matakusis Level 1 of the Dungeon (0, 0, D:1) a +0 club a cursed -2 dagger (-32, 11, D:1) a +0 hat (-35, 13, D:1) 29 stones (-33, 18, D:1) 17 stones (6, 19, D:1) a +0 dagger (-8, 21, D:1) 16 arrows of frost (-33, 31, D:1) a +0 dagger (2, 32, D:1) a +0 club (-16, 40, D:1) 16 bolts (-4, 43, D:1) 20 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (4, 0, D:2) a +0 club (39, 1, D:2) 6 needles of confusion (26, 4, D:2) a +0 helmet (24, 9, D:2) a +0 dagger (7, 16, D:2) 30 arrows (10, 16, D:2) a cursed -3 hunting sling a +0 dagger 18 stones (15, 16, D:2) a stone (55, 17, D:2) a +0 robe (16, 19, D:2) a +0 short sword (18, 21, D:2) 23 stones (3, 24, D:2) a stone (3, 25, D:2) 2 stones (2, 26, D:2) a stone (30, 34, D:2) a +0 hunting sling (4, 37, D:2) 19 stones (6, 38, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 7, D:3) a +0 trident (-21, 8, D:3) a +0 club (2, 8, D:3) a +0 hand axe a cursed +0 dagger a +0 flail (3, 8, D:3) a +0 dagger of draining (8, 9, D:3) a +0 club (-46, 11, D:3) a +0 spear (-43, 12, D:3) 26 stones (-26, 13, D:3) 23 stones (-40, 18, D:3) 3 gold pieces (-39, 19, D:3) 13 gold pieces (-42, 20, D:3) 9 gold pieces (-41, 21, D:3) 21 stones (-5, 22, D:3) 16 stones (-4, 26, D:3) a +0 dagger (-34, 29, D:3) 15 bolts (-17, 29, D:3) a +0 dagger (2, 31, D:3) a +0 hand axe a +0 mace a +0 ring mail a +0 leather armour (-40, 35, D:3) 18 arrows (-20, 35, D:3) a stone (-18, 36, D:3) a +0 hunting sling 13 stones (-21, 37, D:3) a +0 club Level 4 of the Dungeon [Shop] Dolac's Antique Armour Shoppe a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 plate armour (575 gold) a +0 buckler (112 gold) a +0 naga barding (575 gold) a +0 robe (17 gold) a +2 leather armour of cold resistance (50 gold) a +0 leather armour of fire resistance (50 gold) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 *Curse} (1172 gold) It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +1 chain mail "Xalinn" {+Inv rF- Str+8} (237 gold) It affects your strength (+8). It makes you vulnerable to fire. It lets you turn invisible. It has a curse placed upon it. [Shop] Uczir's General Store a meat ration (65 gold) 13 stones (16 gold) the cursed +1 robe of the Catamount {rCorr Str-2 Int+3 Dex+3} (308 gold) It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (+3). It protects you from acid and corrosion. It has a curse placed upon it. 19 stones (24 gold) a wand of slowing (28) (292 gold) a lamp of fire (520 gold) a +0 shield (58 gold) [Shop] Suhas's Jewellery Shoppe an uncursed ring of see invisible (165 gold) an uncursed amulet of faith (440 gold) an uncursed ring of sustain attributes (192 gold) a +4 ring of protection (396 gold) an uncursed amulet of resist mutation (440 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of the gourmand (330 gold) an uncursed ring of stealth (192 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of stealth (192 gold) the amulet of the Meadowlark {Clar *Contam +Blink rC- Dex+2} (281 gold) [amulet of clarity] It provides mental clarity. It affects your dexterity (+2). It makes you vulnerable to cold. It lets you blink. It causes magical contamination when unequipped. an uncursed amulet of clarity (220 gold) (0, 0, D:4) a +0 dagger (25, 4, D:4) a +0 dagger (11, 6, D:4) a +0 club (24, 6, D:4) a +0 whip (-1, 7, D:4) 11 arrows (-2, 13, D:4) a +0 war axe (10, 19, D:4) a +0 ring mail (29, 27, D:4) a +0 hand axe (26, 31, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 