markt42 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 3, D:1) a +0 ring mail (2, -22, D:1) a +0 leather armour (10, 1, D:1) a +0 ring mail (12, -12, D:1) a +0 club (13, 22, D:1) a +0 hunting sling (20, 10, D:1) 22 stones (24, 22, D:1) a +0 club (27, 23, D:1) a +0 dagger (27, 25, D:1) a +0 club (43, -3, D:1) a +0 spear a +0 leather armour a +0 hand axe (46, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (3, 30, D:2) a +0 scale mail (4, 27, D:2) a +0 ring mail (5, 2, D:2) a +0 shield (7, 35, D:2) 23 stones (12, 1, D:2) 18 stones (22, -8, D:2) a +0 short sword (23, -1, D:2) a +0 club (24, 33, D:2) a +0 club (31, 9, D:2) a +0 mace (46, 33, D:2) a +0 hand axe (52, 21, D:2) a +0 club (55, 31, D:2) a +0 club a +0 leather armour (59, -5, D:2) an uncursed amulet of inaccuracy (60, -5, D:2) a +0 scale mail (63, 43, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger (3, -29, D:3) 18 arrows (5, -28, D:3) a +0 dagger (9, -21, D:3) 23 stones (9, -8, D:3) a +0 club (10, -8, D:3) a +0 dagger (12, -16, D:3) a +0 long sword (20, -24, D:3) a +0 club a +0 ring mail (20, -9, D:3) a +0 dagger (21, -27, D:3) a +0 robe (21, -25, D:3) a cursed -1 club (21, -24, D:3) a +0 hand axe a +0 hand axe a +0 chain mail (26, -17, D:3) a +2 dagger of freezing (30, -29, D:3) a +0 spear (30, -13, D:3) 31 sling bullets (35, -40, D:3) a +0 flail a +0 club (36, -41, D:3) a +0 ring mail a +0 short sword (36, -40, D:3) a +0 ring mail (36, -39, D:3) a +0 halberd (36, -37, D:3) a +0 whip (37, -41, D:3) a +0 club (38, -14, D:3) a +0 club (42, -8, D:3) a +0 hand axe (44, -31, D:3) a +0 short sword (51, -13, D:3) 23 arrows Level 4 of the Dungeon (3, -6, D:4) a +0 club (3, 17, D:4) 15 arrows (28, 0, D:4) a +0 mace (30, -27, D:4) a +0 leather armour (38, -10, D:4) 21 arrows (41, -11, D:4) a +2 hand axe of venom a +0 scale mail (41, -10, D:4) a +0 whip a +0 ring mail (42, -10, D:4) a +0 dagger a +0 hand axe (43, -10, D:4) a +0 hand axe (44, -10, D:4) 10 stones (44, 20, D:4) a cursed +0 flail (52, -25, D:4) a +0 flail a +0 chain mail (53, -24, D:4) a +0 falchion (55, -25, D:4) a +0 buckler (57, -8, D:4) a +2 short sword of venom Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, 11, D:5) a cursed -2 flail a +0 ring mail a +0 scale mail (3, 12, D:5) a +0 dagger a +0 leather armour (4, 10, D:5) a +0 whip (4, 11, D:5) a cursed +0 dagger a +0 robe (5, -21, D:5) a +0 giant spiked club (16, -2, D:5) a +0 dagger (19, -19, D:5) 4 javelins (21, 7, D:5) 16 stones (22, -22, D:5) a +0 spear (24, -3, D:5) a +0 dagger (33, 1, D:5) 21 stones (37, 7, D:5) 17 bolts (38, 18, D:5) a cursed -1 falchion a +0 leather armour (53, -24, D:5) 20 stones (58, -18, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 18 stones (10, 3, D:6) a cursed -3 whip (22, 45, D:6) 17 stones (25, 24, D:6) a cursed -2 quarterstaff (32, 2, D:6) 25 stones (38, 5, D:6) 16 bolts (70, -3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 10 stones (1, 7, D:7) a +1 hand axe of electrocution (5, -21, D:7) a book of Misfortune (6, -21, D:7) 28 arrows (9, -17, D:7) 3 poisoned needles (11, 10, D:7) a +0 flail (12, -10, D:7) Vehumet's Reference Book on Combat Magic Spells Type Level a - Magic Dart Conjuration 1 a book of Necromancy (14, -12, D:7) a +0 rapier (19, -12, D:7) a +3 leather armour of fire resistance (26, 7, D:7) a +0 hat (27, 7, D:7) 21 stones (35, 6, D:7) a +0 leather armour (45, -20, D:7) a cursed -3 falchion a +0 falchion (46, -21, D:7) 24 stones a cursed -1 flail (46, -20, D:7) a cursed -1 robe a +0 dagger a +0 mace (46, -19, D:7) 2 stones a +0 short sword (48, 20, D:7) a cursed +0 rapier (58, -24, D:7) a +0 giant club (59, 14, D:7) 7 arrows Level 8 of the Dungeon (0, 0, D:8) 2 potions of lignification (7, -17, D:8) the amulet "Heolisch" {Faith *Slow +Inv Dex-5 Slay+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you turn invisible. It may slow you when you take damage. (8, -16, D:8) a +0 hand axe a +0 robe (9, 3, D:8) 8 tomahawks (10, -28, D:8) a +0 giant club a +0 giant club (14, -32, D:8) 23 arrows (14, 9, D:8) a +0 ring mail (15, -21, D:8) a cursed +4 scimitar a +0 robe (15, 3, D:8) a +0 chain mail a +0 dire flail (16, -21, D:8) a +5 mace a +0 robe (16, 3, D:8) an uncursed staff of death (17, -24, D:8) Ceusch's Disquisition on Envenoming and Shape Shifting Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Irradiate Conjuration/Transmutation 5 e - Hydra Form Transmutation 6 (23, 3, D:8) a +0 giant spiked club (26, -21, D:8) a +0 leather armour (27, -17, D:8) 15 arrows (30, 0, D:8) an arrow (32, -13, D:8) 29 stones (32, 1, D:8) a +0 shortbow 24 arrows (34, -25, D:8) 10 stones (38, -7, D:8) a +0 giant club a +0 dire flail (38, -1, D:8) a stone (38, 0, D:8) a stone (39, 1, D:8) a stone (40, 1, D:8) a poisoned needle (40, 3, D:8) 4 stones (40, 4, D:8) 2 bolts a +0 short sword (41, 4, D:8) a +0 dagger 2 stones a +0 blowgun 13 poisoned needles (41, 5, D:8) an uncursed amulet of harm an uncursed ring of ice a +0 club (41, 6, D:8) a +0 dagger a +0 hand crossbow 12 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (10, -22, D:9) the +0 buckler "Hofeall" {Str-5 Int+4 Dex+2} It affects your strength (-5). It affects your intelligence (+4). It affects your dexterity (+2). (11, -22, D:9) a +0 giant club (13, -19, D:9) 16 arrows (14, -18, D:9) 19 poisoned needles (30, -13, D:9) a cursed -1 quarterstaff (33, 2, D:9) a +0 rapier (36, 4, D:9) 13 poisoned needles (37, -17, D:9) a +0 ring mail a +1 flail of protection a +0 shortbow 20 arrows (38, -16, D:9) a cursed -1 scale mail a +0 flail (38, -14, D:9) a +0 chain mail a +0 long sword (41, 25, D:9) a +0 club a +0 club a +0 dagger a +0 robe (42, 25, D:9) a +0 ring mail (51, 21, D:9) a cursed +0 giant spiked club a +0 dire flail (52, -10, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 4 needles of paralysis (7, -8, D:10) a +0 pair of gloves (18, 0, D:10) 21 stones (19, 17, D:10) a +0 arbalest (23, -33, D:10) a +0 great sword a +0 leather armour (23, -7, D:10) a +0 flail (26, -35, D:10) a +0 great mace a +0 ring mail (30, -7, D:10) a cursed +0 flail 15 stones (30, -6, D:10) a stone (31, -7, D:10) a +2 flail of holy wrath a +0 leather armour (31, -6, D:10) a +0 hand axe (33, -33, D:10) 26 sling bullets (36, 6, D:10) a +0 long sword a +0 robe a cursed +3 dagger a +0 robe (37, 5, D:10) a +0 mace a +0 robe (37, 6, D:10) a +0 dagger a +0 robe (38, 2, D:10) a cursed +0 flail a +0 robe (40, -36, D:10) a +0 trident (40, 12, D:10) 19 stones Level 11 of the Dungeon (4, 24, D:11) a +0 leather armour (6, -20, D:11) a +4 scimitar of flaming a +0 robe (13, 10, D:11) 17 stones (14, -3, D:11) a +0 arbalest (26, -18, D:11) 22 arrows (28, -25, D:11) a +0 scimitar a +0 robe (28, -24, D:11) a +3 long sword a +0 robe a cursed +2 trident a +0 robe (28, 10, D:11) a +0 dagger (46, 22, D:11) a +0 short sword of venom (51, -12, D:11) a +0 dagger a +2 robe of cold resistance a potion of lignification (51, -11, D:11) a +2 large shield of cold resistance (53, 27, D:11) an uncursed ring of ice (57, 35, D:11) a cursed -3 short sword (59, 18, D:11) 19 arrows (60, -3, D:11) a +3 hand axe of flaming (61, 29, D:11) a cursed +0 mace (62, -24, D:11) a +0 scimitar Level 12 of the Dungeon [Shop] Affu's Antique Weapon Boutique a +0 hunting sling (46 gold) a +1 hunting sling of freezing (300 gold) a +0 war axe (108 gold) a +0 spear of venom (173 gold) the +7 bardiche "Amynal" {pain, rF++ MP+9} (3118 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It affects your magic capacity (+9). a +0 glaive (201 gold) a +0 hand axe (93 gold) a +0 war axe (108 gold) a +0 trident (108 gold) a +0 falchion (93 gold) (0, 0, D:12) a +0 shortbow 17 arrows (0, 1, D:12) a +0 shortbow 10 arrows (1, -1, D:12) 2 arrows (1, 0, D:12) an arrow (1, 1, D:12) an arrow (2, -1, D:12) an arrow (2, 0, D:12) a cursed -1 shortbow 12 arrows (2, 1, D:12) a +0 shortbow 11 arrows (2, 2, D:12) 3 arrows (3, -12, D:12) 19 arrows (3, 3, D:12) 3 arrows (3, 4, D:12) an arrow (4, 4, D:12) 5 arrows (5, -1, D:12) a +0 shortbow 9 arrows (5, 5, D:12) 2 arrows (7, 7, D:12) an arrow (11, -22, D:12) a +0 trident (16, 7, D:12) 11 poisoned needles (19, -26, D:12) a +0 flail a +0 robe a +0 morningstar a +0 robe (20, -26, D:12) a cursed +0 dire flail a +0 robe a +0 halberd a +0 robe (20, -25, D:12) a cursed +0 long sword a cursed -1 robe (27, -16, D:12) 24 bolts (28, -28, D:12) a potion of lignification (30, -16, D:12) a +0 robe (30, 9, D:12) 2 potions of mutation (35, -11, D:12) a +3 battleaxe of flaming a cursed -2 chain mail (36, -14, D:12) a scroll of noise (36, -1, D:12) a cursed -1 giant club (37, -5, D:12) 16 stones (44, -10, D:12) a +0 glaive (45, -8, D:12) a scroll of vulnerability Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (0, 1, D:13) a +0 halberd (0, 2, D:13) a +0 trident (6, 43, D:13) a potion of lignification (8, 14, D:13) a +1 longbow of flaming a +0 centaur barding (9, 18, D:13) 25 arrows (13, 21, D:13) an arrow (13, 22, D:13) 18 stones (13, 27, D:13) a +0 ring mail (16, 24, D:13) an arrow (17, 25, D:13) an arrow the +3 scale mail "Descheti" {rC+ Int+3 Slay-4} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. (18, 24, D:13) an arrow (18, 26, D:13) an arrow (18, 27, D:13) an arrow (19, 27, D:13) an arrow (21, 26, D:13) a +0 bardiche a cursed +0 chain mail (21, 27, D:13) an arrow (22, 21, D:13) a cursed -1 whip (22, 26, D:13) a +0 giant club a +0 giant club (22, 27, D:13) 9 arrows (23, 27, D:13) 6 arrows (24, 27, D:13) a +0 great mace a +0 chain mail (28, 26, D:13) 11 stones (33, 41, D:13) a +0 scale mail (33, 49, D:13) 20 arrows (48, 38, D:13) an arrow (48, 39, D:13) a +0 hand axe a +0 ring mail (49, 39, D:13) a +0 leather armour (49, 40, D:13) a +0 longbow 16 arrows (50, 36, D:13) 9 poisoned needles (50, 40, D:13) a +0 trident a +0 chain mail (54, 43, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 plate armour (0, 50, D:14) a +0 dagger (4, 52, D:14) a +0 short sword a +0 dagger (4, 53, D:14) a +0 whip (5, 52, D:14) an uncursed staff of death a +0 blowgun a +0 club 11 poisoned needles (5, 53, D:14) a +0 dagger 3 stones (6, 52, D:14) a stone (10, 51, D:14) a stone a poisoned needle (10, 52, D:14) a stone a poisoned needle (11, 49, D:14) a +0 giant club a +0 giant club (11, 50, D:14) an uncursed ring of protection from magic a +7 morningstar of holy wrath the +10 rapier of Ostrirel {pierce, rElec Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. (19, 7, D:14) a +0 pair of gloves (22, 29, D:14) a +0 cloak (22, 45, D:14) a +0 dire flail (25, -1, D:14) an arrow (25, 54, D:14) a +0 large shield (26, 