mauris Level 1 of the Dungeon (44, 4, D:1) a cursed -1 club (9, 7, D:1) a +0 dagger (8, 10, D:1) a +0 dagger (52, 23, D:1) a book of Geomancy (43, 26, D:1) a -2 leather armour {3} (18, 31, D:1) a +0 club (33, 31, D:1) a +0 short sword (34, 31, D:1) a +0 club (8, 36, D:1) a cursed -2 club a +0 club (20, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail {6} (2, 3, D:2) a cursed -1 dagger (-1, 4, D:2) a +0 leather armour {3} (2, 4, D:2) a +0 trident (13, 4, D:2) a +0 leather armour (4, 6, D:2) a +0 dagger (13, 11, D:2) a +0 mace (47, 17, D:2) a +0 dagger a +0 hunting sling (47, 18, D:2) a +0 large shield (26, 22, D:2) a +0 club (27, 22, D:2) a +0 club (17, 25, D:2) a +0 hunting sling (19, 32, D:2) 12 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 0, D:3) a +0 falchion (11, 0, D:3) a +0 plate armour {10} (-11, 7, D:3) a book of Burglary (-22, 8, D:3) a +0 short sword (-7, 9, D:3) a +0 centaur barding (-18, 10, D:3) a +0 robe {2} a +0 dagger (-23, 12, D:3) a +0 halberd (-12, 12, D:3) a tomahawk (-12, 14, D:3) a tomahawk (-12, 15, D:3) a +0 short sword (-33, 20, D:3) a +0 cloak a +0 robe {2} (-4, 20, D:3) a +0 flail a +0 club (-30, 21, D:3) an uncursed ring of wizardry (13, 21, D:3) a cursed +0 chain mail (-2, 25, D:3) a +0 club (-4, 32, D:3) a +0 whip (-9, 36, D:3) a +0 leather armour {3} a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour {3} (4, 2, D:4) a +0 dagger (-55, 3, D:4) a +0 mace a +0 dagger a +0 robe {2} (-54, 3, D:4) a +0 short sword a +0 mace (-54, 4, D:4) a +0 dagger a +0 robe {2} (-25, 5, D:4) a +0 club (-53, 7, D:4) a +0 hand axe (-34, 18, D:4) a +0 club (-39, 20, D:4) a +0 hand axe (-20, 24, D:4) a cursed -3 dagger (3, 24, D:4) 21 poisoned needles (-18, 26, D:4) a +0 dagger (-8, 26, D:4) a +0 trident (-22, 27, D:4) a +0 robe {2} a +0 dagger (-7, 31, D:4) a +0 club (-35, 33, D:4) a +0 falchion a +0 ring mail {5} (6, 38, D:4) a +0 trident (-22, 55, D:4) a wand of enslavement (0) {24} Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of restore abilities (150 gold) (0, 0, D:5) a +0 hand axe a +0 leather armour {3} a +0 dagger (1, 0, D:5) a +0 dagger of electrocution a +0 robe {2} (39, 11, D:5) a +0 giant club (39, 12, D:5) a +0 club a +0 flail a +0 leather armour {3} a +0 club 4 tomahawks of dispersal {!f} a +0 dagger a +0 robe {2} a +0 chain mail {8} (-11, 13, D:5) a cursed +0 leather armour {3} (24, 13, D:5) a +0 club (-12, 14, D:5) 23 arrows a +0 shortbow (19, 15, D:5) an arrow (23, 15, D:5) 24 arrows a +0 shortbow (28, 15, D:5) a +0 long sword (-16, 16, D:5) an arrow (-15, 16, D:5) 2 arrows (19, 16, D:5) 2 arrows (9, 20, D:5) a troll hide (6, 30, D:5) a +0 club (44, 32, D:5) a +0 long sword (27, 36, D:5) a +0 leather armour {3} a cursed -1 falchion (26, 37, D:5) a +0 hand axe Level 6 of the Dungeon (48, 11, D:6) a +0 whip a +0 scale mail {6} (17, 12, D:6) a cursed ring of poison resistance (26, 18, D:6) 2 curare-tipped needles (-4, 19, D:6) a +0 hand axe (-3, 20, D:6) a cursed -2 mace (11, 20, D:6) a +0 club (24, 21, D:6) a +0 club (9, 24, D:6) 18 arrows a +0 shortbow (45, 33, D:6) a +0 quarterstaff a +0 scale mail {6} (0, 34, D:6) a +0 leather armour {3} a +0 flail of protection (-11, 43, D:6) a +0 spear (31, 43, D:6) a +0 spear (48, 43, D:6) a +0 dagger (19, 44, D:6) a +0 club (47, 46, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a potion of ambrosia (22, 8, D:7) a +0 shortbow 12 arrows (23, 8, D:7) a +0 leather armour {3} a cursed -3 short sword (24, 8, D:7) an arrow (25, 8, D:7) an arrow (30, 8, D:7) an arrow (37, 9, D:7) a +0 whip (24, 19, D:7) a +0 club (16, 28, D:7) the +4 dagger of War {holy, +Rage Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It lets you go berserk. (41, 37, D:7) 6 javelins Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail {6} (13, 5, D:8) a +0 falchion a +3 leather armour of poison resistance {3} (-16, 12, D:8) a cursed +0 mace a +0 mace a cursed +0 chain mail {8} (-15, 12, D:8) a +0 whip a +0 flail a +0 chain mail {8} (19, 12, D:8) a +0 halberd (21, 12, D:8) a +0 spear (19, 13, D:8) a +0 spear (20, 13, D:8) a +0 whip a +0 halberd (21, 13, D:8) a +0 club (8, 14, D:8) a +0 giant