10 stones (40, 5, D:5) a +0 whip (40, 6, D:5) a +0 flail a +0 flail (40, 7, D:5) a +0 halberd (17, 10, D:5) 4 sling bullets (22, 13, D:5) an arrow (24, 13, D:5) a +0 shortbow 11 arrows (33, 13, D:5) 16 arrows (21, 14, D:5) an arrow (21, 15, D:5) an arrow (11, 16, D:5) 25 sling bullets (26, 16, D:5) a +0 dagger (18, 17, D:5) 2 arrows (19, 17, D:5) an arrow (18, 18, D:5) an arrow (20, 22, D:5) 14 stones (23, 22, D:5) 21 stones (33, 22, D:5) a +0 hunting sling (8, 25, D:5) a +0 club (29, 33, D:5) a +0 rapier (-1, 42, D:5) a +0 ring mail (25, 51, D:5) 12 stones (13, 53, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (13, 8, D:6) 19 arrows of flame (-10, 12, D:6) 3 scrolls of random uselessness (-10, 13, D:6) a scroll of remove curse (30, 19, D:6) a +0 club a +0 leather armour 12 bolts (31, 19, D:6) a +0 hand axe (32, 19, D:6) a +1 flail of holy wrath a +0 leather armour (31, 20, D:6) a +0 short sword a +0 plate armour (6, 28, D:6) a +0 quarterstaff (-14, 39, D:6) a +0 scale mail (12, 39, D:6) a +0 dagger Level 7 of the Dungeon (10, 0, D:7) a +0 shortbow 11 arrows (8, 1, D:7) 2 arrows (8, 2, D:7) 5 arrows (44, 3, D:7) a +0 giant club (21, 4, D:7) 11 arrows (4, 6, D:7) 2 stones (4, 7, D:7) a stone (3, 8, D:7) a stone (11, 9, D:7) a +0 hand axe a +0 leather armour (3, 10, D:7) a +0 dagger (17, 14, D:7) a +0 leather armour (27, 14, D:7) a cursed -1 hand axe a +0 scale mail (26, 15, D:7) a +0 mace (27, 15, D:7) a +0 flail a +0 plate armour (40, 21, D:7) 22 stones (3, 22, D:7) a +0 dagger a +0 robe (7, 22, D:7) a +0 dire flail a +0 chain mail (7, 23, D:7) a +0 leather armour a +0 dagger a +0 chain mail (10, 23, D:7) 12 arrows (42, 23, D:7) 22 stones (-2, 24, D:7) 7 stones (14, 24, D:7) a +0 whip a +0 scale mail (15, 25, D:7) a +0 trident (13, 26, D:7) a +0 mace a +0 leather armour of fire resistance (9, 32, D:7) a +0 leather armour (10, 36, D:7) a +0 leather armour (14, 38, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Kage's Weapon Shoppe the cursed +3 falchion "Newt's Undoing" {antimagic, rN+ MR++ Str-5} (241 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 long sword of slicing (72 gold) 20 steel sling bullets (300 gold) a +1 dagger of venom (94 gold) a +0 hunting sling (15 gold) the +9 great sword of Skirmishing {elec, +Fly} (703 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you fly. a +0 triple sword of flaming (200 gold) a +9 blowgun (495 gold) a +0 club (10 gold) the +5 flail "Newtbane" {freeze, MR+ Int+2} (481 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +2 eveningstar of draining (390 gold) a +0 trident (35 gold) the +2 mace "Waet" {flame, *Corrode rElec rPois Stlth+} (308 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It may corrode your equipment when you take damage. It makes you more stealthy. [Shop] Agunenun's Antique Weapon Boutique a +0 rapier (108 gold) a +0 whip of electrocution (67 gold) a +0 vampiric great sword (175 gold) a +0 hand axe (81 gold) a +0 hand axe (81 gold) a +0 great sword of holy wrath (175 gold) the +11 hand crossbow of Daekh {freeze, MR++} (229 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +0 long sword of electrocution (94 gold) the cursed +3 falchion of Righteous Fury {elec, Dex+7} (216 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+7). It has a curse placed upon it. a +0 war axe (94 gold) a +0 shortbow (81 gold) a +7 rapier of venom (108 gold) a +1 spear of piercing (81 gold) a +0 long sword (94 gold) a +0 war axe (94 gold) [Shop] Ebufuop's Gadget Shop a plain deck of summoning (196 gold) a phial of floods (560 gold) a wand of fire (9) (364 gold) a plain deck of wonders (196 gold) a crystal ball of energy (280 gold) a lantern of shadows (280 gold) a wand of disintegration (7) (154 gold) a wand of fire (7) (308 gold) a +0 lightning rod (12/12) (1190 gold) a wand of random effects (27) (203 gold) [Shop] Vearphaf's Armour Emporium a +0 chain mail (58 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +2 leather armour of cold resistance (247 gold) a +2 cloak of invisibility (279 gold) a +0 scale mail (52 gold) a +0 shield (58 gold) the +1 ring mail of Hofustrox {rElec rC+ Slay-4} (171 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It insulates you from electricity. the cursed +0 plate armour of Mompora {+Blink MR+ rCorr} (587 gold) It affects your resistance to hostile enchantments. It lets you blink. It protects you from acid and corrosion. It has a curse placed upon it. a +0 plate armour (299 gold) (0, 0, D:8) a +1 whip of flaming a +0 robe a +0 animal skin (-3, 1, D:8) a +0 animal skin (8, 2, D:8) an arrow (9, 2, D:8) an arrow a +0 whip (10, 2, D:8) a +0 spear of pain (11, 3, D:8) a +0 shortbow 19 arrows a +0 halberd a +0 robe (10, 4, D:8) a +0 dagger (-5, 5, D:8) a +0 short sword a +0 cloak (-3, 5, D:8) a +0 animal skin (5, 5, D:8) a +0 halberd (7, 5, D:8) a +0 leather armour (10, 5, D:8) a +0 leather armour (12, 6, D:8) a +0 flail (38, 12, D:8) a +0 leather armour (38, 19, D:8) a +0 falchion (-7, 32, D:8) a +0 leather armour (5, 33, D:8) a +0 shortbow 25 arrows (10, 37, D:8) a +0 helmet (2, 39, D:8) a scroll of noise (16, 39, D:8) a cursed -3 giant spiked club (22, 39, D:8) 18 poisoned needles (31, 39, D:8) 6 tomahawks (32, 39, D:8) a scroll of identify (33, 39, D:8) 24 bolts (31, 40, D:8) 16 gold pieces (32, 40, D:8) a cursed ring of teleportation (33, 40, D:8) 11 gold pieces (31, 41, D:8) 20 bolts (32, 41, D:8) 19 bolts (33, 41, D:8) 18 arrows (7, 42, D:8) 31 stones Level 9 of the Dungeon (0, 0, D:9) a scroll of immolation (45, 3, D:9) 4 scrolls of immolation a potion of poison a +0 leather armour a +0 war axe (16, 11, D:9) a potion of poison (39, 14, D:9) a +0 quarterstaff (29, 22, D:9) a +0 giant club (9, 24, D:9) a +0 leather armour (51, 24, D:9) a scroll of immolation (10, 25, D:9) a +0 dagger a +0 robe a +0 club (11, 25, D:9) a +0 dagger a +0 ring mail (10, 26, D:9) a +0 flail (13, 32, D:9) a +0 dagger (51, 32, D:9) a +0 shortbow 19 arrows of dispersal (2, 37, D:9) 19 stones (11, 37, D:9) a +0 giant club a +0 giant club (24, 41, D:9) a +0 club (24, 42, D:9) a +0 dagger a +0 robe 22 sling bullets (25, 42, D:9) a +0 club (24, 43, D:9) a +0 whip a cursed -2 leather armour (25, 43, D:9) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe 2 javelins a +0 chain mail (6, 0, Lair:1) a javelin (7, 0, Lair:1) 2 javelins (5, 1, Lair:1) a javelin (-10, 4, Lair:1) a cursed staff of conjuration (47, 16, Lair:1) a +0 long sword (45, 17, Lair:1) 27 sling bullets (46, 20, Lair:1) 18 bolts (7, 26, Lair:1) a scroll of immolation (-4, 36, Lair:1) 16 arrows (22, 46, Lair:1) a +0 robe (-15, 47, Lair:1) a cursed -1 rapier (-13, 48, Lair:1) 15 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a giant frog corpse (-22, 1, Lair:2) a wolf corpse (-20, 1, Lair:2) a spiny frog corpse (-21, 2, Lair:2) a porcupine corpse (-28, 3, Lair:2) a wand of fireball (5) (-15, 4, Lair:2) a yak corpse