mcbry Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 1, D:1) a +0 dagger (5, -5, D:1) a +0 hunting sling (6, 17, D:1) 11 stones (20, 20, D:1) 17 sling bullets (21, 21, D:1) 18 stones (23, 10, D:1) a +0 club (29, 3, D:1) a +0 club (33, 21, D:1) a +0 dagger (43, 14, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 8, D:2) a +0 whip 25 stones (1, 9, D:2) a stone (4, 24, D:2) a stone (6, 26, D:2) a stone (7, 28, D:2) a +0 dagger (8, 28, D:2) a stone (8, 43, D:2) a +0 hunting sling (11, 31, D:2) a +0 club a +0 club a +0 hunting sling 14 stones (17, 13, D:2) a +0 leather armour (23, 11, D:2) a +0 ring mail (24, 4, D:2) a +0 club (24, 16, D:2) 18 stones (25, 27, D:2) a +0 club (26, 3, D:2) a +0 short sword (27, 2, D:2) 2 stones (27, 5, D:2) 16 stones (27, 31, D:2) a +0 robe (36, 30, D:2) a +0 whip (39, 38, D:2) a +0 club (40, 10, D:2) a +0 robe (43, 39, D:2) a cursed -3 dagger (49, 7, D:2) a +0 club (50, 7, D:2) a cursed +0 leather armour (51, 6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a stone a +0 short sword (21, 47, D:3) a +0 trident (26, 0, D:3) a +0 leather armour a +2 war axe of flaming (29, 27, D:3) a +0 dagger 5 stones (30, 38, D:3) a +0 dagger (39, 45, D:3) 13 bolts (40, 23, D:3) 13 arrows (42, 40, D:3) 18 stones (60, 40, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Vaiggado's Gadget Shoppe a sack of spiders (260 gold) a wand of polymorph (11/24) (169 gold) a wand of lightning (9/15) (169 gold) a phial of floods (520 gold) a crystal ball of energy (260 gold) a crystal ball of energy (260 gold) a wand of confusion (14/48) (156 gold) a phantom mirror (390 gold) a wand of polymorph (9/24) (143 gold) a phial of floods (520 gold) a wand of clouds (5/9) (351 gold) a lightning rod (4/4) (520 gold) (0, 0, D:4) a +0 club a +0 leather armour (10, -27, D:4) a stone a cursed -2 short sword (11, -28, D:4) a +0 dagger a +0 robe (12, -28, D:4) a +0 dagger a stone (24, 1, D:4) a +0 short sword (24, 3, D:4) a cursed -2 short sword a +0 scale mail (31, -12, D:4) a +0 robe (32, 0, D:4) a +0 dagger a +0 robe (38, -6, D:4) the cursed +0 ring mail "Wass" {rN+ Int-2 Stlth+} It affects your intelligence (-2). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (39, 8, D:4) a +0 giant spiked club (44, -30, D:4) 13 arrows (51, -29, D:4) a +0 club (52, -21, D:4) 21 arrows (52, 22, D:4) 18 arrows Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:5) a +0 dagger (10, 3, D:5) a +0 antimagic spear (11, 3, D:5) a +0 leather armour a cursed -2 dagger a +0 flail (15, 3, D:5) a +0 spear (22, -23, D:5) 23 sling bullets (24, 10, D:5) 27 bolts (25, -8, D:5) 18 arrows (34, -12, D:5) a +0 rapier (36, 17, D:5) a +0 helmet (45, -8, D:5) a +1 dagger of venom a +0 robe (47, -8, D:5) a +0 mace a +0 chain mail (54, -19, D:5) a +0 mace (54, -17, D:5) a +2 mace of crushing (55, -19, D:5) a +0 mace (55, -18, D:5) a +4 quarterstaff of chaos a +0 mace (55, -17, D:5) a +0 mace (55, 11, D:5) a +0 leather armour (56, -19, D:5) a +0 mace (56, -18, D:5) a +0 mace (56, -17, D:5) a +0 mace (58, -18, D:5) a +0 mace (59, -19, D:5) a +0 mace (60, -19, D:5) a +0 mace (61, -20, D:5) a +0 mace (62, -19, D:5) a cursed +0 mace (63, -20, D:5) a +0 mace (64, -8, D:5) a +0 whip Level 6 of the Dungeon [Shop] Ysepnanu's Weapon Shop the +6 dagger "Cigareac" {elec, Str+3} (483 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). 