mattj7820 Level 1 of the Dungeon (8, 12, D:1) a +0 club (12, 11, D:1) a +0 short sword (33, 9, D:1) a +0 club (33, 10, D:1) a +0 dagger (54, 6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (6, 6, D:2) 8 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, -9, D:3) a +0 flail (36, -4, D:3) a +0 robe Level 4 of the Dungeon (3, 28, D:4) a +0 club (7, 19, D:4) a +0 dagger (21, 9, D:4) a +0 short sword a +0 dagger (21, 10, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Mutzaem's Jewellery Emporium a ring of protection from fire (325 gold) the amulet of Xiluc {Harm Regen+ Str-4 Int+3 SInv} (508 gold) [amulet of regeneration] Str: It affects your strength (-4). Int: It affects your intelligence (+3). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. the amulet of Hifott {Spirit rC+ Will- Slay+2} (626 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. Will: It decreases your willpower. a ring of wizardry (390 gold) an amulet of regeneration (390 gold) the ring "Niezin" {rN+ Will+} (470 gold) [ring of willpower] rN: It protects you from negative energy. Will: It increases your willpower. the amulet of the Thistle {Spirit Dex+4} (590 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+4). a ring of protection from fire (325 gold) a +6 ring of intelligence (760 gold) a ring of magical power (260 gold) [Shop] Opneanigh's Assorted Antiques the +10 bardiche of Disintegration {freeze, rCorr} (1970 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. a +0 short sword (75 gold) a potion of lignification (75 gold) a scroll of teleportation (75 gold) a +0 leather armour (50 gold) a scroll of noise (25 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a +2 scale mail of positive energy (450 gold) [Shop] Jyjo's Antique Armour Emporium a +0 robe (18 gold) a +0 leather armour (52 gold) the +0 scale mail of Sasum {Fly Dex+3} (504 gold) Dex: It affects your dexterity (+3). Fly: It grants you flight. a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) the +2 leather armour "Zaixauqo" {rElec Dex+6} (1003 gold) Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. a +0 robe (18 gold) a +0 scale mail of cold resistance (286 gold) a +0 plate armour (598 gold) [Shop] Musoan's Distillery a potion of haste (120 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) 2 potions of curing (72 gold) [Shop] Ligejenu's Antique Weapon Emporium a +0 long sword (91 gold) a +4 mace of holy wrath (712 gold) a +1 short sword of venom (275 gold) a +0 mace of holy wrath (192 gold) a +0 long sword (91 gold) a +0 falchion of electrocution (247 gold) a +0 long sword (91 gold) a +1 vorpal executioner's axe (572 gold) a +3 spectral quarterstaff (702 gold) a +0 scythe (78 gold) a +0 fustibalus (390 gold) (5, -16, D:5) 3 poisoned darts (54, -18, D:5) a +0 leather armour a +0 dagger Level 6 of the Dungeon (39, 11, D:6) a +0 giant club Level 7 of the Dungeon (27, -35, D:7) 12 arrows the Ecumenical Temple