markt42 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 3, D:1) a +0 ring mail (7, -28, D:1) 14 bolts (8, -4, D:1) 10 poisoned needles (10, -20, D:1) a +0 whip (14, -28, D:1) a cursed +0 ring mail (34, -39, D:1) 19 stones (36, 2, D:1) a +0 short sword (42, -24, D:1) a +0 short sword (50, -41, D:1) a cursed -1 club (50, -33, D:1) a +5 dagger (55, -17, D:1) a +0 dagger of holy wrath (63, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 sling bullets (3, 12, D:2) a +0 mace (9, 18, D:2) a +0 dagger a +0 short sword (10, -3, D:2) a +1 vampiric dagger (11, -3, D:2) a +0 club (13, 18, D:2) 13 stones (15, 8, D:2) a cursed -1 short sword (27, -14, D:2) 4 stones (29, 18, D:2) 15 bolts (32, 23, D:2) 3 stones (32, 24, D:2) 9 stones (32, 25, D:2) 5 stones (33, 23, D:2) 8 stones (34, 23, D:2) 2 stones (37, -14, D:2) a +1 mace of protection (39, 23, D:2) a stone (41, 25, D:2) a +0 dagger (45, 23, D:2) a +0 club (48, 1, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 flail a +0 flail (8, 6, D:3) 7 curare-tipped needles (10, -7, D:3) a +0 hand axe (18, 6, D:3) a +0 leather armour (19, 5, D:3) a +0 short sword (20, 5, D:3) a +0 leather armour (22, 16, D:3) 14 bolts (26, 7, D:3) 16 stones (27, -12, D:3) a +0 club (28, -2, D:3) a +0 dagger a +0 mace (28, 9, D:3) a +0 club (29, -2, D:3) a +0 club a +0 scale mail a +0 morningstar (29, 4, D:3) a potion of lignification (29, 5, D:3) a potion of degeneration (29, 11, D:3) 27 stones (35, 34, D:3) a +0 dagger a +0 robe (36, 35, D:3) a +0 short sword a +0 war axe 2 tomahawks a +0 leather armour (38, 35, D:3) a tomahawk (39, 35, D:3) a tomahawk (40, 12, D:3) a +0 short sword (40, 24, D:3) a +0 spear (44, 30, D:3) a +0 club (48, 29, D:3) a +0 hunting sling (52, -4, D:3) a +0 club (61, 22, D:3) a +0 whip Level 4 of the Dungeon [Shop] Baun's Jewellery Boutique an uncursed ring of protection from cold (350 gold) the amulet "Caxzek" {rElec Regen+} (616 gold) [amulet of regeneration] It insulates you from electricity. It increases your rate of regeneration. the macabre finger necklace {rN+} (560 gold) [amulet of nothing] It protects you from negative energy. a cursed -5 ring of intelligence (28 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of protection from fire (350 gold) a +2 ring of protection (140 gold) an uncursed ring of flight (245 gold) a cursed ring of teleportation (63 gold) an uncursed ring of positive energy (280 gold) a cursed ring of loudness (63 gold) the ring of Shadows {Umbra +Inv Stlth+} (560 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. (0, 0, D:4) 14 arrows (2, -3, D:4) a +0 chain mail (3, -7, D:4) a +0 dagger a +0 leather armour (4, -9, D:4) a +0 flail a +0 war axe (5, -10, D:4) a cursed +0 leather armour a +0 falchion (5, -9, D:4) a +0 leather armour (12, -3, D:4) 4 stones (17, 6, D:4) a +0 hunting sling (17, 28, D:4) a +0 club (21, -4, D:4) a potion of degeneration (28, 0, D:4) a +0 robe (29, -10, D:4) 3 needles of confusion (31, -6, D:4) 28 arrows (33, 0, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (14, 11, D:5) a +0 hunting sling (23, -14, D:5) a +0 giant spiked club (32, -9, D:5) a +0 dagger (35, 8, D:5) a +0 flail (36, 8, D:5) a +0 whip (36, 9, D:5) a +0 scale mail a +0 dagger a +0 robe (36, 24, D:5) a +1 mace of holy wrath (41, 5, D:5) a +0 long sword (43, 11, D:5) a +0 pair of boots (47, -9, D:5) a +0 flail (47, 23, D:5) a +0 giant spiked club (48, 1, D:5) 29 stones (48, 17, D:5) 23 bolts (50, -8, D:5) a +0 scale mail (53, 10, D:5) 26 stones (57, 6, D:5) a +0 robe (57, 15, D:5) a +0 ring mail (57, 22, D:5) the cursed +0 ring mail of Zir