mavignon Level 1 of the Dungeon (8, -4, D:1) 25 bolts (13, 22, D:1) 21 stones (17, 33, D:1) a +0 club (19, 5, D:1) a +0 club (20, 32, D:1) 20 stones (29, -11, D:1) a +0 robe (29, 2, D:1) a +0 ring mail (31, -9, D:1) 17 sling bullets (32, -9, D:1) a +0 whip 3 stones (32, -3, D:1) 2 stones (43, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (4, 4, D:2) a cursed +0 scale mail (9, -3, D:2) a +1 mace of holy wrath 15 stones (11, 25, D:2) 16 arrows (16, -3, D:2) a stone (16, 0, D:2) a +0 hunting sling a +0 club 3 stones 31 sling bullets (17, -5, D:2) a stone (19, 17, D:2) a +0 club (22, 22, D:2) 20 stones (26, -3, D:2) a +0 dagger (28, 6, D:2) a +0 whip (29, 9, D:2) a +0 falchion (34, 17, D:2) a +0 halberd (35, 0, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 6, D:3) a +0 falchion a +0 ring mail a +0 leather armour a +0 dagger a +0 robe (6, 6, D:3) a +0 flail a +0 flail (15, -4, D:3) a scroll of noise (15, -3, D:3) 18 gold pieces (16, -4, D:3) a scroll of teleportation (17, -4, D:3) 19 gold pieces (18, -30, D:3) a +0 club (18, -4, D:3) 22 gold pieces (19, -4, D:3) a ration (19, -3, D:3) 6 gold pieces (27, -5, D:3) a +0 whip (27, 11, D:3) a +0 robe (33, -19, D:3) a +0 whip (33, -13, D:3) 5 stones (34, -6, D:3) 14 stones (38, -1, D:3) a scroll of random uselessness an uncursed ring of fire (38, 9, D:3) a +0 dagger (47, 9, D:3) a +0 vampiric whip (49, 18, D:3) a +0 ring mail Level 4 of the Dungeon (0, 5, D:4) 13 bolts (17, -24, D:4) a +0 trident (25, -31, D:4) a +0 club (26, -31, D:4) a +0 short sword (27, -31, D:4) a +0 giant club (30, -30, D:4) a +0 robe a +0 dagger (31, 23, D:4) a +0 robe (49, -18, D:4) a +0 scale mail (50, -22, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (15, 38, D:5) a +0 giant club (22, 30, D:5) 23 stones (25, 31, D:5) a +0 ring mail (26, 23, D:5) a +0 giant spiked club (36, 35, D:5) a cursed -2 whip a +1 spear of venom a +0 halberd a scroll of random uselessness (39, 57, D:5) a +0 ring mail (45, 32, D:5) an arrow (47, 30, D:5) 2 arrows (49, 28, D:5) 22 arrows a +0 shortbow (53, 39, D:5) 16 stones (57, 54, D:5) 15 stones (60, 13, D:5) 21 stones Level 6 of the Dungeon [Shop] Ogyiteop's Antique Weapon Boutique a +0 dagger (48 gold) a +0 battleaxe (156 gold) the +1 great sword of Light {antimagic, Stlth+} (823 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you more stealthy. a +0 shortbow of freezing (177 gold) a +0 rapier (96 gold) the +6 shortbow "Iteur" {vorpal, Dex+5} (1248 gold) Any arrow fired from it inflicts extra damage. It affects your dexterity (+5). a +3 hunting sling of freezing (472 gold) a +1 vorpal war axe (292 gold) a +0 scimitar (96 gold) a +1 demon trident of draining (816 gold) a +0 glaive (156 gold) a +0 trident (84 gold) a +1 morningstar of protection (283 gold) a +0 quarterstaff (96 gold) (13, 9, D:6) a +0 club (14, 26, D:6) a +0 leather armour (16, -20, D:6) a +0 hand crossbow (22, -5, D:6) a +0 robe a +4 falchion (23, -7, D:6) a +0 short sword (23, -6, D:6) a +0 ring mail (24, -6, D:6) 3 boomerangs of dispersal a +0 hand axe (27, -31, D:6) 20 bolts (29, -21, D:6) a +0 scale mail (38, -8, D:6) a +0 flail a +0 spear (38, -5, D:6) a +0 spear (38, -4, D:6) a throwing net (54, -3, D:6) an uncursed staff of death (56, -3, D:6) 25 bolts Level 7 of the Dungeon (0, 0, D:7) a throwing net (2, -22, D:7) a +0 shortbow 17 arrows (2, 0, D:7) a +0 scale mail a +0 short sword a +0 leather armour a +0 falchion (6, -28, D:7) a +3 battleaxe a +0 robe (8, -31, D:7) a cursed +0 morningstar a cursed -2 robe (8, -22, D:7) a +0 ring mail (9, -28, D:7) a +0 robe (11, -27, D:7) a +0 giant club (12, 0, D:7) a +0 mace a cursed +0 chain mail (28, -12, D:7) a +0 robe a +3 scimitar (28, -11, D:7) a +0 robe a +0 spear a +0 dagger a +0 robe of positive energy (33, -28, D:7) a +0 short sword of speed (33, -26, D:7) 4 stones a +0 dagger (34, -32, D:7) 2 stones (34, -30, D:7) a stone (36, -48, D:7) a +0 ring mail (43, -28, D:7) a +0 scale mail (43, -22, D:7) a +0 robe a +0 morningstar (44, -22, D:7) a +0 robe a +0 mace (45, -21, D:7) a +0 robe a cursed +0 halberd (46, -22, D:7) 17 stones (54, -31, D:7) 16 stones (55, 11, D:7) a +0 long sword (56, 11, D:7) a +0 hand axe (57, 11, D:7) a +1 dagger of electrocution a +0 robe a +0 club a +0 ring mail (58, 12, D:7) a +0 dagger a +0 robe a +0 short sword a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a worker ant corpse (2, 10, D:8) a scroll of noise (5, 6, D:8) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (9, -3, D:8) a scroll of acquirement (10, -3, D:8) a book of Party Tricks (10, -2, D:8) 16 gold pieces (11, -5, D:8) a potion of curing (11, -4, D:8) a book of Annihilations (12, -4, D:8) a scroll of identify (14, 28, D:8) 6 stones (14, 30, D:8) a stone a +0 short sword (14, 31, D:8) 3 stones a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, 33, D:8) a +0 short sword (14, 35, D:8) a stone (15, 16, D:8) a bullfrog skeleton (18, 5, D:8) a +0 club 4 boomerangs a +0 ring mail (18, 8, D:8) a +0 hand axe a +0 ring mail a +0 dagger a cursed -2 robe an orc skeleton (19, 10, D:8) a +1 dagger of flaming a +0 robe a +0 trident the Ecumenical Temple