markt42 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 6, D:1) 14 arrows (10, 14, D:1) a +0 club (14, 2, D:1) a +0 club a +0 hunting sling 13 stones (14, 4, D:1) a stone (14, 6, D:1) a stone (15, -15, D:1) a +0 short sword (16, -15, D:1) 21 arrows (20, -18, D:1) a +0 club (24, 2, D:1) a +0 short sword (39, -5, D:1) a +0 scale mail (42, 1, D:1) a +0 mace (42, 9, D:1) a +0 club (48, 32, D:1) an uncursed ring of fire (51, 17, D:1) a +0 dagger (55, -4, D:1) 19 arrows Level 2 of the Dungeon (3, 44, D:2) 19 stones (11, 8, D:2) a +0 club (12, 25, D:2) a +0 club (14, 16, D:2) 23 sling bullets (18, 11, D:2) a +0 club (24, 36, D:2) a +0 mace (28, 2, D:2) a +0 hand axe (28, 11, D:2) a +0 dagger (40, 41, D:2) a +2 hunting sling of flaming (42, 7, D:2) a +0 dagger (42, 43, D:2) a +0 buckler (52, 16, D:2) a stone (62, 40, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (0, 5, D:3) a +0 dagger (0, 7, D:3) a +0 quarterstaff (4, 9, D:3) a +0 scale mail (10, 5, D:3) a +0 spear (11, 5, D:3) a +0 spear (11, 6, D:3) a +0 spear (30, -16, D:3) 4 needles of sleeping (35, -24, D:3) a +0 short sword (40, -9, D:3) a +0 ring mail (40, -5, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Lann's General Store a scroll of identify (20 gold) a potion of ambrosia (80 gold) a scroll of fog (20 gold) a meat ration (50 gold) an uncursed ring of poison resistance (200 gold) 2 potions of agility (80 gold) a +4 ring of strength (270 gold) a +0 falchion (30 gold) a +1 hand axe of freezing (124 gold) a potion of agility (40 gold) a scroll of identify (20 gold) a book of Flames (350 gold) (0, 0, D:4) a +0 robe (33, -5, D:4) a +0 chain mail (35, 24, D:4) 15 arrows (45, 17, D:4) a +0 hand axe (53, 21, D:4) a +0 flail a +0 leather armour a +0 mace a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (2, -2, D:5) a +0 short sword (5, 22, D:5) a +0 chain mail (8, 5, D:5) a +1 war axe of venom (11, 12, D:5) a cursed -1 whip (12, 24, D:5) a scroll of holy word (12, 28, D:5) 5 scrolls of random uselessness (13, 24, D:5) a +0 leather armour (14, 24, D:5) 6 gold pieces (15, 24, D:5) a potion of curing (16, 24, D:5) 19 gold pieces (39, 18, D:5) a potion of degeneration (42, 0, D:5) 18 arrows (57, 18, D:5) 16 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a cursed -3 dagger (11, -7, D:6) a +0 leather armour (12, -6, D:6) a +0 cloak (20, -26, D:6) 15 bolts (22, -38, D:6) a +0 chain mail (26, -28, D:6) an uncursed ring of magical power (27, 3, D:6) a +0 dagger (28, 4, D:6) a +0 dagger a +0 robe (28, 5, D:6) a +0 mace a +0 short sword of draining (33, -30, D:6) a +0 club (33, -29, D:6) a +0 hand axe a +0 ring mail (34, -30, D:6) a +0 falchion a +0 ring mail (34, -29, D:6) a tomahawk (35, -30, D:6) a +0 club a +0 leather armour (41, -5, D:6) a potion of degeneration (41, 1, D:6) a poisoned needle a cursed -2 whip 3 stones a +0 whip (41, 13, D:6) a +0 leather armour (42, -3, D:6) a +0 club (42, 0, D:6) a poisoned needle a stone (43, -1, D:6) a +0 dagger of venom (43, 0, D:6) a poisoned needle (44, -1, D:6) a +0 blowgun (44, 0, D:6) a stone (53, 15, D:6) a +0 spear (54, 0, D:6) a cursed +0 chain mail (56, 5, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (14, 2, D:7) a +0 spear (16, 4, D:7) a +0 flail (18, -17, D:7) a +0 chain mail (21, 25, D:7) 16 stones (24, 0, D:7) a +0 short sword a +0 leather armour (25, -2, D:7) a +0 hand axe (26, -1, D:7) a +0 flail a +0 ring mail (29, 18, D:7) 17 sling