18 stones (18 gold) a +1 flail of holy wrath (133 gold) a +0 glaive (65 gold) 11 poisoned needles (44 gold) 15 stones (15 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (680 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 war axe (35 gold) a +0 spear of venom (56 gold) a +0 hunting sling (15 gold) the +4 flail "Beastbane" {crush, Dex+4} (406 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 glaive (65 gold) (0, 0, D:6) a +0 club a +0 spear (0, 1, D:6) a +0 whip a +0 flail (9, 25, D:6) a +0 robe a +0 plate armour a +0 dagger a +0 long sword (10, 12, D:6) a +0 giant club (11, -9, D:6) 23 arrows (16, 2, D:6) a +0 whip (18, 24, D:6) 19 stones (20, -10, D:6) a +0 leather armour (26, 1, D:6) a stone (28, 1, D:6) a +1 vampiric short sword 31 stones a +2 plate armour of positive energy (28, 22, D:6) a +0 chain mail (30, 4, D:6) a +0 dagger a +0 robe (31, 0, D:6) a +0 club (32, -2, D:6) a +0 trident a +0 plate armour (32, -1, D:6) a +0 club (32, 0, D:6) a stone (33, 1, D:6) a stone (35, -3, D:6) 15 stones (36, 25, D:6) 16 stones (43, -3, D:6) a +0 dagger (47, 9, D:6) a +0 mace Level 7 of the Dungeon (5, -7, D:7) a +0 giant club (20, 7, D:7) a +0 whip of freezing a +0 robe (26, -18, D:7) a +0 spear 22 stones (28, -19, D:7) a stone (28, -11, D:7) a +0 shortbow 4 arrows (28, -5, D:7) 27 arrows a +1 shortbow of velocity (30, -10, D:7) a +0 dagger (30, -6, D:7) an arrow (34, -6, D:7) an arrow (35, -7, D:7) 5 arrows (45, 15, D:7) 2 sling bullets a +0 animal skin (46, -16, D:7) an uncursed staff of poison (46, 16, D:7) 2 sling bullets (47, -19, D:7) 30 arrows (50, 3, D:7) a +0 giant spiked club (51, 3, D:7) a +3 trident (51, 4, D:7) a +0 war axe a +0 ring mail (52, 0, D:7) a +0 dagger a +0 robe (52, 22, D:7) a +1 hunting sling of freezing a +0 quarterstaff 23 sling bullets a +2 leather armour of fire resistance Level 8 of the Dungeon [Shop] Fasti's Food Shop a royal jelly (28 gold) a bread ration (70 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a royal jelly (28 gold) a royal jelly (28 gold) a bread ration (70 gold) a meat ration (70 gold) (0, 0, D:8) a cursed -2 whip (0, 1, D:8) a +0 halberd (unseen) (3, 5, D:8) 13 sling bullets (4, 3, D:8) a +0 whip (7, 14, D:8) 22 arrows a +0 shortbow (18, 0, D:8) a cursed -3 trident (19, 1, D:8) 20 arrows a +0 shortbow (22, 11, D:8) a +0 giant club (23, 7, D:8) an arrow (24, 8, D:8) an arrow (27, -8, D:8) a +1 whip of venom a +0 ring mail (27, 5, D:8) a +0 rapier (29, -5, D:8) a +0 leather armour (30, 20, D:8) a +0 giant club a +0 giant spiked club (32, -8, D:8) a +0 ring mail (36, 5, D:8) 19 bolts Level 9 of the Dungeon (0, 10, D:9) a +0 falchion (3, -32, D:9) a +0 whip (3, -26, D:9) a +0 war axe (4, -15, D:9) 14 stones (5, -12, D:9) a +0 cloak (9, -14, D:9) a +2 pair of gloves (9, 13, D:9) a +0 giant spiked club a +0 giant club (17, -11, D:9) a +0 hand axe (18, -11, D:9) a +0 ring mail (18, -10, D:9) a cursed +0 dagger a +0 robe a +0 trident a +0 plate armour (21, -28, D:9) a +0 dagger a +0 robe (21, -22, D:9) a +0 hand axe (22, 14, D:9) a +0 pair of gloves (23, -21, D:9) a +0 hand axe a +0 hand axe a +0 hand axe (25, -25, D:9) a +2 battleaxe a +0 robe a +0 short sword a +0 glaive a +0 chain mail (27, -25, D:9) a +0 morningstar of protection a cursed +0 robe (28, -23, D:9) a +0 dagger a +0 robe (30, 10, D:9) a +0 dire flail a +0 chain mail (32, -28, D:9) a cursed +5 dagger of freezing a +0 robe (32, -25, D:9) a +3 spear a +0 robe (32, 8, D:9) a +0 falchion (32, 9, D:9) a +0 hand axe a +0 ring mail (32, 10, D:9) a +0 mace a +0 scale mail (34, 8, D:9) a +0 leather armour (37, -2, D:9) a +0 club (38, -2, D:9) a +0 dagger a +0 robe (48, -2, D:9) 2 stones (48, 2, D:9) a +0 dagger (48, 3, D:9) a +0 whip a +0 dagger (48, 5, D:9) a +0 short sword a stone (48, 6, D:9) a cursed -2 club a +0 blowgun a +0 club a +0 blowgun Level 10 of the Dungeon (0, 0, D:10) 11 stones (0, 7, D:10) a cursed +0 ring mail (8, -3, D:10) 16 arrows (13, 30, D:10) a +0 giant club a +0 giant club (16, 0, D:10) a +0 short sword a +0 plate armour (16, 1, D:10) a +0 flail (16, 2, D:10) a +0 trident (19, 17, D:10) the cursed +1 long sword "Inuel" {freeze, rC- MR+ Str+5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (32, 18, D:10) an arrow (34, 17, D:10) 6 arrows (37, -2, D:10) 23 arrows (37, 16, D:10) a +0 shortbow 14 