markt42 Level 1 of the Dungeon (2, 3, D:1) a +0 club (4, -13, D:1) 9 poisoned needles (5, 11, D:1) a +0 whip (11, 2, D:1) 4 arrows (12, 7, D:1) 13 stones (16, 2, D:1) a +0 dagger (25, -9, D:1) a stone (27, 14, D:1) a +0 club (30, 17, D:1) a +0 dagger (33, -14, D:1) a +1 leather armour of poison resistance (37, -15, D:1) 7 tomahawks (44, -9, D:1) 26 sling bullets (51, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 17 stones (4, -45, D:2) a +0 club (18, -18, D:2) 21 sling bullets (24, -41, D:2) a +0 club (24, -21, D:2) a +0 club (31, -45, D:2) a +0 club (45, -54, D:2) a +2 scale mail of cold resistance (47, -52, D:2) a +0 hand axe (49, -22, D:2) a +1 dagger of venom (53, -47, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a stone (12, 9, D:3) a +0 dagger (15, -13, D:3) a +0 dagger (16, 3, D:3) a +3 leather armour (17, 8, D:3) a +0 leather armour (21, -15, D:3) 19 bolts (25, -11, D:3) 3 poisoned needles (25, -9, D:3) a +0 short sword a +0 blowgun 10 poisoned needles (26, -11, D:3) a poisoned needle (27, -12, D:3) a poisoned needle (28, 31, D:3) an uncursed ring of ice (31, 5, D:3) a +0 robe (32, -5, D:3) a +0 whip 4 stones (32, -4, D:3) a +0 short sword (33, 39, D:3) a +0 war axe a +2 scale mail of positive energy (36, -17, D:3) a cursed -3 dagger a +0 war axe a +0 club a +0 dagger a +0 robe a +0 flail a +0 ring mail (36, -5, D:3) 14 poisoned needles (37, -9, D:3) a +0 club (39, 18, D:3) a cursed +0 robe (40, 7, D:3) 17 bolts (42, -8, D:3) a +0 spear (49, -21, D:3) 10 poisoned needles (54, 1, D:3) a +0 club (59, 22, D:3) a +0 robe Level 4 of the Dungeon [Shop] Xurr's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of recharging (104 gold) a scroll of blinking (82 gold) 3 scrolls of enchant armour (247 gold) a scroll of identify (22 gold) 2 scrolls of holy word (165 gold) a scroll of enchant armour (82 gold) a scroll of random uselessness (11 gold) a scroll of brand weapon (220 gold) a scroll of teleportation (33 gold) (0, 0, D:4) a +0 club (3, -18, D:4) a +0 dagger a +0 animal skin (14, -11, D:4) 16 stones (25, -9, D:4) a +0 hand axe a +0 leather armour a +0 flail a +0 scale mail (26, -8, D:4) a +0 hand axe (27, -21, D:4) a +0 quarterstaff (35, 11, D:4) 26 stones (60, -7, D:4) 17 arrows (61, -1, D:4) 16 stones Level 5 of the Dungeon (12, -1, D:5) a +0 long sword (22, 33, D:5) an uncursed amulet of magic regeneration a +0 scale mail a +0 mace a +0 dagger a +0 robe (33, 12, D:5) a +0 hand axe (40, 26, D:5) a cursed +0 mace (45, 5, D:5) 11 arrows (47, 27, D:5) 14 arrows (50, -2, D:5) a +0 whip (52, -2, D:5) a +0 halberd (53, -1, D:5) a cursed -3 hand axe Level 6 of the Dungeon [Shop] Naryser's Jewellery Emporium a cursed amulet of inaccuracy (20 gold) an uncursed amulet of harm (300 gold) an uncursed ring of flight (175 gold) a +3 ring of protection (210 gold) an uncursed ring of poison resistance (200 gold) an uncursed ring of protection from fire (250 gold) a +5 ring of strength (412 gold) an uncursed ring of resist corrosion (200 gold) an uncursed amulet of rage (400 gold) a +5 amulet of reflection (412 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of protection from magic (250 gold) an uncursed amulet of harm (300 gold) an uncursed ring of protection from cold (250 gold) (0, 0, D:6) 11 sling bullets (8, 14, D:6) a +0 flail (16, -10, D:6) a +0 whip (22, 23, D:6) a +0 long sword (25, -10, D:6) a +0 giant spiked club (25, -8, D:6) a +0 dagger a +0 falchion a +0 chain mail a +0 long sword a +0 chain mail a +0 whip a +0 ring mail (25, 6, D:6) an uncursed ring of magical power a +1 chain mail (27, -10, D:6) a +0 dagger a +0 robe (32, 20, D:6) 2 tomahawks of returning a +0 short sword a cursed +0 ring mail a +0 whip (32, 21, D:6) a +0 hand axe (36, -4, D:6) a +0 scale mail (37, -6, D:6) 13 poisoned needles (45, -13, D:6) a +0 club (unseen) (51, -18, D:6) 30 stones (52, -3, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Iketh's Antique Weapon Shoppe a +0 hand axe (90 gold) a +0 shortbow (90 gold) a +0 trident (105 gold) a +0 broad axe (120 gold) a +0 dagger (60 gold) a +0 long sword (105 gold) a +0 spear (90 gold) a +0 long sword (105 gold) a +0 arbalest of freezing (303 gold) a +0 mace (90 gold) a +0 hand crossbow (105 gold) a +0 war axe of flaming (249 gold) (0, 0, D:7) 17 arrows (6, -3, D:7) a +0 club (8, -3, D:7) an uncursed ring of stealth (11, -20, D:7) a +0 dagger a +0 robe (12, -21, D:7) a +0 short sword a tomahawk of dispersal (15, -38, D:7) a +0 ring mail (19, -21, D:7) a +0 long sword (20, -40, D:7) a +0 blowgun 12 poisoned needles (20, -5, D:7) 17 stones (21, -40, D:7) a cursed -2 club a +2 dagger of electrocution a +4 dagger of holy wrath a +0 blowgun 7 poisoned needles (22, -40, D:7) a +0 shortbow 19 arrows (22, -24, D:7) a +0 robe (23, -40, D:7) a poisoned needle (23, -21, D:7) a cursed +0 leather armour (24, -40, D:7) 2 arrows (24, -18, D:7) a +0 whip (26, -9, D:7) a +0 flail (27, -40, D:7) a poisoned needle (27, -26, D:7) a +0 robe (28, -40, D:7) an arrow (28, -39, D:7) an arrow (30, 0, D:7) a +0 flail a +0 dagger of venom a +0 robe (30, 1, D:7) a +0 short sword (31, 1, D:7) a cursed -1 long sword a +0 chain mail (32, -12, D:7) a +0 dagger a +0 robe (33, -7, D:7) 22 stones Level 8 of the Dungeon [Shop] Eptuyn Loci's Armour Emporium a +0 leather armour of poison resistance (66 gold) a +0 scale mail (44 gold) the +1 plate armour of the Shore {+Blink rN+ Dex-5 Slay+3} (531 gold) It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It lets you blink. a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 plate armour (253 gold) a +3 ring mail (231 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +2 helmet (181 gold) (0, 0, D:8) 13 poisoned needles a +0 blowgun (1, 0, D:8) 12 bolts a +0 hand crossbow a +0 short sword (1, 1, D:8) a +0 short sword a +0 blowgun a +0 short sword 11 poisoned needles (1, 2, D:8) a stone a +0 dagger (2, -29, D:8) the +3 leather armour of Jimuurr {rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. (2, 1, D:8) a poisoned needle 7 stones (2, 5, D:8) 15 stones (3, 1, D:8) a poisoned needle (4, 1, D:8) 2 stones (5, -28, D:8) a +0 short sword (5, 1, D:8) a poisoned needle (6, -29, D:8) 2 poisoned javelins (6, -9, D:8) 13 bolts (6, -1, D:8) a stone (6, 0, D:8) a +0 war axe (7, -1, D:8) a stone (8, -2, D:8) +0 steam dragon scales (8, -1, D:8) a stone (9, -29, D:8) a +2 broad axe of venom (9, -1, D:8) a stone (16, -22, D:8) a +0 flail (19, -22, D:8) a +0 war axe (19, -21, D:8) a +0 scimitar a +0 chain mail a +0 flail (21, -23, D:8) a +0 giant club (24, -24, D:8) 20 bolts (26, -38, D:8) 29 stones (33, -7, D:8) a +0 robe a +2 scimitar of flaming (37, -36, D:8) a cursed -1 battleaxe (37, -7, D:8) 16 stones (39, -9, D:8) 10 bolts (44, -16, D:8) a +0 dagger (44, -15, D:8) a potion of degeneration 2 scrolls of noise a potion of might (44, -14, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a book of Changes a book of Death a book of Callings (8, -23, D:9) a scroll of immolation (9, -29, D:9) a +0 rapier (26, -35, D:9) a +0 scale mail (29, -4, D:9) a +0 giant spiked club a +0 giant club (30, -35, D:9) a +0 flail (30, -34, D:9) a +0 dagger a +0 robe a +0 dagger a cursed -1 blowgun a +0 dagger 12 poisoned needles a +0 hand axe a tomahawk a +0 short sword (31, -39, D:9) a poisoned needle (31, -37, D:9) a poisoned needle (31, -36, D:9) a tomahawk (31, -35, D:9) a poisoned needle (31, -34, D:9) a +2 whip of draining (32, -38, D:9) a stone (33, -39, D:9) a stone (34, -47, D:9) a +0 shortbow 13 arrows (46, -16, D:9) a cursed -2 club a +0 leather armour a +0 dagger a +0 dagger a +0 robe (47, -15, D:9) a +0 club a +0 chain mail (48, -39, D:9) a +0 flail (51, -25, D:9) 23 arrows (54, -35, D:9) 15 sling bullets (56, -4, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (1, 3, D:10) 23 stones (4, 24, D:10) a +0 buckler (9, -6, D:10) a +0 club a cursed +0 leather armour a +1 hand axe of flaming (9, 16, D:10) an uncursed staff of poison (10, -6, D:10) a +0 dagger a +0 robe a scroll of immolation (11, -7, D:10) a +0 flail (17, -22, D:10) 29 bolts (20, -4, D:10) a bolt (20, -3, D:10) a +0 great mace a +0 leather armour (20, 24, D:10) a +1 ring of protection (21, -4, D:10) a +0 great sword a +0 arbalest 17 bolts a +0 ring mail (23, 6, D:10) a +0 halberd a +0 robe (24, 7, D:10) a +2 dagger a +0 robe (24, 8, D:10) a +0 battleaxe a +0 robe a cursed +5 spear a +0 robe (31, 2, D:10) a +0 robe (32, -17, D:10) 12 stones (34, 6, D:10) a +0 flail (49, -18, D:10) a +0 hand axe a +0 dagger a +0 chain mail a +0 trident (50, -18, D:10) a cursed -2 war axe a +0 flail (54, 16, D:10) 6 poisoned needles (55, 27, D:10) a +0 robe (60, 30, D:10) 19 arrows Level 11 of the Dungeon [Shop] Ulotweme's Antique Weapon Emporium a +0 spear (75 gold) a +0 dagger (50 gold) a cursed +0 hand crossbow (62 gold) a cursed +0 quarterstaff (25 gold) a +0 scythe (75 gold) a +2 arbalest of flaming (502 gold) a +0 trident (87 gold) the +7 mace "Eppit" {freeze, Int+2} (1290 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). a +2 rapier of draining (480 gold) (0, 0, D:11) 25 arrows (0, 6, D:11) a large rock (1, 7, D:11) 13 gold pieces (4, 6, D:11) a potion of heal wounds (5, 6, D:11) a throwing net (6, 6, D:11) a cursed -3 dagger (still there?) a +0 dagger (still there?) (14, 3, D:11) a large rock (14, 5, D:11) a +7 dire flail of pain (14, 6, D:11) a +0 robe a +0 dagger (24, 12, D:11) a curare-tipped needle (27, 5, D:11) a +0 dagger a stone (27, 6, D:11) a +0 blowgun a +0 dagger (27, 7, D:11) 2 stones (27, 10, D:11) a +0 dagger a +0 ring mail (28, 2, D:11) 2 stones (28, 4, D:11) 4 stones a +0 short sword of holy wrath (33, 16, D:11) 21 gold pieces (35, -5, D:11) the cursed +0 battleaxe of Syluawk {venom, +Fly rElec rPois Dex-2} It poisons the flesh of those it strikes. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It lets you fly. It has a curse placed upon it. the Ecumenical Temple