medis Level 1 of the Dungeon (1, -33, D:1) a +0 robe (13, -17, D:1) 15 bolts (18, -24, D:1) 29 stones (19, -30, D:1) 23 stones (19, -23, D:1) 2 stones (20, 2, D:1) a +0 dagger (22, -39, D:1) a stone (23, -39, D:1) a stone (24, -39, D:1) a +0 short sword (25, -39, D:1) a stone (25, -15, D:1) a +0 whip (25, 9, D:1) 20 stones (30, 8, D:1) a stone (34, 8, D:1) a stone a +0 whip (36, 8, D:1) a +0 whip 2 stones (39, 5, D:1) a +0 leather armour (40, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 javelins (2, 30, D:2) a +0 club (3, -2, D:2) a +0 dagger (3, 9, D:2) a +0 club 11 stones (5, -7, D:2) a +0 scale mail (5, 10, D:2) a stone (7, 11, D:2) 2 stones (12, 12, D:2) a +0 scale mail (14, 36, D:2) a +0 spear (32, -7, D:2) a +0 club (33, 9, D:2) a +0 club (35, 39, D:2) 20 stones (36, -7, D:2) 2 stones (36, -6, D:2) a stone (44, 40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 bolts (5, -1, D:3) a +0 dagger (6, -6, D:3) a +0 club a +0 leather armour (16, -31, D:3) a +0 dagger a +0 club (17, -33, D:3) a +0 club (19, -34, D:3) a +0 robe (33, -11, D:3) a +0 robe (36, -27, D:3) a +0 leather armour (37, -21, D:3) a +0 club (46, -27, D:3) a +0 dagger (56, -5, D:3) 17 arrows Level 4 of the Dungeon [Shop] Byebiyc's Weapon Emporium a +1 antimagic spear (192 gold) a +0 morningstar (48 gold) a +0 club (12 gold) a +0 halberd (48 gold) a +0 war axe (42 gold) a +2 antimagic flail (270 gold) a +2 whip of electrocution (218 gold) a +0 morningstar (48 gold) a +0 flail (42 gold) a +0 quarterstaff (48 gold) the +4 hunting sling of Xeed {freeze, Fragile rElec MP+9 Int+3} (675 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (+9). It will be destroyed if unequipped. a +0 flail (42 gold) a +2 arbalest of freezing (241 gold) (10, 29, D:4) a +0 giant spiked club (16, 12, D:4) a +0 short sword (23, 22, D:4) a tomahawk (24, 21, D:4) a +0 dagger a +0 flail 3 tomahawks of dispersal a +0 chain mail a tomahawk an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 19, D:4) a +0 leather armour (31, 13, D:4) a cursed -3 whip a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 13, D:4) a +0 club a +0 hand axe a cursed -2 club a +0 chain mail a jackal skeleton (37, 19, D:4) 22 stones (38, 17, D:4) 29 stones (43, 6, D:4) a cursed -1 dagger