bullets (30, 3, D:7) 15 bolts (30, 35, D:7) a +0 spear (32, -5, D:7) a +0 dagger (35, 10, D:7) a +0 club (36, 5, D:7) a +0 dagger (37, -16, D:7) a +0 dagger a +0 robe (37, -15, D:7) 5 tomahawks (37, -14, D:7) 2 tomahawks (37, 7, D:7) 2 stones (38, -18, D:7) a +0 halberd a tomahawk a +0 plate armour (38, -16, D:7) a +0 dagger a +0 robe (38, 6, D:7) 15 stones (38, 7, D:7) a +0 whip a +0 chain mail a +0 mace a +0 leather armour (41, 9, D:7) a +0 club Level 8 of the Dungeon (5, -29, D:8) a +0 mace (5, -28, D:8) a +0 flail (6, -29, D:8) a +0 club a +0 leather armour (6, -28, D:8) a +0 falchion of protection (7, -10, D:8) a +0 arbalest (8, -13, D:8) a +0 robe (10, -17, D:8) a +0 dagger (11, -11, D:8) a +0 quarterstaff (19, -10, D:8) 20 arrows (19, -9, D:8) a +0 hand axe (23, -2, D:8) a throwing net (26, -17, D:8) 5 tomahawks (27, -6, D:8) a +0 giant spiked club (28, 4, D:8) a +0 giant club (29, 4, D:8) a +0 short sword a +0 cloak (32, 4, D:8) a +0 giant club (37, -17, D:8) 10 stones (44, 13, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, 36, D:9) 15 poisoned needles (4, 4, D:9) a +0 giant club a +0 giant spiked club (10, -7, D:9) 20 bolts (11, -4, D:9) 19 arrows (19, 29, D:9) a +0 dagger (19, 30, D:9) a +2 short sword of speed (21, 13, D:9) 15 stones (23, 30, D:9) a stone (36, 22, D:9) an arrow (36, 25, D:9) a +0 dagger a +0 shortbow 20 arrows a +0 robe (37, 21, D:9) an arrow (38, 20, D:9) an arrow (41, -7, D:9) 10 arrows (42, 3, D:9) a +0 dagger (42, 4, D:9) a +0 dagger a +0 robe a +0 mace a +0 scale mail (44, 25, D:9) 20 sling bullets (49, 44, D:9) 16 poisoned needles (53, 7, D:9) a +0 pair of gloves (62, 47, D:9) 4 tomahawks (65, 32, D:9) a +0 falchion of holy wrath Level 10 of the Dungeon (0, 0, D:10) 26 sling bullets (3, -4, D:10) 2 arrows 4 stones a +0 short sword a +0 leather armour (3, -3, D:10) a stone (3, -2, D:10) a stone (3, 0, D:10) a stone (4, -4, D:10) a +0 whip a +0 leather armour a +0 dagger a +0 robe 12 stones (4, -3, D:10) a +2 dagger of venom a +0 leather armour (5, -7, D:10) a +0 cloak (5, -6, D:10) 2 arrows (6, -8, D:10) a +0 shortbow 12 arrows (20, -7, D:10) a +0 giant spiked club (22, 2, D:10) a +0 robe (24, -8, D:10) 15 stones (25, 25, D:10) 14 arrows (37, 2, D:10) the +6 hunting sling of Koriloeq {freeze, *Contam rPois rF+++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It renders you almost immune to fire. It protects you from poison. It causes magical contamination when unequipped. (40, 0, D:10) the +2 trident "Nyusmod" {drain, *Noise rN+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you see invisible. It may make noises in combat. (47, 20, D:10) a +0 leather armour (49, 4, D:10) a +0 dagger (50, 4, D:10) a +0 dagger a +0 chain mail a +0 short sword a +0 chain mail (51, 4, D:10) a +0 mace a +0 leather armour (56, 7, D:10) a +0 robe (57, 8, D:10) a +0 great sword (57, 12, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) 18 arrows (3, -5, D:11) a +5 flail of freezing 14 stones a +0 robe (4, -7, D:11) a cursed +0 flail a +0 robe (4, -5, D:11) a stone (4, -4, D:11) a +0 scimitar a cursed -3 blowgun a +0 robe (5, -6, D:11) 2 stones (5, -4, D:11) a +1 halberd a +0 robe (9, 28, D:11) a +0 giant spiked club (10, 27, D:11) a +0 giant club (16, 13, D:11) a +0 spear (18, -9, D:11) a stone a cursed -2 spear a +0 ring mail a +0 shield (18, -8, D:11) a +0 giant club a +0 hand axe a +0 chain mail a +0 spear a +0 ring mail a