, 0, D:8) an arrow (2, -3, D:8) 2 arrows (4, -3, D:8) a +0 shortbow 13 arrows (12, 23, D:8) a +0 trident (12, 24, D:8) a +0 robe a +2 dagger of venom (13, 24, D:8) a +0 short sword (13, 25, D:8) a +0 dagger (14, 24, D:8) a +0 robe a +4 falchion a +0 long sword a +0 robe (15, 24, D:8) a +0 robe a +3 great sword (19, -15, D:8) a +0 robe (19, -1, D:8) the +7 quarterstaff of Quantum Leap {crush, *Noise rC+ rN+ MP+9} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It may make noises in combat. (19, 0, D:8) 18 poisoned needles (24, -9, D:8) a +0 dagger (24, -8, D:8) a +0 mace a +0 chain mail (24, 0, D:8) a +4 halberd a +0 robe (24, 28, D:8) a book of Party Tricks (25, -5, D:8) a cursed -2 falchion a +0 robe (26, -4, D:8) a +3 dire flail a +0 robe (27, -8, D:8) a +0 short sword a +0 leather armour (28, -9, D:8) a +0 dagger (39, 18, D:8) a cursed -1 dagger (44, -11, D:8) a +0 giant spiked club (46, -22, D:8) 14 poisoned needles (48, 1, D:8) a +0 leather armour (58, 11, D:8) a +0 giant club (60, -2, D:8) 17 sling bullets (62, -15, D:8) 15 stones (64, -22, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Gatosech's Assorted Antiques a +0 dagger (66 gold) a +0 short sword (99 gold) a sack of spiders (660 gold) the cursed +0 ring mail of Abstinence {rElec Dex+3} (702 gold) It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. a wand of disintegration (19) (759 gold) the +1 great mace "Egoff" {pain, *Rage rPois rN+ Int+2} (1277 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It may make you go berserk in combat. a +0 dagger (66 gold) a scroll of identify (66 gold) a scroll of amnesia (115 gold) a book of Enchantments (1650 gold) a wand of polymorph (20) (726 gold) a scroll of identify (66 gold) a scroll of identify (66 gold) a +0 lajatang (495 gold) a +0 leather armour (66 gold) [Shop] Veite's Book Emporium a book of Maledictions (375 gold) a book of Transfigurations (825 gold) a manual of Crossbows (1656 gold) a book of Geomancy (525 gold) a book of Callings (450 gold) a book of Annihilations (1656 gold) a book of Enchantments (750 gold) a book of the Warp (1350 gold) [Shop] Vineschu's Antique Armour Shop a +1 robe of cold resistance (292 gold) a +0 scale mail (92 gold) a cursed +0 ring mail (23 gold) a +0 leather armour (46 gold) (0, 0, D:9) a +0 troll leather armour (0, 2, D:9) a +0 trident (9, 3, D:9) a +0 scale mail (10, -3, D:9) a +0 dagger (11, -3, D:9) a +0 giant club (21, 3, D:9) a +2 dagger of freezing a +0 robe a +0 trident a +0 leather armour (22, 3, D:9) a +0 whip a +0 dagger (24, -23, D:9) 16 poisoned needles (28, -32, D:9) a +0 giant club a cursed +0 dire flail (34, -9, D:9) a cursed +0 ring mail a +0 hand axe (35, -33, D:9) 14 bolts (35, -13, D:9) a +0 hand axe (36, -30, D:9) 2 arrows (36, -15, D:9) a +0 club (37, -31, D:9) an arrow (37, -16, D:9) a cursed -3 club (37, -12, D:9) a +2 dagger of distortion (37, -9, D:9) 16 poisoned needles (38, -32, D:9) 11 arrows a +0 shortbow (40, -32, D:9) 2 arrows (41, -32, D:9) 2 arrows (41, -31, D:9) an arrow (49, -32, D:9) a +0 giant club (50, -43, D:9) a +1 flail of crushing (57, -15, D:9) 12 sling bullets (58, -36, D:9) 12 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +1 scimitar of flaming (14, -8, D:10) a +0 rapier (15, -10, D:10) a scroll of noise (16, 2, D:10) a +1 scimitar a +0 robe (17, 2, D:10) a +0 spear a +0 robe (20, 3, D:10) a +0 long sword a +0 robe (25, -9, D:10) 14 stones (26, 1, D:10) 24 stones (32, -12, D:10) a +0 pair of boots (35, -19, D:10) 17 bolts (38, 8, D:10) a +0 falchion a +0 giant club (38, 17, D:10) a +1 long sword of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (6, 3, D:11) 16 arrows (7, 5, D:11) a scroll of blinking (9, 5, D:11) a ration (12, -17, D:11) a +0 scale mail Level 1 of the Lair of Beasts (25, -41, Lair:1) a +0 robe (25, -28, Lair:1) a +0 war axe (30, -41, Lair:1) a +0 falchion (31, -12, Lair:1) a +0 quarterstaff (44, -8, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of remove curse