arrows (40, 11, D:10) a +0 quarterstaff (43, 29, D:10) a +0 dire flail a cursed -3 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 spear (1, 1, D:11) a +1 spear of freezing a +0 ring mail (2, 0, D:11) a +0 spear (8, 15, D:11) a +0 whip a +0 chain mail a +0 short sword (9, 15, D:11) a +0 mace (9, 16, D:11) a +0 club a +0 leather armour (11, 27, D:11) 14 stones (12, 19, D:11) a +0 ring mail (13, 3, D:11) a +1 hand axe of flaming (17, 1, D:11) a +0 hand axe a +0 club a +0 chain mail a +0 flail of protection a +0 plate armour a +1 war axe of electrocution (17, 2, D:11) 5 needles of paralysis (21, 9, D:11) 21 stones (21, 29, D:11) 21 arrows (25, -16, D:11) a +0 robe (32, 9, D:11) a +0 robe a +0 dagger a +0 flail a +2 mace of protection a +0 robe a +0 dagger (33, 8, D:11) a cursed +0 plate armour a +2 mace of holy wrath (34, 22, D:11) a +0 robe (36, -7, D:11) a +0 mace (36, -3, D:11) a +0 spear (39, 15, D:11) 12 arrows (40, 14, D:11) a +0 war axe (40, 15, D:11) a +0 dagger a +0 robe (41, 15, D:11) a +0 glaive a +0 plate armour (42, 15, D:11) a +2 whip of distortion a cursed +0 ring mail a +2 war axe of chopping a +0 leather armour (55, 15, D:11) a +0 cloak a +0 hat a +1 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (0, 19, Lair:1) 24 bolts (5, 19, Lair:1) a +0 double sword of protection a +0 scale mail (7, 13, Lair:1) the cursed +1 hand crossbow of Cowardice {flame, +Inv rC- rN+++ Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you turn invisible. It makes you less stealthy. It has a curse placed upon it. (9, 5, Lair:1) 29 stones (10, 38, Lair:1) 26 sling bullets (11, 11, Lair:1) a +0 robe (38, 5, Lair:1) a potion of magic an uncursed ring of wizardry a wand of polymorph (9/24) a wand of scattershot (6/9) a book of Maledictions an uncursed ring of magical power a book of Callings an uncursed amulet of harm a wand of random effects (5/48) 54 poisoned needles a wand of iceblast (6/15) a wand of confusion (24/48) a +1 short sword (40, 7, Lair:1) the +0 great mace of Zetyl {flame, rF+ rC+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. It protects you from cold. a potion of mutation (44, -8, Lair:1) an uncursed staff of death (55, 39, Lair:1) a +0 glaive (67, 24, Lair:1) a +0 scale mail (68, 31, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (14, 11, Lair:2) the +10 long sword of the Ass {pain, *Corrode rC+++ Str+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It renders you almost immune to cold. It may corrode you when you take damage. (33, 7, Lair:2) 21 stones (34, -3, Lair:2) a curare-tipped needle (34, 15, Lair:2) 22 stones (40, -12, Lair:2) a +0 blowgun a +1 short sword of distortion 6 curare-tipped needles (40, -7, Lair:2) a curare-tipped needle (40, -5, Lair:2) a curare-tipped needle (42, -9, Lair:2) a +0 scale mail (54, -4, Lair:2) a +0 robe Level 3 of the Lair of Beasts (9, -2, Lair:3) a cursed -3 club (13, 11, Lair:3) 13 stones (17, 0, Lair:3) a scroll of immolation (18, -5, Lair:3) a +0 longbow of freezing (19, -9, Lair:3) a +0 cloak (19, -4, Lair:3) a +0 long sword (26, -29, Lair:3) a +0 quarterstaff of freezing (28, 2, Lair:3) a +0 rapier (33, -11, Lair:3) an uncursed amulet of the gourmand Level 4 of the Lair of Beasts (0, 0, Lair:4) a crocodile corpse (0, 1, Lair:4) a box of beasts (1, 0, Lair:4) a yak corpse a spiny frog corpse (6, -22, Lair:4) an elephant corpse (8, -25, Lair:4) a bullfrog corpse (26, 27, Lair:4) 11 stones (42, 24, Lair:4) a +0 quarterstaff (44, 10, Lair:4) a water moccasin corpse (45, 17, Lair:4) 16 arrows (46, -25, Lair:4) a +0 scale mail (47, -25, Lair:4) a +0 mace (48, 21, Lair:4) 24 stones (52, -17, Lair:4) the +4 arbalest "Munnimn" {elec, +Fly rC+ MR-} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. (56, 8, Lair:4) a water moccasin corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones