Dungeon Sprint DCSS version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 9934222508333745240 24 manyhoops the Sneak (level 3, -12/31 HPs) Began as an Octopode Enchanter on Dec 7, 2021. Mangled by an ogre (34 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (231 turns). manyhoops the Sneak (Octopode Enchanter) Turns: 231, Time: 00:00:27 Health: -12/31 AC: 1 Str: 7 XL: 3 Next: 2% Magic: 0/6 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Wands c - a wand of polymorph (8) Scrolls g - a scroll of blinking Potions b - a potion of curing d - a potion of haste e - 2 potions of magic Skills: - Level 1.0 Short Blades - Level 2.0 Dodging + Level 6.7 Stealth - Level 2.0 Spellcasting + Level 5.2 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 21% N/A 2% 1 b - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 c - Confusing Touch Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 19% N/A 7% 3 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! Memorise Confusing Touch, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. c - a wand of polymorph (8) Things that are here: a +0 dagger; a +0 leather armour; the goblin skeleton of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 41%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. There is an open door here. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 41%) The ogre resists with some effort. The ogre hits you with a +0 giant spiked club. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 41%) The ogre resists with some effort. The ogre closely misses you. Your magical contamination has completely faded away. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.)'..# #..'..#..+ #..#### +# #O.# #@.# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | manyhoops the Octopode Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached skill level 6 in Stealth 11 | D | Reached skill level 5 in Hexes 11 | D | Reached XP level 2. HP: 11/17 MP: 5/5 11 | D | Reached XP level 3. HP: 13/21 MP: 6/6 216 | D | Learned a level 2 spell: Ensorcelled Hibernation 220 | D | Learned a level 3 spell: Confusing Touch 222 | D | Noticed an ogre 231 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Stealth | 6 | 6.7 Hexes | 5 | 5.2 Short Blades | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 6 Constrict || 1 Tentacles || 1 Cast: Ensorcelled Hiber || 2 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 1