1, D:14) an arrow (26, 3, D:14) a +0 shortbow 17 arrows (29, 34, D:14) a troll corpse (skeletalised by now) (31, 33, D:14) a wyvern corpse (skeletalised by now) (31, 44, D:14) a +0 quarterstaff (32, 9, D:14) a +0 hand axe a +0 animal skin (38, 53, D:14) a +2 eveningstar of freezing a wand of random effects (24/48) a wand of disintegration (14/24) a wand of random effects (26/48) a wand of paralysis (13/24) a wand of flame (23/48) a wand of disintegration (10/24) a wand of disintegration (15/24) a wand of disintegration (13/24) a wand of clouds (5/9) a wand of random effects (23/48) a wand of polymorph (12/24) (39, 32, D:14) a scroll of random uselessness (39, 53, D:14) 25 stones (39, 54, D:14) a +0 halberd (39, 56, D:14) 8 bolts (42, 24, D:14) a +0 shortbow 13 arrows (43, 19, D:14) a large rock (43, 21, D:14) a large rock (43, 22, D:14) a large rock (43, 24, D:14) 2 large rocks (56, 34, D:14) a +0 giant club a +0 giant club (59, -1, D:14) a +0 dire flail (59, 0, D:14) a +0 morningstar (60, 0, D:14) a +0 halberd Level 15 of the Dungeon (0, 0, D:15) a +2 long sword of holy wrath a +0 ring mail a +0 shield (0, 1, D:15) a +2 short sword of venom a +0 ring mail a +0 buckler an elf corpse (0, 2, D:15) a +0 glaive a +0 leather armour a shapeshifter corpse (5, -20, D:15) 14 stones (13, -23, D:15) a large rock (13, -20, D:15) a large rock (14, -20, D:15) a large rock (18, -30, D:15) a +0 giant spiked club a +0 giant club a +0 shortbow 27 arrows a two-headed ogre corpse (18, -29, D:15) a vampire mosquito corpse (19, -11, D:15) a +0 giant club a +0 giant club (19, 1, D:15) a hippogriff corpse (20, 0, D:15) a +0 shortbow 10 arrows (20, 2, D:15) an arrow (20, 6, D:15) an arrow (22, 4, D:15) an arrow (25, -11, D:15) a scroll of immolation (30, -36, D:15) a +0 leather armour (33, -14, D:15) 18 bolts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Acifuent's Weapon Emporium the +2 long sword of Feenucwe {flame, rElec Str+6 Int+3} (688 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your intelligence (+3). It insulates you from electricity. the +8 dagger "Orb Guardian's Foe" {pierce, Dex+2} (758 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 morningstar (56 gold) a +0 great sword (91 gold) 17 bolts (47 gold) a +3 morningstar of protection (305 gold) 11 stones (15 gold) 7 curare-tipped needles (58 gold) the +7 hand axe of the Eternal Void {protect, +Inv rF+ Int+2} (893 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from fire. It lets you turn invisible. [Shop] Caut's Armour Boutique a +0 ring mail (72 gold) a +0 leather armour (36 gold) a cursed +0 leather armour (1 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a cursed +0 leather armour (18 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +0 leather armour (36 gold) a +0 plate armour (414 gold) a +0 chain mail (81 gold) a +2 plate armour of cold resistance (720 gold) (0, 0, Orc:1) a +0 short sword of freezing (1, -2, Orc:1) a +0 club (1, -1, Orc:1) a +1 whip of holy wrath a +0 hand axe a +0 plate armour a +3 long sword a +0 chain mail a +0 dagger a +0 chain mail (2, -2, Orc:1) a +0 scale mail a +0 whip (2, -1, Orc:1) a cursed +0 whip a +0 ring mail a +0 trident a cursed +0 plate armour a +0 troll leather armour (6, 22, Orc:1) a cursed +0 giant spiked club a +0 giant club (7, 32, Orc:1) a +0 flail (unseen) (7, 34, Orc:1) a +0 plate armour 3 tomahawks a +2 long sword of holy wrath (7, 35, Orc:1) a +0 dagger a +0 hand axe (8, 30, Orc:1) a +0 mace (8, 31, Orc:1) a +0 short sword (8, 