markt42 Level 1 of the Dungeon (6, -1, D:1) a cursed -1 spear (16, 14, D:1) a +0 short sword (16, 26, D:1) 15 poisoned needles (24, 10, D:1) a +0 dagger a +0 dagger (25, 33, D:1) 25 stones (26, 46, D:1) a +0 robe (29, 5, D:1) a stone (29, 6, D:1) a stone (30, 7, D:1) an uncursed ring of ice (31, 8, D:1) 2 stones (55, 42, D:1) a cursed -3 club (61, 26, D:1) 27 bolts Level 2 of the Dungeon (0, 0, D:2) 14 stones (0, 2, D:2) a +0 spear (2, -1, D:2) a +0 whip (13, -15, D:2) a +1 vampiric short sword (13, 2, D:2) a +0 flail (15, -6, D:2) 29 stones (16, 35, D:2) a +0 ring mail (20, -18, D:2) a +0 ring mail (20, -3, D:2) 12 arrows (21, 15, D:2) a +3 quarterstaff of chaos (22, 16, D:2) a +1 mace of crushing (25, -18, D:2) 9 sling bullets (27, -17, D:2) a +0 dagger (28, 13, D:2) 12 poisoned needles (29, -7, D:2) a +0 quarterstaff (31, 20, D:2) a throwing net (33, 13, D:2) a +4 hand axe of chopping (35, 3, D:2) a +0 spear (37, -19, D:2) a +0 club (37, -14, D:2) a +0 club (42, -18, D:2) a +0 dagger (42, 3, D:2) a +0 whip (42, 20, D:2) a +0 robe (46, -17, D:2) a +0 leather armour (47, 31, D:2) a +0 club (48, 32, D:2) 15 stones (49, -12, D:2) an uncursed ring of loudness (52, -11, D:2) a +0 vampiric trident a cursed -2 scale mail Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of ice (2, 14, D:3) a +0 short sword (2, 22, D:3) a +0 scythe a +0 robe (5, 13, D:3) a stone (5, 14, D:3) 2 stones (5, 15, D:3) a +0 whip (7, 12, D:3) a stone (17, 18, D:3) a +0 dagger (20, -4, D:3) a cursed -1 club (43, -3, D:3) a +0 ring mail (43, 32, D:3) a +0 trident (44, 2, D:3) a +0 club (47, -4, D:3) 11 arrows (47, 37, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -8, D:4) a +0 dagger a +0 shortbow 24 arrows (3, 12, D:4) 17 sling bullets (25, 16, D:4) a +0 ring mail (26, -1, D:4) 21 stones (27, 7, D:4) a +0 dagger a +2 robe of fire resistance (28, 7, D:4) a +0 short sword a +0 ring mail (29, -5, D:4) a +0 hand axe (41, 9, D:4) a +1 vampiric dagger (42, -5, D:4) a +0 leather armour (51, -1, D:4) a +0 scale mail (55, 1, D:4) a +1 flail of protection a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, -1, D:5) a +0 club a +0 hand axe (18, -6, D:5) 13 arrows (19, -19, D:5) a +0 giant club (28, 15, D:5) a +0 chain mail (32, 10, D:5) a +0 short sword (32, 11, D:5) a +0 dagger a +0 robe (34, 12, D:5) a +0 dagger a +0 robe (39, -8, D:5) a +0 dagger (41, -2, D:5) a +0 shield (44, -19, D:5) 11 stones (44, -10, D:5) a +0 dagger a +0 ring mail a +0 scale mail (45, -10, D:5) a +0 dagger (45, -5, D:5) a +0 war axe (46, -16, D:5) a +1 short sword of electrocution a +0 chain mail Level 6 of the Dungeon [Shop] Tiqa's Food Emporium a bread ration (65 gold) a royal jelly (26 gold) a slice of pizza (19 gold) 4 fruits (78 gold) a bread ration (65 gold) a meat ration (65 gold) 3 fruits (58 gold) a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a slice of pizza (19 gold) a beef jerky (19 gold) [Shop] Vacesm's Food Shoppe 3 fruits (49 gold) a bread ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a beef jerky (16 gold) [Shop] Wud Goh's Antique Weapon Emporium a +2 falchion of holy wrath (469 gold) a +0 longbow (121 gold) a +0 quarterstaff (108 gold) a +0 short sword of protection (151 gold) the cursed +2 demon blade of Dullness {flame, *Rage Int+4} (1277 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It may make you go berserk in combat. It has a curse placed upon it. a +0 long sword (94 gold) a +0 trident (94 gold) a +0 hand crossbow (94 gold) the +10 falchion of Dufutwaf {freeze, rPois MR+++} (2100 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. a +0 flail (94 gold) a +0 longbow (121 gold) a +1 short sword of flaming (334 gold) (0, 0, D:6) a cursed -1 shortbow 15 arrows (1, -6, D:6) 2 arrows (1, -5, D:6) an arrow (1, -3, D:6) 2 arrows (1, -2, D:6) an arrow (2, -7, D:6) an arrow (6, 3, D:6) 21 stones (6, 4, D:6) a +2 dagger of venom (12, 31, D:6) a +0 leather armour (25, 6, D:6) a +4 vampiric spear a +0 scale mail (25, 7, D:6) a +0 whip a +0 flail (25, 8, D:6) a +0 club (33, -7, D:6) 14 poisoned needles (33, 26, D:6) a +0 ring mail (38, 16, D:6) the +7 falchion of Grace {pain, *Corrode rPois Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. (42, 4, D:6) a +0 war axe (43, 3, D:6) a +0 dagger a +0 robe (43, 5, D:6) a +0 hand axe (51, 