Xeyry {rC++ MR-} It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 6 of the Dungeon [Shop] Cyazomo's Armour Shoppe a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 shield (63 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +2 chain mail of cold resistance (301 gold) the +0 pair of fencer's gloves {+Riposte Dex+3} (560 gold) It affects your dexterity (+3). a +0 ring mail (56 gold) (6, -10, D:6) 25 stones (16, -19, D:6) 24 stones (21, -5, D:6) a +0 mace (22, -7, D:6) a +2 quarterstaff of chaos (25, -19, D:6) a +0 mace a +0 dagger a +0 robe a +0 short sword a +0 leather armour (36, -11, D:6) a +0 giant spiked club (42, -7, D:6) a +0 spear (42, 3, D:6) a +0 shield (48, -20, D:6) a +0 broad axe a +0 chain mail (49, -19, D:6) a +0 leather armour a +0 dagger a +0 robe (51, -12, D:6) a +0 war axe (51, -4, D:6) 15 sling bullets (53, -15, D:6) a +4 war axe a book of Misfortune Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -9, D:7) a +0 leather armour a +0 club a +0 ring mail (3, 2, D:7) the +1 leather armour of the Armadillo {*Contam rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It causes magical contamination when unequipped. a +0 trident (3, 3, D:7) a +0 dagger a +0 dagger (7, -10, D:7) a +0 ring mail (9, 7, D:7) 5 tomahawks (14, 2, D:7) a book of Misfortune (21, -7, D:7) a +0 ring mail (27, 2, D:7) a +0 robe a +0 dagger (27, 5, D:7) a book of Misfortune (28, -27, D:7) a +0 giant spiked club (28, 5, D:7) a +0 flail (29, -2, D:7) 5 sling bullets (29, 25, D:7) a +0 mace (30, -2, D:7) a sling bullet (31, -24, D:7) a cursed +0 scale mail (32, -3, D:7) a +0 giant club (33, -30, D:7) a +0 giant spiked club (33, -2, D:7) a +3 leather armour of magic resistance a +6 hunting sling of freezing 11 sling bullets a +1 quarterstaff of speed (33, 1, D:7) a +0 dagger a +0 robe (33, 2, D:7) a +0 hand axe a +0 club (35, -31, D:7) 17 arrows (37, -2, D:7) a sling bullet (38, -2, D:7) a sling bullet (39, 16, D:7) a +0 giant club (51, 4, D:7) a +0 leather armour Level 8 of the Dungeon (2, 4, D:8) 15 stones (4, -34, D:8) a +0 dagger a +0 robe (4, -33, D:8) a +0 short sword (4, -32, D:8) a +0 flail a +0 leather armour (10, -34, D:8) a +0 dagger a +0 robe (39, -24, D:8) a +0 falchion (39, -23, D:8) a +0 plate armour a +1 long sword of slicing (40, -24, D:8) a +0 ring mail a +0 leather armour a cursed -2 flail a +2 flail of venom (40, -23, D:8) 5 javelins of returning (41, -10, D:8) a +0 chain mail (43, -43, D:8) a +0 dagger (50, -21, D:8) a +0 giant club (53, 5, D:8) a +0 giant club a +0 giant club (58, -36, D:8) 13 sling bullets (61, -18, D:8) a +0 morningstar (67, -31, D:8) a +0 giant club a +0 giant club (68, -36, D:8) 16 stones (68, -31, D:8) a +2 whip of freezing a +2 robe of magic resistance (69, -23, D:8) 14 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -2, D:9) a +0 giant spiked club (3, -9, D:9) a cursed +0 leather armour (7, 0, D:9) the +2 halberd "Heuxiev" {chop, Fragile rPois SInv} It inflicts extra damage upon your enemies. It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. 