32, Orc:1) a +0 flail (8, 35, Orc:1) 2 tomahawks (8, 36, Orc:1) a +0 leather armour a +0 flail (9, 37, Orc:1) a +0 leather armour a +0 dagger a cursed -2 chain mail (10, 35, Orc:1) a +0 chain mail a +0 mace (10, 36, Orc:1) a +0 leather armour (10, 37, Orc:1) a +0 hand axe (17, -3, Orc:1) a +3 great mace of protection (18, -4, Orc:1) a +0 giant club (18, -3, Orc:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (39, 40, Orc:1) a +0 giant club (40, 27, Orc:1) a +1 short sword of speed a +0 cloak (41, 29, Orc:1) a +0 dagger a +2 robe of resistance (42, 44, Orc:1) a +0 trident a +0 leather armour (43, 45, Orc:1) a +0 club a +0 whip a +0 dagger a javelin (44, 45, Orc:1) the +1 plate armour of the Hidden Vale {+Blink} It lets you blink. a +0 plate armour of magic resistance a +0 giant spiked club a cursed +0 battleaxe a +0 battleaxe a +0 plate armour a +1 demon trident a +0 chain mail a +0 war axe a +0 large shield a +0 hand axe a +0 chain mail 6 javelins Level 2 of the Orcish Mines [Shop] Nuadal's Gadget Shoppe a sack of spiders (340 gold) a crystal ball of energy (340 gold) a crystal ball of energy (340 gold) a wand of iceblast (14/15) (306 gold) a lamp of fire (680 gold) a wand of paralysis (13/24) (255 gold) a fan of gales (680 gold) a wand of lightning (6/15) (170 gold) a lightning rod (4/4) (680 gold) [Shop] Latutsus's Antique Weapon Shoppe a +0 great sword (162 gold) a +0 giant spiked club (47 gold) the +10 spear of Gudiam {pain, *Corrode rPois rF+ rN++} (2015 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from poison. It greatly protects you from negative energy. It may corrode you when you take damage. a +0 dagger (50 gold) a +0 hunting sling (37 gold) a +0 trident (87 gold) a +0 mace (75 gold) a +0 war axe (87 gold) a +0 battleaxe (162 gold) a +0 trident (87 gold) [Shop] Mackenn's Antique Armour Shoppe a +0 robe (21 gold) a +0 leather armour (60 gold) a +1 robe of magic resistance (381 gold) the cursed +1 leather armour "Alitwat" {rPois rC+ rCorr} (834 gold) It protects you from cold. It protects you from poison. It protects you from acid and corrosion. It has a curse placed upon it. a +0 cloak (135 gold) the +2 leather armour of Sloth {rElec rC- Str+2 SInv} (822 gold) It affects your strength (+2). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. a cursed +0 leather armour (3 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) [Shop] Cier's Book Shoppe a book of Dreams (1050 gold) a book of Alchemy (1050 gold) a book of Debilitation (560 gold) a manual of Slings (1545 gold) a book of Fire (910 gold) the Almanac of Execration (602 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Fulminant Prism Conjuration/Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 e - Discord Hexes 8 a book of Necromancy (420 gold) a Fen Folio (1050 gold) a book of the Earth (910 gold) [Shop] Ficwasei's General Store a box of beasts (300 gold) a lightning rod (4/4) (600 gold) 13 bolts (39 gold) a +0 scale mail (60 gold) 5 tomahawks of returning (75 gold) a +2 glaive of chopping (325 gold) a potion of flight (45 gold) a +0 pair of gloves (67 gold) (3, 38, Orc:2) a tomahawk (3, 40, Orc:2) a +0 chain mail a +0 dagger (3, 41, Orc:2) a +0 robe of positive energy a +1 dagger of venom (4, 40, Orc:2) a tomahawk (4, 41, Orc:2) a +0 leather armour a +0 hand axe (5, 41, Orc:2) a +0 scale mail 2 tomahawks a +0 dire flail a +0 plate armour (14, 0, Orc:2) a +0 giant club (33, 5, Orc:2) a +0 flail a +0 dire flail a +0 chain mail (33, 8, Orc:2) a +0 halberd