markt42 Level 1 of the Dungeon (7, -10, D:1) 8 poisoned needles (7, 6, D:1) a +0 club (8, 7, D:1) an uncursed ring of ice (15, 0, D:1) a stone (19, 0, D:1) a +0 dagger 2 stones (19, 23, D:1) a +0 club (20, 22, D:1) a stone (20, 23, D:1) a +0 dagger a +0 dagger (21, 22, D:1) a cursed -3 club a +0 whip (25, -1, D:1) a stone (26, -2, D:1) a stone (27, -5, D:1) a +0 short sword (27, 13, D:1) 16 stones (33, 20, D:1) a +0 ring mail (49, -6, D:1) an uncursed ring of magical power Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 hunting sling of the Beast {speed, rF++} (6900 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. the +5 hand axe of the Wilderness {flame, rC+} (4440 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. the +3 robe of Madgh {*Slow Regen+ Int+2 Dex+3} (2760 gold) It affects your intelligence (+2). It affects your dexterity (+3). It increases your rate of regeneration. It may slow you when you take damage. the ring "Xiydomei" {rC+ Str+4 Int+5 Dex-3} (4460 gold) [ring of protection from cold] It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (-3). It protects you from cold. (0, 0, D:2) a +3 quarterstaff of chaos (2, -1, D:2) a +0 mace (12, -6, D:2) a +0 club a +0 leather armour (12, 0, D:2) a +0 club (13, -17, D:2) a +0 robe (14, -20, D:2) 23 sling bullets (14, -18, D:2) a +0 club (18, -7, D:2) a +0 dagger (22, 2, D:2) a +0 short sword of protection a +0 scale mail (23, -3, D:2) a +0 scale mail (26, 14, D:2) a +0 dagger (27, -3, D:2) a +0 scythe a +0 robe (28, -33, D:2) 22 bolts (31, 11, D:2) 14 sling bullets (33, 11, D:2) a +0 club (37, 6, D:2) 14 bolts (38, -11, D:2) a +0 short sword (39, -27, D:2) a +0 leather armour (44, -28, D:2) 22 arrows (45, -7, D:2) a +0 hunting sling 17 stones (54, 1, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (1, 10, D:3) a +0 club (25, -19, D:3) 27 arrows (30, -11, D:3) a +0 club (35, 17, D:3) a +0 whip (41, -3, D:3) a cursed +0 club Level 4 of the Dungeon (0, 0, D:4) 19 stones (11, -12, D:4) a +0 leather armour (16, -2, D:4) a +0 rapier (39, -13, D:4) a +0 leather armour (40, 7, D:4) a +0 ring mail (60, 11, D:4) a potion of lignification a scroll of noise (61, -3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 trident (7, -40, D:5) a +0 hunting sling (20, -10, D:5) 19 arrows (34, -29, D:5) 16 arrows (36, -25, D:5) a +0 leather armour (43, -35, D:5) 12 arrows (46, -36, D:5) a cursed +0 club (52, -41, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, 0, D:6) 10 bolts (14, 32, D:6) 6 curare-tipped needles (16, 18, D:6) a +0 leather armour of fire resistance (18, 16, D:6) a +2 scale mail of cold resistance a cursed -3 dagger a +0 leather armour a cursed -3 mace a +0 morningstar (18, 17, D:6) a +0 rapier a +0 leather armour (20, -3, D:6) a +0 hunting sling (20, 12, D:6) 23 stones (25, 5, D:6) a +0 giant club (26, 11, D:6) a +0 whip (27, 11, D:6) a +0 flail a +0 war axe (28, 11, D:6) a +0 long sword a +0 chain mail (37, 1, D:6) a +0 hunting sling (57, 5, D:6) an arrow (58, 5, D:6) an arrow (58, 17, D:6) 14 sling bullets (59, 5, D:6) an arrow (61, 5, D:6) a +0 shortbow 20 arrows (62, 35, D:6) a +0 dire flail a +0 robe (64, 40, D:6) 10 stones Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (0, 27, D:7) a +0 war axe (8, 6, D:7) 17 stones (12, 33, D:7) an uncursed amulet of harm (15, 21, D:7) 25 stones (17, 9, D:7) a +2 dire flail of protection (26, 11, D:7) 16 stones (31, 33, D:7) 14 arrows (34, -5, D:7) a +0 cloak (38, 38, D:7) 23 stones (40, 17, D:7) a +0 leather armour (42, 19, D:7) a +0 mace (45, 17, D:7) a +0 dagger (45, 21, D:7) a +0 giant spiked club (46, 17, D:7) a +0 whip a +0 dagger 4 stones (46, 18, D:7) a +0 short sword (46, 20, D:7) a +0 robe (51, 26, D:7) a +0 whip (59, 12, D:7) a +0 trident Level 8 of the Dungeon [Shop] Caunt's Assorted Antiques a scroll of teleportation (63 gold) a scroll of teleportation (63 gold) a potion of cure mutation (525 gold) a scroll of blinking (157 gold) a potion of curing (63 gold) a scroll of fear (73 gold) a Fen Folio (1575 gold) a scroll of teleportation (63 gold) a +2 scale mail of fire resistance (441 gold) a fan of gales (840 gold) (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +2 dagger of protection (0, 2, D:8) a +0 war axe a +0 leather armour (1, 0, D:8) a +0 long sword a +0 chain mail (1, 11, D:8) an uncursed staff of fire (1, 25, D:8) 16 bolts a +0 hand crossbow (1, 26, D:8) 18 arrows 18 poisoned needles a +0 whip a +0 blowgun (2, 25, D:8) a +0 dagger 5 stones (2, 26, D:8) 2 sling bullets (2, 27, D:8) a stone a bolt (3, 28, D:8) a stone a sling bullet (4, 2, D:8) an uncursed amulet of harm (4, 26, D:8) a sling bullet a stone (4, 27, D:8) a +0 club a +0 club (4, 28, D:8) a +3 ring mail of fire resistance 20 sling bullets a +0 quarterstaff a +0 hunting sling a wand of lightning (0/15) (14, 34, D:8) a +1 whip of freezing a +2 robe of magic resistance a +0 animal skin a +0 animal skin (15, 27, D:8) a +0 whip (21, 4, D:8) a +0 hand axe (22, 38, D:8) a potion of lignification (24, 15, D:8) an uncursed amulet of faith a +2 robe of positive energy a +0 dire flail (24, 37, D:8) 16 stones (25, 3, D:8) a +0 giant spiked club (28, 16, D:8) a +4 battleaxe a +0 robe (33, -1, D:8) a +3 trident of freezing a +0 robe (33, 0, D:8) a +0 trident a +0 robe (38, 30, D:8) a +3 dagger of chaos a +0 robe of magic resistance Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (0, 1, D:9) an arrow (0, 2, D:9) an arrow (1, 3, D:9) an arrow (1, 4, D:9) an arrow (1, 6, D:9) 20 arrows a +0 shortbow (1, 23, D:9) 14 sling bullets (7, 5, D:9) a +0 shortbow (10, 24, D:9) a cursed -1 rapier (12, 45, D:9) an uncursed ring of stealth (14, 44, D:9) a +0 chain mail (15, 44, D:9) a +0 hand axe a +0 dagger a +0 robe (30, 15, D:9) a cursed +0 ring mail (31, 44, D:9) 6 arrows (32, -1, D:9) a +0 leather armour (34, 14, D:9) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (34, 22, D:9) a +0 plate armour (35, 37, D:9) a cursed +0 giant spiked club (44, 6, D:9) a +0 short sword a +0 scale mail (44, 29, D:9) an arrow (46, 6, D:9) a +0 dagger (46, 26, D:9) a +0 shortbow 17 arrows (50, 39, D:9) a +0 leather armour (unseen) (51, 8, D:9) a +0 robe (51, 34, D:9) a +0 mace (51, 37, D:9) 4 chunks of flesh a +0 robe a +0 dagger an orc skeleton (51, 38, D:9) a cursed -3 dagger an orc corpse (51, 39, D:9) a +0 robe (unseen) (60, 37, D:9) a +0 shortbow 21 arrows Level 10 of the Dungeon (0, 0, D:10) a +1 war axe (4, 0, D:10) a +0 robe (11, -5, D:10) a +0 hand axe (13, -2, D:10) a +0 mace (14, -25, D:10) 19 arrows (19, -7, D:10) 16 poisoned needles (20, 8, D:10) 3 scrolls of random uselessness (27, -25, D:10) a +0 hat (32, -32, D:10) 19 stones (32, 14, D:10) a +0 leather armour (33, -1, D:10) 11 stones (38, -25, D:10) a +2 robe of magic resistance a +9 giant club (38, 12, D:10) a +0 whip (41, -9, D:10) a +0 dagger a +0 robe (44, -24, D:10) a +0 rapier (44, -14, D:10) a +0 leather armour (46, 11, D:10) 22 sling bullets the Ecumenical Temple