Dungeon Crawl Stone Soup version 0.29-a0-643-ga013cefcf8 (webtiles) character file. Game seed: 5967551794637616216 39 mattj7820 the Conjurer (level 3, -2/16 HPs) Began as a Vine Stalker Conjurer on June 19, 2022. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:52 (1301 turns). mattj7820 the Conjurer (Vine Stalker Conjurer) Turns: 1301, Time: 00:02:53 Health: -2/16 AC: 3 Str: 9 XL: 3 Next: 47% Magic: 0/7 EV: 12 Int: 20 God: Gold: 94 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... f - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) g - a +0 spear Missiles d - 13 stones Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Scrolls i - 3 scrolls of blinking {unknown} j - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} h - a potion of lignification {unknown} l - a potion of haste {unknown} Skills: - Level 1.5 Dodging * Level 2.9 Stealth * Level 2.6 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The adder is severely wounded. The adder hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! You hear an angry hiss. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. A gnoll comes into view. It is wielding a +0 whip. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. There is a stone staircase leading up here. The gnoll hits you with a +0 whip! You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #.# #...##...##...#..# #..# #.# #.............#### #..# #.# #######'####### #..# #.# #.# #..# #..# #.#### #.###..# #..# #....# #......# #..# ####.# #.####.# #..# #.# ##.####.##########..# #.# #..g@............#... #.# #..#######........... #.# #>.# #..####.##.. #.# #..# #..# #.##.. #.########..# #..# #.##.. #...........# #..####.##.. ###########.# #........... #.# #.######.##. #.#### #.# #.##. You could see a gnoll. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 6 hobgoblins 5 jackals (D:1) A quokka (D:1) A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mattj7820 the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 227 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 807 | D:1 | Reached XP level 3. HP: 16/16 MP: 1/7 887 | D:1 | Learned a level 2 spell: Searing Ray 1179 | D:2 | Noticed Jessica 1301 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, minmay_crystal_room, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, hangedman_feature_mirror, uniq_jessica, uniq_natasha Action || total -------------------------++------- Melee: Short sword || 6 Bite || 5 Cast: Magic Dart || 53 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1301 | 1251 | 50 | 0 | 1072 | 2 | 650.5 | Dungeon | 1301 | 1251 | 50 | 0 | 1072 | 2 | 650.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1225 daAuts D:2: 75 daAuts