Dungeon Crawl Stone Soup version 0.22.0-60-ga52c2fc (webtiles) character file. 9 marrkus the Magician (level 2, 19/19 HPs) Began as a Gnoll Wanderer on Sept 9, 2018. Got out of the dungeon alive. The game lasted 00:01:33 (374 turns). marrkus the Magician (Gnoll Wanderer) Turns: 374, Time: 00:01:33 Health: 19/19 AC: 2 Str: 14 XL: 2 Next: 12% Magic: 10/10 EV: 13 Int: 11 God: Gold: 14 SH: 0 Dex: 17 Spells: 15/15 levels left rFire . . . SeeInvis . c - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 quarterstaff (weapon) Armour d - a +0 robe (worn) Comestibles f - 2 rations Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 4.4 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 2.4 Throwing + Level 0.2 Armour + Level 2.4 Dodging + Level 0.2 Stealth + Level 2.4 Shields + Level 0.2 Unarmed Combat + Level 7.1 Spellcasting + Level 0.1 Conjurations + Level 2.0 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 2.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 8% 1 None Pain Necr #... 8% 1 None Freeze Ice #... 16% 1 None Vampiric Draining Necr #......... 22% 3 ###.... Regeneration Chrm/Necr #......... 32% 3 ###.... Ozocubu's Armour Chrm/Ice #....... 43% 3 ###.... Animate Dead Necr N/A 58% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History HP restored. You can't go up here! (D) Dungeon Where to? (? - help) Okay, then. Unknown command. (D) Dungeon Where to? (? - help) Okay, then. (D) Dungeon Where to? (? - help) Okay, then. You now have 14 gold pieces (gained 7). There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..## #. ...+ . #..# ######## ..## #....... ####..# #.###### #..'..# #.#..... #..#..## #.#.###. #..#...+ #.# #. #@.##รท.## #.#####. ######..###....... #........###### #........# #........# #........# #........# ########## ######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marrkus the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | marrkus set off with: a +0 quarterstaff, a +0 robe, a | ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 143 | D:1 | Reached XP level 2. HP: 11/19 MP: 10/10 374 | D:$ | Got out of the dungeon alive. Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Necromancy | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 4.4 Slings | | 0.2 Bows | | 0.2 Crossbows | | 0.2 Throwing | | 2.4 Armour | | 0.2 Dodging | | 2.4 Stealth | | 0.2 Shields | | 2.4 Unarmed Combat | | 0.2 Spellcasting | | 7.1 Conjurations | | 0.1 Charms | | 0.1 Summonings | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Action || total -------------------------++------- Melee: Quarterstaff || 20 Bite || 4 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 12