8, D:6) an uncursed staff of wizardry Level 7 of the Dungeon (0, 0, D:7) a +2 ring mail of fire resistance (9, -14, D:7) a +1 mace of draining a +0 plate armour (10, 19, D:7) a +0 spear (11, -14, D:7) a +0 dagger a +0 robe (11, 21, D:7) a +0 club (15, 0, D:7) a cursed +0 robe (15, 6, D:7) 19 stones (16, -2, D:7) a +0 dagger a +0 robe a +0 dagger (16, 5, D:7) 17 bolts (21, 15, D:7) a cursed +0 dagger a +0 robe (22, 13, D:7) a +0 hand axe a +0 chain mail (22, 14, D:7) a +0 falchion (28, 24, D:7) a +0 leather armour (32, 15, D:7) a +0 whip (38, -12, D:7) a +0 quarterstaff (45, -1, D:7) a +0 hand axe (46, -1, D:7) a +0 ring mail (47, -1, D:7) a +0 mace a +0 plate armour (48, -2, D:7) a +0 trident (51, 1, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a book of Necromancy (1, -3, D:8) a +0 dagger a +0 robe (1, -2, D:8) a +0 flail (2, -3, D:8) a +0 flail a cursed +0 leather armour (2, -2, D:8) a +0 whip a +0 leather armour (2, -1, D:8) a +0 falchion (2, 11, D:8) a +0 quarterstaff a +1 hunting sling of velocity 18 sling bullets a +0 leather armour (3, -3, D:8) a +0 flail (4, -26, D:8) a +0 whip (5, 14, D:8) a sling bullet (8, 16, D:8) 21 stones (8, 17, D:8) a sling bullet (12, 0, D:8) a +0 short sword (13, 1, D:8) a +1 dagger of speed a +0 robe a +0 club (34, -25, D:8) 23 stones (36, -25, D:8) a +0 chain mail (36, -3, D:8) a +0 dagger (36, 13, D:8) a +0 war axe (39, -9, D:8) a +0 war axe a +0 ring mail (41, -9, D:8) a +0 short sword a +0 ring mail (41, -8, D:8) a +0 hand axe a +0 hand axe a cursed +0 leather armour (41, -7, D:8) a +0 war axe a +0 chain mail (43, -5, D:8) a +0 dagger a +0 robe (43, -4, D:8) a +0 battleaxe a +0 plate armour (50, 5, D:8) a +0 battleaxe (54, 5, D:8) a +0 club a +0 dagger (55, 5, D:8) a +0 hand axe a cursed +0 leather armour a +0 dagger a +0 robe (56, 5, D:8) a +0 dagger a +0 leather armour a +0 leather armour (59, 2, D:8) a book of Conjurations a cursed -2 dagger a +0 robe (60, 17, D:8) 25 bolts (62, 11, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 30 sling bullets (1, -1, D:9) a +0 ring mail (2, -2, D:9) a +0 leather armour (4, -35, D:9) a cursed +0 club (5, 3, D:9) the +1 rapier of Satyriasis {pierce, rF+ Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. (5, 4, D:9) a +1 flail of venom (6, -35, D:9) an uncursed ring of teleportation a Young Poisoner's Handbook (6, 4, D:9) a +0 club (7, -35, D:9) a +0 dagger a +0 robe (16, -41, D:9) a +0 scimitar (29, 9, D:9) 8 stones (30, 5, D:9) 18 stones (30, 13, D:9) 6 poisoned javelins (31, -41, D:9) a +0 shortbow 19 arrows (31, -40, D:9) 6 arrows (31, -39, D:9) an arrow (31, -38, D:9) an arrow (31, -10, D:9) 6 poisoned needles (32, -41, D:9) a +0 shortbow 28 arrows (34, -44, D:9) a +0 shortbow 13 arrows (39, 1, D:9) a +0 dagger 2 stones a +0 dagger (40, -11, D:9) a +0 robe (40, -3, D:9) a stone (40, 1, D:9) a +0 short sword 5 stones (57, -23, D:9) a +0 giant club (57, -21, D:9) a +0 dagger a +0 robe (57, -20, D:9) a +0 dagger a +0 robe a +0 dagger of holy wrath (62, -30, D:9) a +0 short sword (68, -44, D:9) a +0 chain mail (68, 4, D:9) 16 stones Level 10 of the Dungeon (4, -12, D:10) 26 stones (15, 12, D:10) a +0 dagger (19, -3, D:10) a +0 giant club (20, -34, D:10) 15 stones (22, -10, D:10) 20 sling bullets (22, -9, D:10) a +0 hand axe a +0 flail of holy wrath (22, -8, D:10) a +0 rapier a +0 robe a +0 dagger a +0 leather armour (23, -10, D:10) 2 arrows (24, -10, D:10) a +2 hand axe of chopping (24, -9, D:10) 2 arrows (24, -8, D:10) a +0 leather armour a +0 dagger (25, -8, D:10) an arrow (29, -9, D:10) a +0 mace (38, -9, D:10) 13 arrows a +0 shortbow (39, -9, D:10) 13 arrows a +0 shortbow (40, -9, D:10) a cursed +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed ring of teleportation a labyrinth (0, 0, Lab) the cursed +1 whip of Pride {slash, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. It has a curse placed upon it. (4, -2, Lab) a +0 mace (11, -19, Lab) an arrow (12, -19, Lab) an arrow (14, -19, Lab) an arrow (16, -19, Lab) an arrow (22, -19, Lab) a +1 centaur barding (unseen) (22, -17, Lab) a +0 short sword (unseen) (24, -19, Lab) a book of Frost (unseen) (24, -17, Lab) a +2 short sword of electrocution (unseen) (29, 7, Lab) a +0 falchion (30, 2, Lab) the +1 robe of Inviolability {rN+} It protects you from negative energy.