2 stones (7, 1, D:9) a +3 scimitar of flaming a +0 robe a +0 dagger a +0 club a +0 leather armour (14, 8, D:9) 4 large rocks (15, 9, D:9) a +4 dagger of chaos a +0 robe (16, 6, D:9) a stone (17, 3, D:9) a +0 halberd of chopping (17, 4, D:9) a +0 club (17, 7, D:9) 3 stones (18, 3, D:9) a +0 halberd (19, 3, D:9) a +0 spear a +0 spear a cursed +0 ring mail (21, 5, D:9) a +0 spear (28, 10, D:9) a +0 leather armour (36, 3, D:9) 17 stones (45, 32, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of flaming a +0 robe (5, 1, D:10) a +0 dagger a +0 robe (5, 7, D:10) a +2 buckler of cold resistance a +0 large shield (5, 8, D:10) 8 sling bullets (10, 3, D:10) a +0 dagger a +0 robe (11, 3, D:10) a +0 dagger a cursed +0 robe (11, 5, D:10) a +0 dagger a +0 robe (11, 30, D:10) a scroll of immolation (14, 47, D:10) a +0 war axe (16, -6, D:10) 12 sling bullets (19, 53, D:10) a +0 leather armour (22, 7, D:10) a +0 dagger (22, 50, D:10) a +0 dire flail (24, 49, D:10) a +0 dagger a +0 robe (27, 10, D:10) a +0 chain mail (28, 8, D:10) a +0 robe a +0 dagger (28, 9, D:10) an uncursed staff of death a +0 robe (32, 24, D:10) 13 stones (36, 13, D:10) a scroll of noise a +0 robe a +0 dagger (42, 37, D:10) a +0 hand axe (44, 51, D:10) a +0 war axe (48, 17, D:10) a +0 robe a cursed -1 dagger (48, 20, D:10) a +0 dagger a +0 robe (48, 33, D:10) a +0 ring mail (48, 52, D:10) 3 scrolls of noise (50, 23, D:10) a +0 trident (53, 3, D:10) 10 stones (55, 23, D:10) 10 stones (55, 25, D:10) 18 poisoned needles (58, 42, D:10) a +0 cloak (63, 24, D:10) a cursed -2 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (1, 6, Lair:1) a +0 rapier (4, -29, Lair:1) a +0 chain mail (12, 10, Lair:1) a +0 falchion (13, -29, Lair:1) 12 stones (14, -31, Lair:1) 15 stones (15, -24, Lair:1) the +5 halberd of Mutualism {chop, *Contam rPois Str+8} It inflicts extra damage upon your enemies. It affects your strength (+8). It protects you from poison. It causes magical contamination when unequipped. (20, 18, Lair:1) an uncursed staff of cold a +2 robe of cold resistance (21, -32, Lair:1) a +0 hand axe (21, 18, Lair:1) 6 silver javelins (25, -30, Lair:1) a +0 long sword (26, -35, Lair:1) a throwing net (37, 14, Lair:1) 28 sling bullets (39, -9, Lair:1) 3 tomahawks (40, 9, Lair:1) 10 stones (45, 17, Lair:1) 20 stones (49, 3, Lair:1) a +0 flail (51, -18, Lair:1) a book of Changes (58, -16, Lair:1) a +0 long sword (62, -33, Lair:1) 14 arrows (63, -8, Lair:1) a potion of lignification Level 2 of the Lair of Beasts (25, -28, Lair:2) 5 large rocks (35, -25, Lair:2) 22 stones (45, -25, Lair:2) a +0 war axe 3 potions of mutation (51, -28, Lair:2) a scroll of noise (53, -31, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (1, 1, Lair:3) a +0 robe of positive energy (2, 0, Lair:3) 18 sling bullets (3, 1, Lair:3) 25 stones (4, 12, Lair:3) 24 stones (4, 17, Lair:3) a +0 leather armour (10, 8, Lair:3) a +0 trident (15, -22, Lair:3) a cursed -2 great sword (17, -9, Lair:3) a +0 quarterstaff (18, 0, Lair:3) a book of Fire (23, -10, Lair:3) a +0 trident (37, 7, Lair:3) 2 potions of degeneration (45, 6, Lair:3) a +0 mace (49, -21, Lair:3) a +3 short sword of speed (65, 5, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 stones (3, -51, Lair:4) a +0 arbalest (16, -49, Lair:4) a +0 short sword of protection (19, -12, Lair:4) 18 bolts (28, -24, Lair:4) a +0 robe (36, -16, Lair:4) a +1 hat of magic resistance (46, -21, Lair:4) 15 stones (49, -36, Lair:4) a +0 battleaxe (49, -20, Lair:4) a +0 chain mail (54, -13, Lair:4) 11 poisoned needles (57, 2, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (skeletalised by now) (8, 8, Lair:5) an uncursed ring of wizardry an uncursed ring of teleportation (13, -25, Lair:5) a water moccasin corpse (13, -9, Lair:5) a +1 leather armour of magic resistance (16, -28, Lair:5) a wand of acid (3/15) a wand of paralysis (11/24) a wand of random effects (15/48) a wand of polymorph (8/24) a wand of acid (11/15) a wand of random effects (22/48) (17, -16, Lair:5) a basilisk corpse (skeletalised by now) (25, -1, Lair:5) a +0 flail (30, -6, Lair:5) a crocodile corpse (skeletalised by now)