a +0 leather armour (34, 5, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger of draining a +3 leather armour a +0 dire flail a +0 chain mail (34, 7, Orc:2) a +0 scimitar a +0 plate armour a +0 great mace a +0 chain mail a +0 dagger a +0 robe of magic resistance a +0 long sword a +0 chain mail a +0 club a +0 leather armour a +0 leather armour a +0 dagger a +0 robe (35, 5, Orc:2) a +0 mace a +0 mace a +0 plate armour a +0 club a +0 dagger a +0 robe of cold resistance (37, 6, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (37, 8, Orc:2) a +0 dagger a +0 robe (38, 8, Orc:2) a +0 scimitar a +0 chain mail of cold resistance (44, 19, Orc:2) a +0 dire flail a +0 chain mail (46, 17, Orc:2) a +0 dagger (46, 18, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (46, 19, Orc:2) a +0 war axe a +0 plate armour (47, 17, Orc:2) a +0 dagger a +0 robe (47, 19, Orc:2) a +0 dire flail a +0 chain mail (47, 20, Orc:2) a +0 halberd a +0 plate armour (49, 11, Orc:2) a +1 plate armour (49, 18, Orc:2) a +0 trident (51, 16, Orc:2) a +2 dagger of speed a +0 robe (51, 17, Orc:2) a +0 leather armour (52, 17, Orc:2) a +1 dagger of venom a +0 dagger a cursed +0 robe a +0 trident a +0 chain mail (53, 17, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a +3 short sword of flaming (0, 1, Elf:1) a +3 long sword of slicing (0, 2, Elf:1) a +0 short sword (unseen) (1, 0, Elf:1) a +0 long sword (1, 1, Elf:1) a +3 great mace of protection (2, 3, Elf:1) a +0 scimitar Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (16, -19, Lair:1) 12 bolts (16, -14, Lair:1) a +0 ring mail (17, 13, Lair:1) 21 bolts (21, -12, Lair:1) a scroll of immolation (35, 21, Lair:1) 6 arrows (37, 3, Lair:1) 25 stones (41, 13, Lair:1) a +0 club (47, 13, Lair:1) an uncursed staff of cold (51, -19, Lair:1) 4 arrows (63, -25, Lair:1) 4 stones (65, -36, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) 28 arrows (1, 1, Lair:2) a +0 falchion (8, 2, Lair:2) a +0 short sword (10, 4, Lair:2) a +0 club (12, -27, Lair:2) 14 bolts (18, 3, Lair:2) 23 arrows (23, -32, Lair:2) a potion of degeneration (31, 7, Lair:2) a +0 shield (33, 18, Lair:2) 14 stones (48, -33, Lair:2) a +2 animal skin (53, -9, Lair:2) 19 arrows (61, -5, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow (7, -29, Lair:3) a +0 scimitar (15, -33, Lair:3) a stone (25, -19, Lair:3) a +3 flail (26, -46, Lair:3) 5 stones (29, -22, Lair:3) a throwing net (38, -8, Lair:3) 20 bolts (39, -16, Lair:3) a +0 spear (48, 5, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 large rocks (9, 38, Lair:4) a +0 ring mail (13, -2, Lair:4) a +0 quarterstaff (23, -11, Lair:4) a +0 scale mail (29, -10, Lair:4) a cursed -3 arbalest (35, 4, Lair:4) the +6 dagger of Honour {elec, MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). (43, -12, Lair:4) a +0 quarterstaff (44, 7, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (13, 35, Lair:5) a +0 ring mail (18, 6, Lair:5) 17 arrows (19, 1, Lair:5) a +1 cloak of invisibility (24, 13, Lair:5) 17 sling bullets (40, -1, Lair:5) a +0 robe Level 6 of the Lair of Beasts (6, -35, Lair:6) 23 stones (6, -28, Lair:6) 27 sling bullets (21, -2, Lair:6) a scroll of random uselessness (31, 5, Lair:6) a +0 shield (34, -12, Lair:6) a +0 mace (35, -38, Lair:6) a +1 plate armour of poison resistance (35, 11, Lair:6) a +1 chain mail (36, -21, Lair:6) 14 stones (36, -18, Lair:6) 19 stones (36, -17, Lair:6) a +0 long sword (40, 1, Lair:6) a +0 robe (41, -19, Lair:6) +0 fire dragon scales (47, -18, Lair:6) a +0 flail