Dungeon Crawl Stone Soup version 0.29-a0-821-g66395355a5 (webtiles) character file. Game seed: 3061104755502249030 86 mattj7820 the Magician (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on July 7, 2022. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:48 (2583 turns). mattj7820 the Magician (Djinni Fire Elementalist) Turns: 2583, Time: 00:03:49 Health: -3/31 AC: 2 Str: 7 XL: 4 Next: 77% Gold: 80 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . k - +1 short sword (drain) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn b - ring of resist corrosion MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons k - a +1 short sword of draining (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (left hand) Scrolls d - 5 scrolls of teleportation {unknown} g - a scroll of acquirement {unknown} i - 2 scrolls of identify {unknown} m - a scroll of immolation {unknown} Potions c - a potion of degeneration {unknown} e - 3 potions of curing {unknown} f - 2 potions of flight {unknown} h - 3 potions of brilliance {unknown} j - a potion of heal wounds {unknown} l - a potion of attraction {unknown} n - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d7 4% 2 c - Conjure Flame Conj/Fire 19% 6-21 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d6 26% 4 f - Beastly Appendage Tmut 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the frilled lizard! Found a stone staircase leading down. You reach down and open the door. Terence, an endoplasm and an orc come into view. Terence is wielding a +0 mace and carrying a wand of light (9). Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 mace, wearing a +0 chain mail and carrying a wand of light (9) (asleep) The floor. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Okay, then. Casting: Conjure Flame (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? The fire begins to smoulder! Terence shouts! The orc shouts! The endoplasm quivers. Casting: Conjure Flame (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. Terence zaps a wand. The bolt of light hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You smother the flame. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You hit Terence but do no damage. Your headbutt misses Terence. Terence is lightly wounded. Terence barely misses you. You closely miss Terence. You headbutt Terence. Terence is moderately wounded. Terence is no longer more vulnerable to fire. Terence hits you with a +0 mace! You die... #..## #####...####.........# ...........+.........+ #####...####......... .......## ....... .###..## ..... .###..# Jo. .##...##########@# .##..##..>......@# )##..##.#######..# .....##.#######..## ###.###.##...##...###.# ##.###.##........†.>.# #...##...........##### #...##..........## #..............## #########...#### You could see Terence, an orc and an endoplasm. Vanquished Creatures 3 adders (D:2) 2 worms 2 dart slugs (D:1) An orc (D:3) 4 ball pythons 6 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:1) 4 jackals 2 quokkas (D:1) 4 bats 3 frilled lizards 4 kobolds 5 rats 46 creatures vanquished. Vanquished Creatures (others) 102 foxfires 102 creatures vanquished. Grand Total: 148 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mattj7820 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | mattj7820 set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 221 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 379 | D:1 | Reached skill level 3 in Spellcasting 663 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 663 | D:1 | Learned a level 1 spell: Beastly Appendage 1793 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 2504 | D:3 | Reached skill level 4 in Spellcasting 2578 | D:3 | Noticed Terence 2583 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_basic, minmay_misc_feat_pillars D:3: layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 19 | 9 || 28 Headbutt | | 4 || 4 Cast: Foxfire | 41 | 20 || 61 Scorch | 2 | 2 || 4 Beastly Appendage | 3 | 6 || 9 Conjure Flame | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 4 | || 4 Dodge: Dodged | 18 | 8 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2583 | 2480 | 103 | 0 | 2187 | 3 | 861.0 | Dungeon | 2583 | 2480 | 103 | 0 | 2187 | 3 | 861.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1360 daAuts D:2: 1020 daAuts D:3: 203 daAuts