spiked club (36, 14, D:8) a +0 dagger a bolt (20, 15, D:8) a cursed +0 whip a +0 leather armour {3} (36, 15, D:8) a +0 short sword (40, 15, D:8) a +1 whip of electrocution a +0 blowgun {@w1} 2 poisoned needles a +0 club a +0 hand crossbow 20 bolts (41, 16, D:8) a +0 club (42, 16, D:8) 20 bolts (-5, 20, D:8) a +0 giant spiked club (17, 21, D:8) a +0 robe (43, 21, D:8) a cursed -2 giant club (12, 28, D:8) a +1 whip of flaming (29, 30, D:8) a +0 giant spiked club (21, 31, D:8) 15 sling bullets of frost (17, 37, D:8) 4 arrows a +0 shortbow (16, 39, D:8) an arrow (18, 41, D:8) a +0 animal skin {2} (-5, 43, D:8) a +0 helmet (48, 45, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a cursed -2 blowgun {@w1} 10 poisoned needles (7, 0, D:9) a +0 ring mail (-12, 3, D:9) 13 poisoned needles (-32, 4, D:9) a +0 short sword (1, 4, D:9) a poisoned needle (2, 5, D:9) a poisoned needle (3, 5, D:9) a poisoned needle (0, 6, D:9) a poisoned needle (2, 6, D:9) a poisoned needle (-23, 7, D:9) a +0 short sword (-1, 8, D:9) a poisoned needle (-28, 14, D:9) a +0 giant club a +0 whip a +0 short sword a +0 short sword a +0 dagger a +0 dagger a +0 dagger (-28, 15, D:9) a +2 long sword a +0 robe {2} a +0 dagger (-28, 16, D:9) a cursed +3 trident a +0 robe (-27, 16, D:9) a +2 dagger a +0 robe {2} (-1, 16, D:9) a +0 flail (-13, 19, D:9) a +2 robe of the Archmagi {2} a +1 robe of positive energy {2} a +0 ring mail {5} (7, 19, D:9) 7 poisoned needles (-28, 21, D:9) a +1 scimitar a +0 robe {2} (-19, 25, D:9) a scroll of amnesia (6, 26, D:9) a +0 whip (24, 26, D:9) a +0 whip (16, 30, D:9) a book of Alchemy (4, 33, D:9) a +2 vampiric trident (15, 35, D:9) a +0 giant spiked club a +0 giant club (-13, 36, D:9) a +0 scale mail (31, 36, D:9) a +0 club (23, 48, D:9) a +0 club (11, 53, D:9) a +0 hunting sling (10, 56, D:9) a throwing net Level 10 of the Dungeon [Shop] Uffuacs' Antique Weapon Shoppe a +6 giant club (34 gold) a +0 spear (60 gold) a +5 long sword of electrocution (70 gold) a +3 hunting sling of velocity (30 gold) the +5 hunting sling of Untimely Demise {flame, rElec rF- Str-5 Dex+11} (130 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your dexterity (+11). It makes you vulnerable to fire. It insulates you from electricity. a +0 falchion (60 gold) a +0 falchion (60 gold) a +0 hand crossbow (70 gold) a +0 mace (60 gold) a +0 long sword (70 gold) a +0 war axe (70 gold) the +1 short sword of Strategic Superiority {distort, +Rage Stlth+} (160 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It lets you go berserk. It makes you more stealthy. a cursed -2 broad axe (80 gold) a +0 lajatang of pain (300 gold) (0, 0, D:10) a cursed -3 giant club (-38, 3, D:10) an uncursed staff of summoning (11, 5, D:10) a wand of frost (35) {24} (12, 5, D:10) a +0 leather armour {3} (21, 7, D:10) a +0 chain mail {8} (4, 13, D:10) a potion of poison {!q} (12, 21, D:10) a +0 dagger (-39, 27, D:10) a +0 long sword a +0 leather armour {3} (-35, 31, D:10) a +0 trident (-40, 32, D:10) 23 arrows (-41, 45, D:10) a +0 club (-38, 45, D:10) a +0 club (-23, 45, D:10) a potion of flight (-22, 50, D:10) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (-7, 2, Lair:1) a +0 mace (-32, 3, Lair:1) a +0 glaive (-27, 4, Lair:1) a +0 rapier (2, 5, Lair:1) a scroll of amnesia (-38, 11, Lair:1) 22 bolts (-33, 18, Lair:1) an uncursed staff of cold (-30, 18, Lair:1) 357 stones a +1 robe of fire resistance {2} a +0 chain mail of cold resistance {8} a +1 robe of cold resistance {2} a potion of mutation {!q} a +1 short sword of draining (-13, 19, Lair:1) a book of Fire (-8, 29, Lair:1) 15 sling bullets (-37, 30, Lair:1) 15 bolts (-25, 33, Lair:1) a +0 robe (-10, 34, Lair:1) 9 arrows (-1, 34, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (36, 1, Lair:2) a +0 robe (23, 3, Lair:2) a +0 club (33, 4, Lair:2) a wand of random effects (42) (8, 15, Lair:2) 7 javelins (9, 18, Lair:2) a +0 leather armour (48, 18, Lair:2) 18 arrows (13, 19, Lair:2) a book of Spatial Translocations (56, 19, Lair:2) a +0 trident of freezing (13, 20, Lair:2) 4 curare-tipped needles (13, 21, Lair:2) a +2 short sword of venom (17, 24, Lair:2) a +0 rapier