cursed +0 buckler (18, -7, D:11) a +0 club a +0 ring mail a +0 trident of freezing a +0 ring mail a +0 dagger a +0 giant spiked club a stone (18, -6, D:11) a +0 spear (18, 21, D:11) a +0 war axe (19, -11, D:11) a +0 short sword (19, -10, D:11) a +0 halberd (19, -6, D:11) a +0 whip a +0 hand axe 5 tomahawks a +0 plate armour a +0 giant club (19, 17, D:11) a +0 rapier (20, -13, D:11) a +0 flail a +0 leather armour (20, -12, D:11) a +0 flail (20, -11, D:11) a +0 club a +0 leather armour (20, -7, D:11) a +0 dagger a stone (20, -6, D:11) a +0 spear (31, -17, D:11) a +1 mace (42, 3, D:11) a +0 giant club (47, 27, D:11) a +0 hunting sling (52, 15, D:11) a +0 dagger a +0 robe (57, 21, D:11) a +0 giant club a cursed -2 giant club (58, 16, D:11) a +0 dagger a cursed +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (6, 4, Lair:1) a +0 falchion (12, 2, Lair:1) 13 bolts (15, 17, Lair:1) Sif Muna's Incunabulum of Translocation Spells Type Level a - Apportation Translocation 1 (16, -1, Lair:1) a +0 dagger a +0 robe a +0 buckler (16, 13, Lair:1) a +0 pair of gloves (20, 0, Lair:1) a +0 great sword (21, 2, Lair:1) 18 sling bullets (25, -3, Lair:1) a +1 glaive of protection (34, 6, Lair:1) 19 bolts (38, -2, Lair:1) a +0 robe (40, 13, Lair:1) a +0 hand axe (43, -17, Lair:1) a +0 pair of boots (46, 16, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (0, 21, Lair:2) a +0 quarterstaff (4, 12, Lair:2) 2 javelins (11, 28, Lair:2) a cursed -3 arbalest (12, 7, Lair:2) a +1 plate armour (14, 12, Lair:2) 2 potions of lignification (40, 4, Lair:2) 24 sling bullets (41, -6, Lair:2) 2 tomahawks (48, -9, Lair:2) a +0 robe (54, -4, Lair:2) a scroll of random uselessness Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (2, -47, Lair:3) 16 bolts (2, -4, Lair:3) a +2 fustibalus of flaming (5, -37, Lair:3) 21 bolts (6, -36, Lair:3) 7 stones (8, -44, Lair:3) a +1 battleaxe of electrocution a +0 ring mail (10, -44, Lair:3) a throwing net (23, -9, Lair:3) 16 poisoned needles (37, 1, Lair:3) a +0 ring mail (50, -27, Lair:3) 24 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (1, 14, Lair:4) a +1 pair of gloves of archery (7, 16, Lair:4) 29 sling bullets (14, 15, Lair:4) a +0 short sword (14, 19, Lair:4) a +0 shield (15, 14, Lair:4) a +0 flail a +0 robe a +0 halberd (16, 13, Lair:4) a +0 mace (16, 14, Lair:4) a +0 short sword (16, 36, Lair:4) a potion of degeneration (19, 10, Lair:4) an uncursed ring of see invisible (26, 16, Lair:4) 21 stones (28, 33, Lair:4) a +0 leather armour (38, 35, Lair:4) a +0 falchion (43, -1, Lair:4) a cursed ring of loudness (51, -4, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (0, 10, Lair:5) a cursed -2 hunting sling (3, 12, Lair:5) a water moccasin corpse (skeletalised by now) (5, 4, Lair:5) a +0 scimitar (16, -10, Lair:5) a book of Changes (23, -12, Lair:5) a komodo dragon corpse (24, 15, Lair:5) a +0 ring mail (25, 18, Lair:5) a +0 robe of the Archmagi (31, 33, Lair:5) a +0 plate armour (35, 25, Lair:5) a cursed +0 shortbow (36, -10, Lair:5) a crocodile corpse (skeletalised by now) (37, 28, Lair:5) a +0 spear (40, 12, Lair:5) a +0 hand axe (56, -1, Lair:5) a +0 broad axe (57, 17, Lair:5) 19 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a water moccasin corpse (10, 7, Lair:6) a spiny frog corpse (10, 14, Lair:6) a bullfrog corpse (still there?) a water moccasin corpse (still there?) (11, 13, Lair:6) a yak corpse (11, 14, Lair:6) a yak corpse