Dungeon Sprint DCSS version 0.29-a0-857-g9b1aa3ac5b (webtiles) character file. Game seed: 16367521744766779882 0 manyhoops the Slasher (level 1, -6/18 HPs) Began as a Human Berserker on July 16, 2022. Was a Follower of Trog. Mangled by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:28 (17 turns). manyhoops the Slasher (Human Berserker) Turns: 17, Time: 00:00:28 Health: -6/18 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised, hasted, very quick A: no striking features a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 3.0 Long Blades - Level 2.0 Armour - Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The merfolk siren chants its luring song. Okay, then. There is an open door here. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren hits you with a +0 spear! You hit the merfolk siren. The merfolk siren is lightly wounded. You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You feel much better. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You feel better. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ##+## ##...## #.m#..# #@$.# ##'## ##.## +.<.+ ##.## #+# You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | manyhoops the Human Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed a merfolk siren 17 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Falchion || 11 Use: Potion || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 1 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 1 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts