mcbry Level 1 of the Dungeon (1, 16, D:1) 14 arrows (3, -5, D:1) a +0 dagger (5, 4, D:1) 17 stones (5, 7, D:1) a +0 club a +0 whip 5 stones (5, 8, D:1) a stone (6, 6, D:1) a stone (8, 6, D:1) a stone (9, 6, D:1) 2 stones (11, 18, D:1) a +0 dagger (34, -9, D:1) a +0 dagger (38, 4, D:1) a +0 ring mail (46, -7, D:1) a +0 dagger (47, 14, D:1) a +0 club (51, 4, D:1) a +0 hand axe (51, 30, D:1) a cursed +0 robe (58, 26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 5 gold pieces (0, 4, D:2) 8 gold pieces (1, 0, D:2) 4 gold pieces (1, 1, D:2) a scroll of magic mapping (1, 2, D:2) 5 gold pieces (1, 3, D:2) a ration (1, 4, D:2) a ration (5, -7, D:2) a +0 falchion (25, -25, D:2) a +0 mace (32, -24, D:2) 21 stones (36, -26, D:2) 17 stones (49, -37, D:2) 10 sling bullets (52, -23, D:2) 17 stones (55, -35, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -3, D:3) a +0 flail a +0 war axe a +0 hand axe a +0 scale mail (4, 2, D:3) a +0 robe (13, 22, D:3) a +0 dagger (14, 10, D:3) a +0 short sword 3 stones (16, 26, D:3) a +0 flail (18, 26, D:3) a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour a +0 war axe a +0 flail a +0 club (19, 26, D:3) a +0 club (19, 34, D:3) a +0 ring mail (20, 21, D:3) 15 stones (21, 48, D:3) a stone (22, 29, D:3) a +0 chain mail (22, 41, D:3) a +0 robe (22, 47, D:3) a stone (23, 49, D:3) a +0 whip a +0 flail (24, 49, D:3) a stone (28, 29, D:3) 19 bolts (30, 31, D:3) a +0 pair of boots (40, 1, D:3) a +0 short sword (41, 11, D:3) a +0 mace (42, 33, D:3) a cursed +0 club Level 4 of the Dungeon [Shop] Qezommyi's Antique Weapon Shoppe a +0 rapier (96 gold) the +5 short sword "Amotische" {pierce, rPois rN+} (1077 gold) It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. a +0 flail (84 gold) a +0 scythe (72 gold) a cursed -2 club (2 gold) the +5 demon blade of Sloth {freeze, rElec Dex+4} (1785 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. a +0 war axe (84 gold) a +0 hunting sling (36 gold) a +0 hand axe (72 gold) a +0 hunting sling of flaming (112 gold) (0, 0, D:4) a cursed -3 falchion (9, -13, D:4) a +0 mace (18, -33, D:4) a cursed +0 plate armour (25, 8, D:4) 2 scrolls of noise (37, -8, D:4) a +0 flail (37, -7, D:4) a +0 falchion (38, -7, D:4) a cursed +0 dagger a +0 robe (39, -6, D:4) a +0 trident Level 5 of the Dungeon (14, 7, D:5) 13 bolts (20, 8, D:5) a +0 rapier (21, 18, D:5) a +0 leather armour (29, -15, D:5) 25 arrows (39, -7, D:5) a +0 chain mail (40, -5, D:5) a +0 dagger a +0 robe (41, -7, D:5) a +0 dagger a cursed +0 robe (41, -5, D:5) a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail (42, -2, D:5) 2 potions of degeneration (48, 2, D:5) a +0 robe (54, 10, D:5) 24 arrows (56, -9, D:5) 27 sling bullets (61, 4, D:5) a +0 leather armour (61, 9, D:5) a +0 long sword (62, 4, D:5) a +0 scimitar Level 6 of the Dungeon (0, 0, D:6) a quokka skeleton (1, -3, D:6) a +1 mace of crushing (2, -5, D:6) a +0 mace (2, -3, D:6) a cursed -3 mace (3, -4, D:6) a +0 mace (7, 9, D:6) a +0 dagger (14, -5, D:6) a +0 mace (18, 1, D:6) 23 bolts (18, 6, D:6) a cursed -1 robe (22, -6, D:6) a +0 rapier (33, -24, D:6) 26 stones (35, 4, D:6) an electric eel corpse (42, -16, D:6) a +0 dagger (51, 3, D:6) a +0 scale mail (57, -2, D:6) a +0 mace of holy wrath