Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17893425312342773595 21 martinak the Magician (level 3, 27/27 HPs) Began as a Djinni Summoner on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:07:04 (497 turns). martinak the Magician (Djinni Summoner) Turns: 497, Time: 00:07:04 Health: 27/27 AC: 2 Str: 7 XL: 3 Next: 5% Gold: 26 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +0 club rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of curing {unknown} d - a potion of berserk rage {unknown} f - 2 potions of resistance {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 c - Call Canine Familiar Summ 17% N/A 10% 3 d - Summon Blazeheart Go Fire/Summ 17% N/A 30% 4 e - Summon Lightning Spi Summ/Air 17% 3d4 30% 4 f - Magic Dart Conj 68% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your bat closely misses the ball python. Your cerulean imp hits the ball python with a -3 spear. The ball python dies! Your cerulean imp hits the hobgoblin but does no damage. Your bat hits the hobgoblin but does no damage. The bat barely misses your cerulean imp. Your bat hits the hobgoblin but does no damage. The bat closely misses your cerulean imp. Your cerulean imp hits the hobgoblin from afar with a -3 spear. The bat closely misses your cerulean imp. Your bat hits the hobgoblin but does no damage. Your bat hits the hobgoblin. Your bat hits the hobgoblin but does no damage. Your cerulean imp hits the hobgoblin from afar with a -3 spear. The hobgoblin dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Magic Dart wells up from within. Spell assigned to 'f'. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (ally target, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat closely misses you. You closely miss the bat. The bat is severely wounded. The bat closely misses you. Your bat hits the bat. The bat dies! You start resting. HP restored. Your cerulean imp disappears in a puff of smoke! Found a leather armour. Welcome back, martinak the Djinni Summoner. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ########### ..... ######...#...... ......###........#...... .......@................ ........b........†...†.. [.....................## ............##.†.####### ............##...#...... ..............###......∩ ...##.........###....... ...#..........#......... #..........#.....#### You could see a friendly bat (summoned). Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | martinak the Djinni Summoner began the quest for the Orb. 0 | D:1 | martinak set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 212 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 221 | D:1 | Found Ufahouxt's Jewellery Shoppe. 241 | D:1 | Reached skill level 1 in Fighting 471 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 471 | D:1 | Learned a level 1 spell: Magic Dart 497 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 4 Club || 4 Cast: Summon Small Mamm || 20 Call Imp || 5 Magic Dart || 1 Armour: Robe || 8 Dodge: Dodged || 9